============================================================================ Archive maintainer : Please place in "graphics" subdirectory Update to : None Advanced engine needed : None Primary purpose : A set of panels for computer, electrical (METAL) and electronic (TEK) wall texture/patch creation. ============================================================================ Title : The Panels of Peril Filename : [N/A - archive contains a set of folders of .BMPs] Release Date : 17th April 2006 Author : Martin Howe (a.k.a. The Crazy Cat) Email Address : martinhowe@myprivacy.ca Web Site : http://www.martinsobservationpost.net (personal) Files By Author : BOMBAY72 ........... play DOOM as a true predator! BADGUYS ............ some spare monsters and items CLEANWAD ...... personal upgrade of an old classic PANPERIL .......... gubbin and widget patch panels Misc. Author Info : DOOMer since 1993; Webmaster, Committee Member and Kitten List holder for the Bombay and Asian Self Breed Club (www.bombaybreedclub.org), which is itself affiliated to the GCCF (www.gccfcats.org). Webmaster and Committee Member of the London Cat Club (www.londoncatclub.org), which is also itself affiliated to the GCCF (www.gccfcats.org). Description : This is yet more stuff that arose during the design of The Butchery but was mostly not used for it. It is a set of BMP files containing 32x64 or 64x64 panels that cross-product various DOOM texture designs across other backgrounds in DOOM than the ones they were designed for. For example, the pipework in TEKGREN4 and METAL4 doesn't have a COMP variant, so I made one. I then split it into top and bottom sections so that several variations were possible, in particular I could have created 128 or 256-wide textures or wall patches in various combinations. The total number of combinations is HUGE, so I decided to release these only as individual parts and let people make their own as needed from them. Important note : The archive is only about 1.5MB, but the on-disk size of the extracted files will be between 10 and 15 MB, depending on the file system of your computer. Those graphics which are entirely filled with cyan (0,255,255) are there as placeholders and can be deleted; however, they are useful for making the thumbnail display (in applications such as ThumbsPlus and IrfanView) easier to read. Additional Credits To : The Usual (iD) Reason for existence : These were originally part of the (at time of writing) unfinished WAD The Butchery, but were considered useful enough to release on their own; Butchery does not use them all, so downloading it alone would not get you the full set. ============================================================================ * Change Log * 17-APR-2006 Original release * What is included * New levels : 0 Sounds : No Music : No Graphics : Yes (as BMPs) Dehacked/BEX Patch : No MAPINFO lump : No Demos : No Other : No Other files required : No * Play Information * Game : Any Map # : N/A Single Player : N/A Cooperative 2-4 Player : N/A Deathmatch 2-4 Player : N/A Other game styles : N/A Difficulty Settings : N/A * Construction * Base : Various iD texures and patches Build Time : Thirty days or thereabouts Editor(s) used : WinTex, XWE, PhotoStudio, ThumbsPlus Pro. Known Bugs : None May Not Run With... : None * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse provided that you give the author access to a copy and give them the right to use parts of your work in future releases. You must also credit all contributors. Permissions have been obtained from original author for any of their resources modified or included in this file. You MAY (and are encouraged to) distribute THE PANELS OF PERIL provided: (1) This entire collection of files is distributed UNMODIFIED, preferably in the original ZIP file in which it should have come. I have received permission from the original authors of any modified or included content in this file to allow further distribution. (2) The distribution is on a non-commercial basis; you may put THE PANELS OF PERIL on FTP sites or CD or other media as part of a collection for which you are charging a fee as long as you understand that the fee is for the collecting and (if applicable) the media, *not* for THE PANELS OF PERIL. (3) You accept that as with all free systems provided free of charge for like-minded people, THE PANELS OF PERIL is NOT guaranteed to work completely or correctly although it is likely to do so; thus it is a condition of use that you accept that as with most such products, you use it at your own risk. THE PANELS OF PERIL is **NOT** designed to be fault-tolerant! (4) Any legal disputes over THE PANELS OF PERIL or any part of it, including these terms and conditions, shall be governed by the Laws of England; furthermore, you do not have permission to use THE PANELS OF PERIL in any jurisdiction whose laws modify or limit these conditions unless you VOLUNTARILY accept these conditions as if under the Laws of England. * Acknowledgements * DOOM and DOOM2 are copyright of ID Software * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames and mirrors * Listing * ==== ==== ==== Folders pcbt - pipe panel bottoms (comp) pctp - pipe panel tops (comp) pmbt - pipe panel bottoms (metal) pmtp - pipe panel tops (metal) ptbt - pipe panel bottoms (tek) pttp - pipe panel tops (tek) scpn - computer screen panels (comp) smpn - computer screen panels (metal) stpn - computer screen panels (tek) wcbt - widget panel bottoms (comp) wctp - widget panel tops (comp) wmbt - widget panel bottoms (metal) wmtp - widget panel tops (metal) wtbt - widget panel bottoms (tek) wttp - widget panel tops (tek) ==== ==== ==== Name PANELS Description Panels of pipes Variations of TEKGREN4 (RW37_4) METAL4 (RW33_3) Sequences PCBT1234 Panel Computer BoTtom PCTP1234 Panel Computer ToP PMBT1234 Panel Metal BoTtom PMTP1234 Panel Metal ToP PTBT1234 Panel Tek BoTtom PTTP1234 Panel Tek ToP Syntax (bottom) 1=Width A=32-wide B=64-wide 2=Split // Not revelant to PANEL Always "0" 3=Design (varies) 4=Variant if (width==32) { // Not revelant to narrow width Always "0" } else { Termination on top/bottom } Syntax (top) 1=Width A=32-wide B=64-wide 2=Split A = Top third panel omitted B = Top third panel present (no light) B = Top third panel present (with light) 3=Design if (width==32) { // Not revelant to narrow width Always "0" } else { (varies) } ? 4=Variant // Not relevant to panel-top Always "0" ==== ==== ==== Name SCREENS Description Computer screens and wirings Variations of COMPTALL (COMP0x_y...) COMPWERD (COMP0x_y...) etc Sequences SCPN1234 Screen Computer PaNel SMPN1234 Screen Metal PaNel STPN1234 Screen Tek PaNel Syntax 1=Width A=32-wide B=64-wide 2=Family A = METAL style widgetry B = electrical wiring C = status screens D = COMP style widgetry 3=Design (varies) 4=Variant if (Design!="D") { // Not revelant to designs other // than "COMP style widgetry". Always "0" } else { 0 - no fan vents 1 - with fan vents } ==== ==== ==== Name WIDGETS Description Widgets of various kinds Variations of COMPTALL (COMP0x_y...) METAL? (RW33_?...) Sequences WCBT1234 Widget Computer BoTtom WCTP1234 Widget Computer ToP WMBT1234 Widget Metal BoTtom PMTP1234 Widget Metal ToP WTBT1234 Widget Tek BoTtom WTTP1234 Widget Tek ToP Syntax (bottom) 1=Width A=32-wide B=64-wide 2=Split // Horizontal line between top and bottom A = FALSE B = TRUE 3=Design (varies) 4=Variant // Bottom-half decoration A = (None) B = Narrow fan vent if (width==32) { // Only room for narrow vent C = Narrow fan vent } else { C = Wide fan vent } D = Electrical warning sign Syntax (top) 1=Width A=32-wide B=64-wide 2=Split A = Top third panel omitted B = Top third panel present (no light) B = Top third panel present (with light) 3=Design (varies) 4=Variant // Not relevant to widget-top Always "0" ==== ==== ====