=========================================================================== Archive Maintainer : ../idgames/graphics/anubis.zip Update to : - Advanced engine needed : Yes - ZDoom (the embedded DeHackEd patch contains the command "scale = ") Primary purpose : This is a monster patch - no levels included =========================================================================== Title : Anubis Filename : anubis.wad Release date : 11/03/2002 Author : LilWhiteMouse Email Address : lilwhitemo@midmaine.com Other Files By Author : Misc. Author Info : Description : A new monster model for Doom and Doom II. This model replaces the Imp with the Anubis Warrior from The Mummy Returns. You can check it out easily on Doom's E1M1 or Doom II's MAP01. Additional Credits to : =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes (embedded) Demos : No Other : No Other files required : ZDoom (tested with ZDoom 1.23 beta 33) * Play Information * Game : Doom or Doom II Map # : Not applicable - this is a graphics wad Single Player : " " Cooperative 2-4 Player : " " Deathmatch 2-4 Player : " " Other game styles : " " Difficulty Settings : " " * Construction * Base : The Anubis Warrior from The Mummy Returns Build Time : Editor(s) used : Known Bugs : May Not Run With... : If the new monster is incredibly tall then the source port you are using does not support sprite scaling like ZDoom does. Obviously plain vanilla doom.exe and doom2.exe do not support embedded DeHackEd patches and scaled sprites. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You are encouraged to use this model in your Egyptian-themed maps provided you give credit and include this text file. * Where to get the file that this text file describes * Probably: ftp://archives.3dgamers.com/pub/idgames/graphics/anubis.zip and mirrors