Title : Lighthouse Assult 1.0 Date : 9/30/97 Filename : lighthse.bsp Author : Erik Robson Email Address : fiction@pressroom.com Home Page : http://www.pressroom.com/~fiction Description : Single Player Quake Map. Infiltrate and secure the lighthouse compound. Neutralize opposing forces as necessary. Additional Credits to : The good folks at ID Armin Rigo and Derrick McKay of Quark [editor] Carl Glave, Rogue, and Hipnotic for Custents [qc] Marc Fontaine for his moving lights code [qc] Patrick Martin for the souped-up Hell Knights [qc] * Play Information * Single Player : 100% Cooperative : 0% Deathmatch : 0% Difficulty Settings : Yes New Sounds : Yes New Graphics : Oh yeah New Music : No Demos Replaced : No * Construction * Base : New level from scratch Editor(s) used : Quark, WQBSP, TreeQBSP, RVIS, AARGHLITE, Photoshop, Debabelizer Known Bugs : There was a conflict between one of the rotators and VIS, but it shouldn't be a distraction. Custents isn't compatable with GLquake. Play information isn't stored between level changes, so if you go back to the last area, all monsters will be reset :( Another Custents issue. Build Time : 1 month Texture Wad used : All of em Compile machine : Pent 233 w/80 mb ram QBSP Time : Avg. 5 min per map Light Time (extra) : Avg. 10 min per map VIS Time (level 4) : Avg. 1 hr per map * Other Info * To run: Unzip in Quake directory to separate folder called "Lighthse". quake -game lighthse Play. Rinse. Repeat. * What I did (spoiler) * The Custents are just the best thing to happen to Quake editing since... Quake. I used several rotating brushes, changelevel ents, and other goodies. There are many new (some re-colored, some re-drawn) skins for the monsters, a few new textures, re-drawn and re-modeled projectiles for the Hell Knight and Shalrath, and two new sounds. * Copyright / Permissions * This level may be distubuted freely around the Internet providing this file remains attached. This level can not be included in a cd/diskette compilation or any commercial product intended for public sale without written permission from the author.