#--------------------------------CUT HERE------------------------------------- #! /bin/sh # # This is a shell archive. Save this into a file, edit it # and delete all lines above this comment. Then give this # file to sh by executing the command "sh file". The files # will be extracted into the current directory owned by # you with default permissions. # # The files contained herein are: # # -rw-r--r-- 1 jeff 2588 Oct 13 20:31 issue001 # -rw-r--r-- 1 jeff 3443 Oct 14 18:04 issue002 # -rw-r--r-- 1 jeff 4912 Oct 14 16:10 issue003 # -rw-r--r-- 1 jeff 13945 Oct 15 06:45 issue004 # -rw-r--r-- 1 jeff 5203 Oct 15 13:52 issue005 # -rw-r--r-- 1 jeff 6977 Oct 15 19:38 issue006 # -rw-r--r-- 1 jeff 2942 Oct 15 21:58 issue007 # -rw-r--r-- 1 jeff 3181 Oct 16 06:46 issue008 # -rw-r--r-- 1 jeff 8894 Oct 16 17:41 issue009 # -rw-r--r-- 1 jeff 2339 Oct 17 10:57 issue010 # -rw-r--r-- 1 jeff 2803 Oct 17 20:42 issue011 # -rw-r--r-- 1 jeff 4501 Oct 18 08:45 issue012 # -rw-r--r-- 1 jeff 2796 Oct 18 20:30 issue013 # -rw-r--r-- 1 jeff 5205 Oct 19 09:18 issue014 # -rw-r--r-- 1 jeff 7969 Oct 19 18:59 issue015 # -rw-r--r-- 1 jeff 4153 Oct 20 13:30 issue016 # -rw-r--r-- 1 jeff 2415 Oct 21 10:28 issue017 # -rw-r--r-- 1 jeff 11832 Oct 22 06:37 issue018 # -rw-r--r-- 1 jeff 7618 Oct 22 22:25 issue019 # -rw-r--r-- 1 jeff 4394 Oct 23 07:03 issue020 # -rw-r--r-- 1 jeff 8331 Oct 23 11:53 issue021 # -rw-r--r-- 1 jeff 7107 Oct 23 17:49 issue022 # -rw-r--r-- 1 jeff 3046 Oct 24 23:10 issue023 # -rw-r--r-- 1 jeff 1430 Oct 26 08:46 issue024 # -rw-r--r-- 1 jeff 2523 Oct 26 14:05 issue025 # -rw-r--r-- 1 jeff 2937 Oct 26 19:09 issue026 # -rw-r--r-- 1 jeff 1806 Oct 27 06:16 issue027 # -rw-r--r-- 1 jeff 1485 Oct 27 13:37 issue028 # -rw-r--r-- 1 jeff 4250 Oct 27 18:53 issue029 # -rw-r--r-- 1 jeff 8898 Oct 28 06:01 issue030 # -rw-r--r-- 1 jeff 2252 Oct 29 06:12 issue031 # -rw-r--r-- 1 jeff 8037 Oct 29 07:31 issue032 # -rw-r--r-- 1 jeff 5259 Oct 29 10:47 issue033 # -rw-r--r-- 1 jeff 3254 Oct 29 14:56 issue034 # -rw-r--r-- 1 jeff 1562 Oct 29 19:45 issue035 # -rw-r--r-- 1 jeff 4473 Oct 30 05:57 issue036 # -rw-r--r-- 1 jeff 2716 Oct 30 10:14 issue037 # -rw-r--r-- 1 jeff 5813 Oct 30 13:17 issue038 # -rw-r--r-- 1 jeff 4025 Oct 31 09:09 issue039 # -rw-r--r-- 1 jeff 4758 Oct 31 12:10 issue040 # -rw-r--r-- 1 jeff 3278 Nov 1 10:41 issue041 # -rw-r--r-- 1 jeff 1180 Nov 1 21:25 issue042 # -rw-r--r-- 1 jeff 1613 Nov 2 06:36 issue043 # -rw-r--r-- 1 jeff 4330 Nov 2 09:55 issue044 # -rw-r--r-- 1 jeff 6451 Nov 2 18:42 issue045 # -rw-r--r-- 1 jeff 1829 Nov 4 20:21 issue046 # -rw-r--r-- 1 jeff 2143 Nov 4 20:21 issue047 # -rw-r--r-- 1 jeff 1653 Nov 4 20:21 issue048 # -rw-r--r-- 1 jeff 1910 Nov 4 20:06 issue049 # -rw-r--r-- 1 jeff 4977 Nov 5 17:22 issue050 # -rw-r--r-- 1 jeff 6374 Nov 7 16:05 issue051 # -rw-r--r-- 1 jeff 2853 Nov 8 17:22 issue052 # -rw-r--r-- 1 jeff 10992 Nov 9 18:15 issue053 # -rw-r--r-- 1 jeff 5728 Nov 10 07:58 issue054 # -rw-r--r-- 1 jeff 5877 Nov 10 13:36 issue055 # -rw-r--r-- 1 jeff 2181 Nov 10 19:20 issue056 # -rw-r--r-- 1 jeff 3229 Nov 11 06:41 issue057 # -rw-r--r-- 1 jeff 4228 Nov 11 09:28 issue058 # -rw-r--r-- 1 jeff 1969 Nov 11 10:47 issue059 # -rw-r--r-- 1 jeff 1780 Nov 12 06:44 issue060 # -rw-r--r-- 1 jeff 1427 Nov 12 08:47 issue061 # -rw-r--r-- 1 jeff 1210 Nov 12 22:31 issue062 # -rw-r--r-- 1 jeff 2990 Nov 13 06:27 issue063 # -rw-r--r-- 1 jeff 3684 Nov 13 18:14 issue064 # -rw-r--r-- 1 jeff 1835 Nov 14 15:47 issue065 # -rw-r--r-- 1 jeff 1915 Nov 16 06:59 issue066 # -rw-r--r-- 1 jeff 5672 Nov 17 12:26 issue067 # -rw-r--r-- 1 jeff 1363 Nov 19 08:35 issue068 # -rw-r--r-- 1 jeff 2986 Nov 19 20:35 issue069 # -rw-r--r-- 1 falcon3 2476 Nov 20 11:21 issue070 # -rw-r--r-- 1 falcon3 2673 Nov 21 11:27 issue071 # -rw-r--r-- 1 falcon3 1243 Nov 23 04:51 issue072 # -rw-r--r-- 1 falcon3 1276 Nov 23 09:49 issue073 # -rw-r--r-- 1 falcon3 3177 Nov 23 18:50 issue074 # -rw-r--r-- 1 falcon3 4023 Nov 24 16:27 issue075 # -rw-r--r-- 1 falcon3 3345 Nov 25 06:16 issue076 # -rw-r--r-- 1 falcon3 2659 Nov 25 13:08 issue077 # -rw-r--r-- 1 falcon3 2544 Nov 26 08:53 issue078 # -rw-r--r-- 1 falcon3 6309 Nov 26 21:39 issue079 # -rw-r--r-- 1 falcon3 4655 Nov 27 12:47 issue080 # -rw-r--r-- 1 falcon3 4602 Nov 27 22:25 issue081 # -rw-r--r-- 1 falcon3 2639 Nov 28 22:16 issue082 # -rw-r--r-- 1 falcon3 1114 Nov 29 22:17 issue083 # -rw-r--r-- 1 falcon3 3868 Nov 30 06:57 issue084 # -rw-r--r-- 1 falcon3 1718 Nov 30 15:27 issue085 # -rw-r--r-- 1 falcon3 1592 Dec 1 05:59 issue086 # -rw-r--r-- 1 falcon3 1819 Dec 1 15:21 issue087 # -rw-r--r-- 1 falcon3 3641 Dec 2 06:12 issue088 # -rw-r--r-- 1 falcon3 3242 Dec 2 14:53 issue089 # -rw-r--r-- 1 falcon3 3255 Dec 3 07:25 issue090 # -rw-r--r-- 1 falcon3 1423 Dec 3 16:15 issue091 # -rw-r--r-- 1 falcon3 5010 Dec 3 19:27 issue092 # -rw-r--r-- 1 falcon3 5823 Dec 4 06:58 issue093 # -rw-r--r-- 1 falcon3 7615 Dec 4 13:25 issue094 # -rw-r--r-- 1 falcon3 4721 Dec 6 00:27 issue095 # -rw-r--r-- 1 falcon3 5838 Dec 7 12:04 issue096 # -rw-r--r-- 1 falcon3 11203 Dec 8 22:03 issue097 # -rw-r--r-- 1 falcon3 3402 Dec 9 23:20 issue098 # -rw-r--r-- 1 falcon3 4305 Dec 10 20:49 issue099 # -rw-r--r-- 1 falcon3 6838 Dec 12 18:22 issue100 # echo 'x - issue001' if test -f issue001; then echo 'shar: not overwriting issue001'; else sed 's/^X//' << '________This_Is_The_END________' > issue001 Xfalcon3 X5998 100 X-oem Xfalcon3-out X X X XFalcon3 Digest Volume 1 : Issue 1 X Tue Oct 13 20:28:01 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X AMF Christopher XSubject: AMF X X>What does your wingman mean when he says, "Alpha Mike Foxtrot"? I X>haven't seen it in either the 3.0 or OFT manual. Is it related to X>Kilo Mike Alpha (Kiss My A**)? X XYou've gotta figure that if Kilo Mike Alpha means "Kiss My A**", then you must Xfigure that Alpha Mike Foxtrot means "Adios Mother Fu*ker"! X XChris Stradley X Xstradley@jabba.hns.com X X------------------------------- X XFrom: carlh@microsoft.com XSubject: Re: UPPER & lower case X X X| To: falcon3@onion.rain.com X| >From: netmail!KJELLJF@dhhalden.no X| Organization: Ostfold College X| Date: 13 Oct 92 12:19:55 +0100 X| Subject: UPPER & lower case X| X-Pmrqc: 1 X| X-Mailer: Pegasus Mail v2.3 (R3). X| X| I have problems getting my falcon3.0d to obey the keyboard. When I X| press SHIFT-H to tell my wingmen to go home, nothing happens exept X| that my HUD changes color. When I press SHIFT-F to close formation my X| flaps jams...Does this happen only if I am in cockpit-view? X| X| My computer has about 620K conventional memory, how much does X| falcon need to show motors on the B52's? X XThis functionality isn't available until version 3.01. X X - Carl X X X X------------------------------- X XFrom: bprescot@sirius.UVic.CA (Blair Prescott) XSubject: Re: Detailed Plane Graphics X XI found that it was also necessary for me to use either High or Maximum Xworld detail to get the improved plane models to appear. Bad news for Xthose of us running 386-16's! X Blair Prescott X bprescot@sirius.UVic.CA X X------------------------------- X XFrom: VACSC09L@VAX.CSUN.EDU (MARTY) XSubject: RE: AMF? X XYes Alpha Mike Foxtrot is related to Kilo Mike Alpha ...Kiss My a$$ Xand Adios Mother F*cker. X X------------------------------- X X X[[ End of digest Volume 1 : Issue 1 ]] ________This_Is_The_END________ if test `wc -c < issue001` -ne 2588; then echo 'shar: issue001 was damaged during transit (should have been 2588 bytes)' fi fi ; : end of overwriting check echo 'x - issue002' if test -f issue002; then echo 'shar: not overwriting issue002'; else sed 's/^X//' << '________This_Is_The_END________' > issue002 XReturn-Path: XReceived: by onion.rain.com (/\==/\ Smail3.1.25.1 #25.12) X id ; Wed, 14 Oct 92 10:21 PDT XMessage-Id: XDate: Wed, 14 Oct 92 10:27 PDT XFrom: falcon3 (Falcon 3 list) XTo: falcon3-out X X X XFalcon3 Digest Volume 1 : Issue 2 X Wed Oct 14 10:20:19 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X The new digest format Falcon 3 list X Detailed objects warning wiseman john jeffery XSubject: The new digest format X X XThere's been a couple of questions about the digest version of the list. X XThe bottom line, is that only the digest version will be available. XI'll make usre that it's sent out 1-2 times/day, traffic permitting. X(I won't send out empty digests. :-) X XThis should make the list a little slower to respond to people, but Xkeep from flooding everyone's mail, and letting onion's loadaverage Xquit hitting spikes around 15. (Bad news, for a Sun 3/60!) X X -Jeff X- -- XJeff Beadles jeff@onion.rain.com XMaintainer of the Falcon3 mailing list X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: plane detail X X Xwe need a definitive version of how to get b52 engines : Xloadhigh with emm386 didn't give me the engines, but Xcopying sobjects to objects (or is that the other way round ? XI took about 6 tries ....) did. I'm using 386Max as a Xmemory manager for most things, but used to use Xemm386 for falcon : but now there doesn't seem to be anything Xthat is impaired without emm386 .... X XSimon X X------------------------------- X XFrom: "Jeff Wolfe" XSubject: X X>From: VACSC09L@VAX.CSUN.EDU (MARTY) X>Subject: RE: AMF? X> X>Yes Alpha Mike Foxtrot is related to Kilo Mike Alpha ...Kiss My a$$ X>and Adios Mother F*cker. X> X XWhile on the subject of unlisted radio messages, has anyone heard any other Xones? Here's a list of ones I've gotten.. X X"Paint us like thunderbirds first sir.." If you tell your wingman to close up Xtoo tightly. X X"Dos Vidanya, stupid yankee.." From a Russian TU-22 in Kurile Islands.. I can Xguess that he dropped his ordinance sucessfully.. :) X Xany others? X X------------------------------- X XFrom: wiseman john jeffery XSubject: Detailed objects warning X X>There are three ways to get the detailed planes while playing the game X>(so they look the same as in the "REPORT" rotating displays). X X>1) Copy objects onto sobjects (save the original first, of course). X X Note that SH reccomends against doing this, and has said that it Xwill cause a crash eventually. The program allocates a smaller buffer for Xthe sobjects data than for objects, and if you fool it into loading one when Xit thinks it's loading another, you'll overwrite something somewhere... X XJohn X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 2 ]] ________This_Is_The_END________ if test `wc -c < issue002` -ne 3443; then echo 'shar: issue002 was damaged during transit (should have been 3443 bytes)' fi fi ; : end of overwriting check echo 'x - issue003' if test -f issue003; then echo 'shar: not overwriting issue003'; else sed 's/^X//' << '________This_Is_The_END________' > issue003 X EMS questions bekker@eltn.utwente.nl (H.G. Bekker X More detailed planes... edwardsc@cpsc.ucalgary.ca (Christop X Re: your mail Phat H Tran XSubject: Re: your mail X X> ------------------------------- X> X> From: garton@jeeves.UCSD.EDU (Simon Garton) X> Subject: plane detail X> X> X> we need a definitive version of how to get b52 engines : X> loadhigh with emm386 didn't give me the engines, but X> copying sobjects to objects (or is that the other way round ? X> I took about 6 tries ....) did. I'm using 386Max as a X> memory manager for most things, but used to use X> emm386 for falcon : but now there doesn't seem to be anything X> that is impaired without emm386 .... X> X> Simon X> X XFor the loadhigh trick to work, you need DOS 5, EMM386, and Xat least 51k of Upper Memory Blocks. X XPhat. X X------------------------------- X XFrom: lsil!mhost!up119!fwong@fernwood.mpk.ca.us (Frank Wong 8977) XSubject: f3_kbovl.zip X XI tried to FTP to wuarchive.wustl.edu to get the keyboard overlay, but it Xwasn't there. Could someone post it? Thanks. X X------------------------------- X XFrom: Michael Walker XSubject: f3 maps, etc. X XHi, sorry to waste bandwidth which such an elementary question, but what XARE f3 maps? And as long as I'm advertising my ignorance, what other Xprograms are available? X XThanks X XMCW X X------------------------------- X XFrom: knutson%budapest.mcc.com@mcc.com (Jim Knutson) XSubject: Digestified info X XAm I the only one who despises digests? This is nothing against Jeff Xand the service he provides, just a comment in general. X XFirst of all, it makes it very hard for me to selectively save the Xmessages that I find useful. I must save the entire digest or nothing Xat all. This makes for a waste of disk space and it means I must Xdecipher the useful tidbits every time I reread the digest. X XSecond, it is harder to reply to individuals directly. This may Xactually cause an increase in the traffic to the mailing list as the Xdefault reply address is now the mailing list rather than the Xindividual you are trying to reply to. This will cause duplicated and Xredundant information to be sent to the mailing list over and over Xagain as we all answer once again the newcomer's question "Where do I Xget patchX?". X XThird, it is harder to reply to the mailing list and follow threads in Xdiscussions as the subject must be manually entered. This leads to Xtypos and changing subjects which may not convey the same meaning and Xcertainly makes it harder to track. X XFourth, it may decrease the load on the machine, but if duplicated Xanswers are going to be weeded out (solving some of the second Xproblem), then it just increases the load on Jeff and most likely Xdelays message delivery even more. X XAgain, I want to state that I really like the service Jeff is Xproviding, it's just that I hate digests with a passion. It is Xunfortunate that the popularity and amount of information sharing that Xhas occurred has driven us to this. I guess I can always go back to Xnews. X XJim X X------------------------------- X ________This_Is_The_END________ if test `wc -c < issue003` -ne 4912; then echo 'shar: issue003 was damaged during transit (should have been 4912 bytes)' fi fi ; : end of overwriting check echo 'x - issue004' if test -f issue004; then echo 'shar: not overwriting issue004'; else sed 's/^X//' << '________This_Is_The_END________' > issue004 X X XFalcon3 Digest Volume 1 : Issue 4 X Thu Oct 15 06:42:24 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X More detailed planes... Phat H Tran X X------------------------------------------------------------ XFrom: Phat H Tran XSubject: More detailed planes... X X> Hello, X> I've been watching this discussion about ways to et more detailed planes. X> I've got about 618k free and I tried copying sobjects to objects or X> whatever, but nothing at all changed. X> X> However I decided to change the detail level from 'medium' which is the X> recommended for my machine , to 'high' and *presto!* all of the X> enemy aircraft were detailed (engines, blue canopies, refueling probe X> on A4, etc). Now, is it really this easy? Has everyone out there tried X> just changing the detail level? X> By the way, I changed the objects and sobject files back to the originals X> so they are not the cause.. I just though it was wierd that a simple X> menu choice could give me what people seemed to be going to so much X> trouble to get.. X> X> Chris X> X XChris, X XYou must not have restored sobjects properly. The file should be around X70k in size. Changing the detail level from the game's system menu will Xnot get you maximum plane detail unless you have enough base memory, or Xuse one of the tricks already mentioned. I have my detail set to high, Xand must start the game with loadhigh to see the canopies, engines, etc. Xon other aircraft. X XPhat. X X X------------------------------- X XFrom: wiseman john jeffery XSubject: OFT patch available for ftp X X I have uploaded the file oftpt1.arj to the pub/falcon3/incoming Xdirectory of onion.rain.com. The file contains the patch to update Falcon X3.01 (OFT) to 3.01.1. X X [ It's been moved to ~ftp/pub/falcon3/programs/oftpt1.arj -- Jeff ] X X Here is the readme file associated with the patch: X------------------------------------------------------------------- X ***************************************** X * Operation: Fighting Tiger * X * * X * Release version 3.01.1 * X * 10/12/92 * X ***************************************** X XINTRODUCTION X This patch disk updates Operation: Fighting Tiger to X version 3.01.1. The update includes a new installation X program, the necessary patch files, a backup X installation batch file and a batch file for creating a X boot disk for Packard Bell computers (as well as a few X other, auxiliary files). X X This update can only be used if you have already X purchased Operation: Fighting Tiger. It will update X Falcon 3.01 (dated 8/21/92) to Falcon 3.01.1 (dated X 10/2/92). If you purchased the later version of X Operation: Fighting Tiger, you do not need to perform X the update since that version already contains the X changes. X XCONTENTS: X UPDATING OPERATION: FIGHTING TIGER X METHOD ONE X METHOD TWO X ALTERNATE INSTALLATION X PACKARD BELL COMPUTERS X CHANGES TO OPERATION: FIGHTING TIGER X MANUAL ADDENDUM X--------------------------------------------------------------------- XUPDATING OPERATION: FIGHTING TIGER X There are two ways of carrying out this update. X X METHOD ONE: X If you have already installed Operation: Fighting X Tiger, you can update the game by copying the files X PATCH.EXE and PATCH.RTP to your Falcon 3.0/Operation: X Fighting Tiger directory and then typing "PATCH" while X in this directory. X X METHOD TWO: X You can also use the new install program included with X this patch to both install Operation: Fighting Tiger X (Falcon 3.01) and update the game to version 3.01.1. X In this case, the patch files must be on the same size X floppy disk as your Operation: Fighting Tiger program X disks. (If you have downloaded the patch from a BBS, X you must copy the installation and patch files to the X correct size floppy disk before continuing.) To X install, insert the patch disk into a floppy drive, X type "A:" or "B:" to change the directory to your patch X disk and then type "INSTALL". X X If Operation: Fighting Tiger is not already installed, X you will be prompted to insert your Operation: Fighting X Tiger program disks. (It is always prudent to make X backup copies of your original disks before doing X anything else.) Once it has finished converting Falcon X 3.0 to Falcon 3.01, the installer will then update the X game to version 3.01.1. X X If Operation: Fighting Tiger is already installed, the X install program will just skip the first step and X proceed immediately with the update. X X ALTERNATE INSTALLATION: X As a backup method of installing Operation: Fighting X Tiger, the batch file INSTOFT.BAT is also included X with this update. This batch file will only install X Operation: Fighting Tiger. It will not perform the X update. To use the batch file, copy INSTOFT.BAT to your X Falcon 3.0 directory, type "INSTOFT" and follow the X onscreen instructions. You will be prompted to insert X your Operation: Fighting Tiger program disks. Use X METHOD ONE, above, to complete the update. X XPACKARD BELL COMPUTERS X Running Operation: Fighting Tiger on a Packard Bell X computer may require a change in your CONFIG.SYS file X to avoid an EMS conflict between the video BIOS and the X EMS page frame at address E000. It is recommended that X the EMS page frame address be set to D000. The X following line, for example, will set the EMS page X frame address properly for the EMM386 memory manager: X X DEVICE=C:\DOS\EMM386.EXE 1024 RAM FRAME=D000 X X If you are not sure how to do this for your expanded X memory manager, consult your DOS and expanded memory X manager manuals for instructions. Our Customer Support X representatives are also available Monday-Friday, 9am- X 5pm Pacific time at our Customer Support number. X X If you are using DOS 5.0 and the EMM386 expanded memory X manager, you can use the batch file BOOTPACK.BAT to X create a special boot disk for your Packard Bell X computer. Booting your system with this disk will X configure your computer to avoid the address conflict. X X The BOOTPACK.BAT file is compressed inside the patch X file. When you run the patch, BOOTPACK.BAT will be X expanded and copied to your Falcon 3.0 directory. You X will also need a formatted disk that fits your drive A X to use as a boot disk. Simply type "BOOTPACK" from your X Falcon 3.0 directory and then follow the onscreen X instructions. X X To use the boot disk, insert the disk into drive A and X reboot (or turn on) your computer before playing Falcon X 3.0. X X NOTE: If you want to use your mouse with this boot disk X carry out the following steps: X 1.Edit the boot disk AUTOEXEC.BAT file with any text X editor and remove the letters "REM" from the line: X REM LOADHIGH MOUSE. X 2. Copy your mouse driver (MOUSE.COM) from your hard X drive to the boot disk. X XCHANGES TO OPERATION: FIGHTING TIGER X 1. Some Operation: Fighting Tiger owners have had X difficulty with the installation program included with X the original release. A new installation program is X included with this update which will both install the X game from your Operation: Fighting Tiger program disks X (preferably backup copies) and update version 3.01 to X version 3.01.1. (See the UPDATING OPERATION: FIGHTING X TIGER section above, which describes the new X installation.) X X 2. On some systems, Operation: Fighting Tiger would X crash before even reaching the title screen. The update X will correct this problem for all systems except some X Packard Bell systems. Packard Bell owners might have to X either use a special boot disk or alter their X CONFIG.SYS file to run Operation: Fighting Tiger. (See X the above section on Packard Bell computers.) X X 3. The requirements for successfully completing an X Escort mission have been eased. Now you are only X responsible for getting the escorted bombers, strike or X cargo aircraft to their destination. X X 4. The flight characteristics for heavy aircraft, like X the B-52 and C-130, have been improved. They will fly X more realistically and will no longer crash on landing X (assuming, of course, that they are undamaged before X attempting to land). X X 5. Buildings in Red Flag can now be damaged. X X 6. The MiG-31, the Mirage 2000, the Jaguar and the UMF X can now be assigned to enemy flights in Red Flag. X X 7. PC speaker sounds have been fixed. X X 8. When playing Allied Comms. in the Kurile Islands X theater, ships will now appear on all connected X machines, not just the Caller. X X 9. In the Kurile Islands theater, you will no longer be X assigned missions which require you to violate the X Rules of Engagement. (You can still be assigned X missions which are merely difficult to accomplish under X ROE.) X X 10. The Supply Status display of the campaign Report X Screen now lists the AIM-9R and the AGM-84. X X 11. The Padlock Status Window will now display "Alamo" X instead of "Aphid" when an active-radar-guided missile X is padlocked. X XMANUAL ADDENDUM X XPg. 7 -- Parts List X If you have purchased the 3.5" version of Operation: X Fighting Tiger, you should find one 1.44MB disk and one X 720K disk (not two 1.44MB disks) in the package. X X In addition, you should also find a Disk Exchange X Coupon for exchanging 5.25" disks for 3.5" disks or X vice versa. X XPg. 9 -- More weather X The overcast cloud layer will appear when the weather X report or forecast lists the weather as "OVERCAST" not X "CLOUDY." (Remember that weather reporting is not an X exact science.) X XPg. 75 -- Rules of Engagement: Violations and consequences X Violating the rules of engagement may make subsequent X missions more difficult because the enemy will become X more aggressive. X XPage 82 -- Escort strike or bombers X The requirements for this mission should read: X * Provide both fighter escort and SEAD support to X ensure that the strike aircraft reach their X destination. X * You must fly within 10 nm of the target waypoint. X * At least one F-16 must survive the mission. X XPg. 83 -- Ground Strike X The mission title "Ground Strike" is missing from the X top of the page. X XPg. 98 -- Using the Harpoon missile and SEA radar X Ship targets can be identified in two ways: X X 1. The radar return of a surface vessel is displayed on X the REO as a green blip with one of three intensities: X bright green, medium-bright green or dim green. The X intensity of the return relates to the displacement of X the ship. Refer to the Reference Section of the X Operation: Fighting Tiger manual to determine the X displacement of the assigned target ship. X X 2. View the formation of the enemy ships using the Map X zoom function on the Mission Planning screens. The X formation will not change significantly during the X mission. X X The position of friendly ships is marked on the X campaign maps with a blue icon. Enemy ships are marked X with red icons. On missions, you will never find a X friendly ship anywhere near an enemy task force, so X identifying ships as friendly or hostile should not be X a problem. X XPg. 118 -- SA-2 Guideline X The SA-4 will not appear in Operation: Fighting Tiger. X Instead, the SA-2 has been deployed in the permanent X SAM sites. Check the Report Screen in the game for the X performance specifications of the SA-2. X X X X------------------------------- X XFrom: solarin@mundil.cs.mu.OZ.AU (Paxton CHENG) XSubject: Iron Bombs. X XDear Fellow Netters, X X It seems to me that the computer pilot doesn't know how to use iron bombs. X I am using OFT and in one mission I loaded one of my wingman with 24 500lbs X bombs. We are supposed to be in a CAS/S & D mission, and guess what? X X My dear, dear wingman dropped 24 Mk82 on ONE SINGLE BMP. X Let me count... that's 12000 lbs! X The view is quite spectacular ( one MEGA cluster bomb ) X and it should be even MORE spectacular inside the BMP :) X X Are there any way to pump some IQ into the wingmen? X ( Apart from patch F that is.... ) X X Meanwhile, I just give them 2 bombs to play around. X X BTW, does anybody missed the old BOMB waypoint? X I'd rather missed it. I used to assign lots of extra flights to X do extra damage. ( usually the airfields ). Now I can only do that X when I really have a BOMB mission. X X I know, as a squadron CEO, the current implementation is more accurate. X But I'd rather also be the one in charge of all air operations. X X Does anybody know how to 'resurrect' this feature? X Ah, yes, I played Falcon 60% as sim and 40% as wargame ( Hee Hee ) X X Good Luck, and check six! X X MiG-Killer@Hokkaido.Japan.Falcon3 X solarin@mundil.cs.mu.oz.au X X X------------------------------- X XFrom: albert@rhi.hi.is (Albert Thor Sverrisson) XSubject: D and SOBJ X X Last wednesday i got both the D-patch (i had the first version) Xand information on how to add extra plane details. X Sadly (for my future) i didnt learn a thing that night, and just Xmanaget to wake up to get (late) to the school. X But hell this is FUN. But still my B-52 make a heroic belly Xlanding on the target instead of bombing it. X X albert@rhi.hi.is X XP.S. I's there any way to get the FTP's on the onion without FTP acces X- -- X X------------------------------- X XFrom: "Gary L." XSubject: Turbulance X XWhile checking for engine pods on the B52, I flew in right on his tail. XTheir was no turbulance from those massive jets. Anyone else notice this? X X------------------------------- X X X[[ End of digest Volume 1 : Issue 4 ]] ________This_Is_The_END________ if test `wc -c < issue004` -ne 13945; then echo 'shar: issue004 was damaged during transit (should have been 13945 bytes)' fi fi ; : end of overwriting check echo 'x - issue005' if test -f issue005; then echo 'shar: not overwriting issue005'; else sed 's/^X//' << '________This_Is_The_END________' > issue005 X X XFalcon3 Digest Volume 1 : Issue 5 X Thu Oct 15 13:52:00 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Detailed Planes opus@ihlpy.att.com X patch file jimh2@CFSMO.Honeywell.COM (Jim Hieb X Re: your mail Gary Kuyat(H436)null X X------------------------------------------------------------ XFrom: opus@ihlpy.att.com XSubject: Re: Detailed Planes X X>From: edwardsc@cpsc.ucalgary.ca (Christopher Edwards) X> X>I've been watching this discussion about ways to et more detailed planes. X>I've got about 618k free and I tried copying sobjects to objects or X>whatever, but nothing at all changed. X XYou must copy objects onto sobjects. As someone else said, this will Xstomp over some other memory, so is probably not such a good idea. X X>However I decided to change the detail level from 'medium' which is the X>recommended for my machine , to 'high' and *presto!* all of the X>enemy aircraft were detailed (engines, blue canopies, refueling probe X>on A4, etc). Now, is it really this easy? Has everyone out there tried X>just changing the detail level? X XI've never tried changing the detail level, but then I've always had it Xon the highest setting to begin with. Someone on the net said none of Xthe methods would work unless you had a high level of detail set. X X>By the way, I changed the objects and sobject files back to the originals X>so they are not the cause.. I just though it was wierd that a simple X>menu choice could give me what people seemed to be going to so much X>trouble to get.. X XLook at the sizes of the file and make sure sobjects is a lot smaller than Xobjects. I'd be surprised if you didn't still have two copies of objects. XIf you don't, then I have no explanation! X X>Chris X XRob Xopus@ihlpy.att.com X X------------------------------- X XFrom: jimh2@CFSMO.Honeywell.COM (Jim Hiebert #2) XSubject: patch file X X> From falcon3@onion.rain.com Thu Oct 15 09:43 CDT 1992 X X> I have uploaded the file oftpt1.arj to the pub/falcon3/incoming X> directory of onion.rain.com. The file contains the patch to update Falcon X> 3.01 (OFT) to 3.01.1. X X> [ It's been moved to ~ftp/pub/falcon3/programs/oftpt1.arj -- Jeff ] X XOk, what's a ".arj" file? And, more importantly, how does one explode this Xtype of file? X X__________________________________________________________ X XJim Hiebert - jimh2@cfsmo.honeywell.com XHoneywell Commercial Flight Systems/Minneapolis Operations X - - - - - X"It's hard to work in a group when your omnipotent" -- Q X X X X X------------------------------- X XFrom: Gary Kuyat(H436)null XSubject: Re: your mail X XThe file f3_kbovl.zip contains a keyboard overlay for falcon 3.1 in two Xparts. Both parts are included in Postscript and CorelDRAW! 3.0 format. X XThe file is in /pub/MSDOS_UPLOADS as of Oct 15, 1992. I checked it... XIf you want this and cannot FTP I will uuencode and mail it to anybody Xwho sends me mail at: X X gsk@sagan.bellcore.com X X -Gary X X------------------------------- X XFrom: Eric Johnson XSubject: Falcon 3.01.01 X XLast night I downloaded a new patch from Compuserve (In the spectrum Xholobyte library of the game publishers forum). It changed my Falcon X3.01 to 3.01.01. I'll try to summarize the readme file that came with Xit tomorrow (forgot to bring it to work today). I don't have FTP Xaccess, only mail, so someone else will have to upload the patch to the Xnet. X XThere were a number of small fixes, including B-52's and C-130's no Xlonger crashing upon landing, and additional plane types (including UMF) Xallowed in Red-Flag. Also, there are no more missions in the Kurile XIslands where you are required to break the ROE to complete your mission. X XOne thing that caused me some problems when installing the patch was Xthat my falcon3.exe file had been modified by f3maps, and the patch Xinstall program did not like that at all. I had to go into f3maps and Xreset everything to the "default" values for the apply of the patch to Xwork. X XEric Johnson Xrchland(ericj), ericj@rchland.vnet.ibm.com XOpen Interfaces, 535/025-3 XPhone (507) 253-5046, Tie-Line 553-5046 XIBM Rochester, Hwy 52 & 37th St NW, Rochester, MN 55901 X X------------------------------- X XFrom: "Carl Fago" XSubject: X XWould it be possible from some kind soul to convert the ARJed OFT patch Xto zip or zoo??? X X *-=Carl=-* INTERNET - cdf1@psuvm.psu.edu | Be wary of strong drink. | X DELPHI - WULFGAR GEnie - C.FAGO1| It can make you shoot at tax | X Carl Fago State College, PA | collectors -- and miss! | X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 5 ]] ________This_Is_The_END________ if test `wc -c < issue005` -ne 5203; then echo 'shar: issue005 was damaged during transit (should have been 5203 bytes)' fi fi ; : end of overwriting check echo 'x - issue006' if test -f issue006; then echo 'shar: not overwriting issue006'; else sed 's/^X//' << '________This_Is_The_END________' > issue006 X X XFalcon3 Digest Volume 1 : Issue 6 X Thu Oct 15 19:35:18 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Detailed Planes opus@ihlpy.att.com X patch file jimh2@CFSMO.Honeywell.COM (Jim Hieb X Re: your mail Gary Kuyat(H436)null X Fighting Tiger Problems Greg `TwoTone' Spiegelberg From: edwardsc@cpsc.ucalgary.ca (Christopher Edwards) X> X>I've been watching this discussion about ways to et more detailed planes. X>I've got about 618k free and I tried copying sobjects to objects or X>whatever, but nothing at all changed. X XYou must copy objects onto sobjects. As someone else said, this will Xstomp over some other memory, so is probably not such a good idea. X X>However I decided to change the detail level from 'medium' which is the X>recommended for my machine , to 'high' and *presto!* all of the X>enemy aircraft were detailed (engines, blue canopies, refueling probe X>on A4, etc). Now, is it really this easy? Has everyone out there tried X>just changing the detail level? X XI've never tried changing the detail level, but then I've always had it Xon the highest setting to begin with. Someone on the net said none of Xthe methods would work unless you had a high level of detail set. X X>By the way, I changed the objects and sobject files back to the originals X>so they are not the cause.. I just though it was wierd that a simple X>menu choice could give me what people seemed to be going to so much X>trouble to get.. X XLook at the sizes of the file and make sure sobjects is a lot smaller than Xobjects. I'd be surprised if you didn't still have two copies of objects. XIf you don't, then I have no explanation! X X>Chris X XRob Xopus@ihlpy.att.com X X------------------------------- X XFrom: jimh2@CFSMO.Honeywell.COM (Jim Hiebert #2) XSubject: patch file X X> From falcon3@onion.rain.com Thu Oct 15 09:43 CDT 1992 X X> I have uploaded the file oftpt1.arj to the pub/falcon3/incoming X> directory of onion.rain.com. The file contains the patch to update Falcon X> 3.01 (OFT) to 3.01.1. X X> [ It's been moved to ~ftp/pub/falcon3/programs/oftpt1.arj -- Jeff ] X XOk, what's a ".arj" file? And, more importantly, how does one explode this Xtype of file? X X__________________________________________________________ X XJim Hiebert - jimh2@cfsmo.honeywell.com XHoneywell Commercial Flight Systems/Minneapolis Operations X - - - - - X"It's hard to work in a group when your omnipotent" -- Q X X X X X------------------------------- X XFrom: Gary Kuyat(H436)null XSubject: Re: your mail X XThe file f3_kbovl.zip contains a keyboard overlay for falcon 3.1 in two Xparts. Both parts are included in Postscript and CorelDRAW! 3.0 format. X XThe file is in /pub/MSDOS_UPLOADS as of Oct 15, 1992. I checked it... XIf you want this and cannot FTP I will uuencode and mail it to anybody Xwho sends me mail at: X X gsk@sagan.bellcore.com X X -Gary X X------------------------------- X XFrom: Eric Johnson XSubject: Falcon 3.01.01 X XLast night I downloaded a new patch from Compuserve (In the spectrum Xholobyte library of the game publishers forum). It changed my Falcon X3.01 to 3.01.01. I'll try to summarize the readme file that came with Xit tomorrow (forgot to bring it to work today). I don't have FTP Xaccess, only mail, so someone else will have to upload the patch to the Xnet. X XThere were a number of small fixes, including B-52's and C-130's no Xlonger crashing upon landing, and additional plane types (including UMF) Xallowed in Red-Flag. Also, there are no more missions in the Kurile XIslands where you are required to break the ROE to complete your mission. X XOne thing that caused me some problems when installing the patch was Xthat my falcon3.exe file had been modified by f3maps, and the patch Xinstall program did not like that at all. I had to go into f3maps and Xreset everything to the "default" values for the apply of the patch to Xwork. X XEric Johnson Xrchland(ericj), ericj@rchland.vnet.ibm.com XOpen Interfaces, 535/025-3 XPhone (507) 253-5046, Tie-Line 553-5046 XIBM Rochester, Hwy 52 & 37th St NW, Rochester, MN 55901 X X------------------------------- X XFrom: "Carl Fago" XSubject: X XWould it be possible from some kind soul to convert the ARJed OFT patch Xto zip or zoo??? X X *-=Carl=-* INTERNET - cdf1@psuvm.psu.edu | Be wary of strong drink. | X DELPHI - WULFGAR GEnie - C.FAGO1| It can make you shoot at tax | X Carl Fago State College, PA | collectors -- and miss! | X X X------------------------------- X XFrom: Greg `TwoTone' Spiegelberg XSubject: Fighting Tiger Problems X XI've kept up with the Falcon patches and none of them have locked up Xmy machine yet. BUT! (there's always a but) when I installed the XFighting Tiger it does the following thusfar... X X1- After commiting a new squadron I try to change my pilot information X and the screen goes black & grey and locks the machine up X2- After commiting the new squadron a 2nd time everything is fine X until I try to Abort, End, or Return to DOS via the File menu when X I'm in the plane; again it's the black screen with grey garbage X3- After doing #2 I go to view the end of mission stats & maps and it X locks up again giving me the black screen and same grey garbage X XAnyone else having problems? XJust for the record, I have 33MHz 386 w/ 4M RAM, plenty of HD space, XSound Blaster v2.0 (I think) and I am using QEMM 386 v6.0(1?) and XStacker V2.0. X X-Greg "TwoTone" Spiegelberg X X------------------------------- X XFrom: oecheruo@mailbox.syr.edu (Okechukwu Chima Echeruo) XSubject: Spectrum Holobyte: listen X X Xhi, X XIt is such a pain to have to delete *all* you squadrons and Xmissions after each of 4 patches to the original Falcon 3.0A XSurely there must be a way to convert older squadron/mission data X(esp. squadrons) to the new formats. X XThis can be done by SH writing a convert utility that reads 3.0{A-f} Xsquadrons and then writes out 3.01{.1} files. X Xor perhaps some kind, wizard can decode the data formats and write Xa PD convert (in the tradition of FALCNR AND F3MAPS) . thanks. X XChima "Bandit!" Echeruo X X------------------------------- X X X[[ End of digest Volume 1 : Issue 6 ]] ________This_Is_The_END________ if test `wc -c < issue006` -ne 6977; then echo 'shar: issue006 was damaged during transit (should have been 6977 bytes)' fi fi ; : end of overwriting check echo 'x - issue007' if test -f issue007; then echo 'shar: not overwriting issue007'; else sed 's/^X//' << '________This_Is_The_END________' > issue007 X X XFalcon3 Digest Volume 1 : Issue 7 X Thu Oct 15 21:55:00 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X detail edwardsc@cpsc.ucalgary.ca (Christop X VCR file swapping: Any furballs to oecheruo@mailbox.syr.edu (Okechukwu X warning on patch ! garton@jeeves.UCSD.EDU (Simon Garto X Falcon3 OFT patch Jeff Beadles X X------------------------------------------------------------ XFrom: edwardsc@cpsc.ucalgary.ca (Christopher Edwards) XSubject: detail X X XHello, X Well I just checked and my sobjects file is 124k and my objects is 73k. X XChris X X------------------------------- X XFrom: oecheruo@mailbox.syr.edu (Okechukwu Chima Echeruo) XSubject: VCR file swapping: Any furballs to share? X X XThere is a .VCR file on wuarchive.wustl.edu /pub/MSDOS_UPLOADS Xcalled refinery.VCR X XIt is recorded with Operation Fighting Tiger but I was unable to look at it Xsince it was recorded with HIFi mode and I don't have a co-processor. XI wondered if others have interesting engagements they wish to share or trade. XPerhaps with some description of the engagement. X Xwe could use the above archive site, perhaps in a VCR subdirectory. X Xany takers? X X [ I created a VCR directory on onion.rain.com's FTP area. X upload to your heart's content. -Jeff ] X XChima "Bandit!" Echeruo X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: warning on patch ! X X XWarning ! I have just spent two hours trying the OFT Xpatch program which showed up on onion.rain.com. With Xmy f3map'd version, it didn't like it, so I completely Xreinstalled falcon3 into another directory X Xand it still didn't work !!!!!!! X XCan anyone confirm whether this does work ? before Xyou all trash your installation like me ... X XSimon X X X------------------------------- X XFrom: Jeff Beadles XSubject: Falcon3 OFT patch X XI installed the .zip'ed version of the patch here, and everything Xseems to be fine. Unzipped the file, copy'ed patch.* to the XFalcon directory, and ran patch. X XI only flew a couple of insta-flights, that ran just fine. X XI did have to reload F3 when I installed the OFT patch. I did not have the Xsobjects/objects hack installed. X XAlso, I saw on the net that someone uploaded a zip'ed version to Xonion.rain.com. It's interesting to see that I find out about programs Xon my system here via the net. (1/2 :-) Please folks, if you upload Xsomething, please drop me a note with a description. Thanks! X X -Jeff X- -- XJeff Beadles jeff@onion.rain.com X X------------------------------- X X X[[ End of digest Volume 1 : Issue 7 ]] ________This_Is_The_END________ if test `wc -c < issue007` -ne 2942; then echo 'shar: issue007 was damaged during transit (should have been 2942 bytes)' fi fi ; : end of overwriting check echo 'x - issue008' if test -f issue008; then echo 'shar: not overwriting issue008'; else sed 's/^X//' << '________This_Is_The_END________' > issue008 X X XFalcon3 Digest Volume 1 : Issue 8 X Fri Oct 16 06:44:19 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X FTP ? albert@rhi.hi.is (Albert Thor Sverr X Re: F3MAPS and FALCNR ? albert@rhi.hi.is (Albert Thor Sverr X Detail without crash jkobach@copper.Denver.Colorado.EDU X FAQ List for DR-DOS 6.0 MECH413@csc.canterbury.ac.nz X Re: FTP ? Jeff Beadles X X------------------------------------------------------------ XFrom: albert@rhi.hi.is (Albert Thor Sverrisson) XSubject: FTP ? X X Tell me, is there any way to get the FTP'able things from the list Xwithout FTP acces? X X with thanks: albert@rhi.hi.is X X------------------------------- X XFrom: albert@rhi.hi.is (Albert Thor Sverrisson) XSubject: Re: F3MAPS and FALCNR ? X X Please tell what F3MAPS and FALCNR are used for in Falcon X X with thanks: albert@rhi.hi.is X X------------------------------- X XFrom: jkobach@copper.Denver.Colorado.EDU (John Joseph Kobach (W)) XSubject: Detail without crash X X X It seems that the SOBJECTS/OBJECTS method is definately not the Xway to get full detail. This method results in random crashes (computer) Xwhich can be VERY annoying after long missions. These computer crashes Xwere gone after changing the files back so i'm convinced that it was this Xmethod that caused them. X X If I try the other methods, will the lockups be gone or am I fighting Xa lost cause? X X X------------------------------- X XFrom: MECH413@csc.canterbury.ac.nz XSubject: FAQ List for DR-DOS 6.0 X XHi all, X X I know that a lot of people have posted stuff on F3 and DR-DOS, Xstacker and QEMM. I am looking at geting DR-DOS and would like the info Xon how to make F3 work with DR-DOS 6.0, stacker and QEMM.. Has a FAQ List Xbeen compiled with this info, and if so where is it??. If there is no FAQ XList could some kind person email me the details ie CONFIG.SYS and AUTOEXEC.BAT Xfiles that make running F3 work in the DR-DOS environment. X XThanks in Advance. X XTim Pierre X X------------------------------- X XFrom: Falcon 3 list XSubject: Re: FTP ? X X Xalbert@rhi.hi.is (Albert Thor Sverrisson) writes: X> Tell me, is there any way to get the FTP'able things from the list X>without FTP acces? X XYes. You can use the netlib server. X XSend all messages to netlib@onion.rain.com, with a line such as: X X send index from falcon3 X X send programs/oftpt1.zip.uu from falcon3 X X send hints/debug-mode from falcon3 X X XHope this helps. Note, that the archive server is case sensitive. X XAlso, for binary files (*.zip, *.exe, etc...) make sure to add a ".uu" Xto the end of the file. That will ensure that you receive a uuencoded Xversion that's safe for mailing. X X -Jeff X- -- XJeff Beadles jeff@onion.rain.com X X------------------------------- X X X[[ End of digest Volume 1 : Issue 8 ]] ________This_Is_The_END________ if test `wc -c < issue008` -ne 3181; then echo 'shar: issue008 was damaged during transit (should have been 3181 bytes)' fi fi ; : end of overwriting check echo 'x - issue009' if test -f issue009; then echo 'shar: not overwriting issue009'; else sed 's/^X//' << '________This_Is_The_END________' > issue009 X X XFalcon3 Digest Volume 1 : Issue 9 X Fri Oct 16 17:40:28 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X f3_pics.zip garton@jeeves.UCSD.EDU (Simon Garto X Radio Messages wilfred.wong@cutting.hou.tx.us (Wil X EMS questions wilfred.wong@cutting.hou.tx.us (Wil X f3 maps, etc. wilfred.wong@cutting.hou.tx.us (Wil X keyboard overlay Gary Kuyat(H436)null While on the subject of unlisted radio messages, has anyone heard any other XF3L>ones? Here's a list of ones I've gotten.. X XF3L>"Paint us like thunderbirds first sir.." If you tell your wingman to close XF3L>too tightly. X XF3L>"Dos Vidanya, stupid yankee.." From a Russian TU-22 in Kurile Islands.. I c XF3L>guess that he dropped his ordinance sucessfully.. :) X XF3L>any others? X XHere is a list of 'possible' radio messages that I found inside XFALCON3.EXE. If you found anything missing, please let me know. X XBREAKING RIGHT XBREAKING LEFT XBREAKING HIGH XBREAKING LOW XROLLING OUT XCOPY BRACKET RIGHT XCOPY BRACKET LEFT XCOPY DRAG RIGHT...DON'T MISS! XCOPY DRAG LEFT...NAIL HIM! XCOPY FENCE CHECK XI'M ALREADY ENGAGED! XI'M ALREADY COMMITTED! XCOPY DISENGAGE...WILL RESUME XI'M NOT ENGAGED XUNABLE XKILO MIKE ALPHA XCOPY RETURNING TO BASE XALL BIRDS IN THE PATTERN, SIR! XCOPY - CLOSING IT UP XPAINT US LIKE THUNDER BIRDS FIRST...SIR! XCOPY - KICKING OUT XNEGATIVE - MAINTAINING VISUAL CONTACT XTRANSMISSION BAD, REPEAT XCLEAN CLEAR AND NAKED XBE ADVISED - I'VE GONE WINCHESTER XREQUEST YOU CHECK JOKER XBE ADVISED - FUEL IS LOW! XFUEL CRITICAL! FUEL CRITICAL! XCLOSING ON GROUND TARGETS XCLOSING ON PRIMARY TARGET XCLOSING ON SHIP TARGET XREQUEST PERMISSION TO ENGAGE XREQUEST PERMISSION TO ATTACK XENGAGING! XATTACKING GROUND TARGETS! XATTACKING PRIMARY TARGET XFOX ONE! XFOX TWO! XFOX TWO MIKE! XMAVERICK! XHARPOON AWAY! XROCKETS AWAY! XGUNS! GUNS! GUNS! XBOMBS AWAY! XBANDIT! BANDIT! XI'VE GOT A SPIKE XENEMY LOCK ON! XSINGER HIGH! XATOLL! ATOLL! XMAGIC! MAGIC! XAPEX INBOUND! XDUMPING AIR-TO-GROUND STORES! XMUSIC ON! XFLAME OUT! FLAME OUT! XI'M HIT! I'M HIT! XEJECTING! XGOOD KILL! GOOD KILL! XSCRATCH ONE, DOWN IN FLAMES! XSCRATCH ONE RUSSIAN! XGAME OVER, YOU'RE ON YOUR OWN! XFROM RUSSIAN TU-22: DO SVIDANIJA, STUPID YANKEE! XBANDIT! BANDIT +NN O'CLOCK HIGH XRADAR CONTACT+NNN DEGREE S+NN MILES XSTRANGER +NN O'CLOCK HIGH XFROM AWACS: COPY WAYPOINT BYPASS n. XFROM AWACS: NEGATIVE - PIGEONS TO HOME PLATE XFROM AWACS: BE ADVISED - ENEMY ECM ACTIVITY DETECTED XFROM AWACS: BE ADVISED - INCREASED ENEMY AIR ACTIVITY XFROM AWACS: YOU ARE VIOLATING RULES OF ENGAGEMENT! XFROM AWACS: PERMISSION GIVEN TO DESTROY ENEMY AIRCRAFT XFROM AWACS: WAYPOINT n AT+nnn0- ANGELS+nn0-+nnn0MILES XSCRATCH ONE BANDIT! XHASTA LA VISTA...BABY! XYO, YOUR FRIES ARE DONE XTIME TO FEED THE WORMS, BUD! XSMOKED A BOGIE! XWATCH THE CANOPY WHEN YOUPUNCH OUT, JACK! XNAILED HIM! XALPHA MIKE FOXTROT! XT-H-H-H-H-AT'S ALL, FOLKS! XEAT DIRT, PAL! XNO COJONES ON THAT RUSSIAN! XCLEANED HIS WINGS! XONE RUSSIAN BUGGING OUT! XTHERE GOES A FINE RUSSIAN PILOT...NYET! XHE'S A DOT! X XAlso, in one of those messages for comm section: X DAED SI NAMLIG X XCan you make any sense out of it ?!? (If not, I'll post solution Xlater) X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . In God We Trust; All Other Must Pay Cash. -Fortune Cookie X X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: EMS questions X X XF3L>Does anyone know out there how I can configure Falcon 3.0D to make optimal XF3L>of my EMS. I have about 15MB of it (I can even create a Ramdisk and run Fal XF3L>from the Ramdisk). I notice that sometimes when I switch views, Falcon acce XF3L>the harddisk (for some more data???) It would be nice if Falcon would put XF3L>al lot of stuff into the EMS until it is full. No more (or at least al lot XF3L>disk-access. X XBesides turning all EMS settings ON in system configuration, next thing Xto do is to install a disk cache. I use a 2MB Hyperdisk w/stage write, Xgot about 90% read hit. However, if you can run it off from a RAM drive, Xwhy not ? The only draw back is you have to copy everything back to HD Xwhen you are finished. Any crash during the game and all changes are Xgone ! (You have >16MB ?!?) X XF3L>Fly fast and low, to beat the SAMS, that's the way to go! X XHope so, still can get away from those %$^#$^ SAMS !! X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . Windex anyone ? I got a bug on my Windows. X X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: f3 maps, etc. X X XF3L>Hi, sorry to waste bandwidth which such an elementary question, but what XF3L>ARE f3 maps? And as long as I'm advertising my ignorance, what other XF3L>programs are available? X XAs far as I know there are three: F3MAPS, FALCNR and SHOWF3. X XF3MAPS will let you change IA and RF theater. Plus options to Xchange games config, eg: declutter HUD, change scale, ILS/GEAR Xviewshift, etc. X XFALCNR is squadron/campaign supply management. X XSHOWF3 is a viewer for screen shots captured in debug mode. X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . Stop picking on me ! I'm just trying to speak English. X X X------------------------------- X XFrom: Gary Kuyat(H436)null XSubject: keyboard overlay X XI just thought that I should let everybody know that the f3 keyboard Xoverlays take quite some time to print. The rightmost piece will print Xon my LaserJetII with adobe PS Cart in about 2 minutes. The leftmost Xpart... Well I've never actually hung around long enough to SEE it print. XI just go do something else (like read WAR and PEACE) and when I'm done Xthe little PostScript fairies have put a copy in my printer tray.... XAfter you have gotten this to print, a little scissors and tape action Xis in order... I use a razor for neatness... X X -Gary X gsk@sagan.bellcore.com X X------------------------------- X XFrom: "Ryan M. Grant" XSubject: X X Recently, someone announced an interesting .VCR file for OFT Xon wuarchive. Will it work on 3.0d or does it require the terrain Xfiles in the add-on? X - Ryan Grant X X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: oft 1.01.0101001101 X X Xwell, after a complete reinstall of f3, i got the new patch to work .. X Xto celebrate, I jumped into IA : and those nasty people at SH have Xchanged the rules. AAA/SAM set on recruits : as soon as you start IA you Xhave multiple ground radar to your right, and within about 3 seconds there's Xa SAM in the air..... X Xthe next time I was prepared, and fired a shrike down the path, while Xdodging the missile : levelled out , noticed little brown people Xall over the field, reached for a cluster bomb ... beep beep beep Xlaunches right and left. X Xso plan 12 came into effect. Plan 12 involves ejecting immediately so that Xyou get the best view of the SAMS hitting your ship .... X XAImon X X------------------------------- X X X[[ End of digest Volume 1 : Issue 9 ]] ________This_Is_The_END________ if test `wc -c < issue009` -ne 8894; then echo 'shar: issue009 was damaged during transit (should have been 8894 bytes)' fi fi ; : end of overwriting check echo 'x - issue010' if test -f issue010; then echo 'shar: not overwriting issue010'; else sed 's/^X//' << '________This_Is_The_END________' > issue010 X X XFalcon3 Digest Volume 1 : Issue 10 X Sat Oct 17 10:56:51 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X didya notice U8843619@csdvax.csd.unsw.EDU.AU X ISSJXM@VM.BYU.EDU X Radio Messages MECH413@csc.canterbury.ac.nz X X------------------------------------------------------------ XFrom: U8843619@csdvax.csd.unsw.EDU.AU XSubject: didya notice X XGot the oft patch yesterday and was flying around nellis bombing Xbuildings. X XSpoiler Alert **** X X XAnyway while doing low level bombing runs over Las Vegas I notice that one of X the buildings had a drawing on it - a cowboy. X XIncidently f3maps no longer works with 3.01.01. or atleast doesn't Xrecognize the new version. X XRegards, X XDerek XFalcon3 not a game, but a lifestyle X X------------------------------- X XFrom: ISSJXM@VM.BYU.EDU XSubject: X XRegarding F3MAPS, FALCONR, and SHOWF3... X How do I use them?? Do I need to have OTF or will they work Xwith version 3.0d? Also, are they files that I need to run from DOS Xor is there some way to access them in F3? X X I was also wondering if anyone could help me with getting F3 to work Xvia modem. I have a Supramodem (2400 baud) and I've tried everything I Xcould think of to get it to run but I can't even get it to connect to my Xphone. I've even tried manually entering the commands in the communica- Xtions screen but that doesn't work either. Any suggestions?? X XThanks_ X XJohnM BYU Computing Facilities issjxm@byuvm.byu.edu X X X X X X------------------------------- X XFrom: MECH413@csc.canterbury.ac.nz XSubject: Radio Messages X X X XHi all, X XThe OFT radio Message "Dos Vidanya, stupid yankee.." that you get from Xa Russain TU22 Pilot is when he drops a UMF (Umanned fighter ) that then Xstarts to pursue you. The UMF's are tough little critters if you make the Xmistake of letting them get on your tail - VERY hard to shake. X XTim Pierre. X X------------------------------- X X X[[ End of digest Volume 1 : Issue 10 ]] ________This_Is_The_END________ if test `wc -c < issue010` -ne 2339; then echo 'shar: issue010 was damaged during transit (should have been 2339 bytes)' fi fi ; : end of overwriting check echo 'x - issue011' if test -f issue011; then echo 'shar: not overwriting issue011'; else sed 's/^X//' << '________This_Is_The_END________' > issue011 X X XFalcon3 Digest Volume 1 : Issue 11 X Sat Oct 17 20:42:03 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X didya notice U8843619@csdvax.csd.unsw.EDU.AU X ISSJXM@VM.BYU.EDU X Radio Messages MECH413@csc.canterbury.ac.nz X cowboy.zip garton@jeeves.UCSD.EDU (Simon Garto X X------------------------------------------------------------ XFrom: U8843619@csdvax.csd.unsw.EDU.AU XSubject: didya notice X XGot the oft patch yesterday and was flying around nellis bombing Xbuildings. X XSpoiler Alert **** X X XAnyway while doing low level bombing runs over Las Vegas I notice that one of X the buildings had a drawing on it - a cowboy. X XIncidently f3maps no longer works with 3.01.01. or atleast doesn't Xrecognize the new version. X XRegards, X XDerek XFalcon3 not a game, but a lifestyle X X------------------------------- X XFrom: ISSJXM@VM.BYU.EDU XSubject: X XRegarding F3MAPS, FALCONR, and SHOWF3... X How do I use them?? Do I need to have OTF or will they work Xwith version 3.0d? Also, are they files that I need to run from DOS Xor is there some way to access them in F3? X X I was also wondering if anyone could help me with getting F3 to work Xvia modem. I have a Supramodem (2400 baud) and I've tried everything I Xcould think of to get it to run but I can't even get it to connect to my Xphone. I've even tried manually entering the commands in the communica- Xtions screen but that doesn't work either. Any suggestions?? X XThanks_ X XJohnM BYU Computing Facilities issjxm@byuvm.byu.edu X X X X X X------------------------------- X XFrom: MECH413@csc.canterbury.ac.nz XSubject: Radio Messages X X X XHi all, X XThe OFT radio Message "Dos Vidanya, stupid yankee.." that you get from Xa Russain TU22 Pilot is when he drops a UMF (Umanned fighter ) that then Xstarts to pursue you. The UMF's are tough little critters if you make the Xmistake of letting them get on your tail - VERY hard to shake. X XTim Pierre. X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: cowboy.zip X X Xyou can find a showf3 picture of the aforementioned cowboy of XLas Vegas, with an f16 rather artistically in the foreground, Xin pub/falcon3/misc directory on onion.rain.com. X Xit has the debug coords so you can teleport there ... X XSimon X X [[ Anyone want to upload showf3 to onion? -- Jeff]] X X------------------------------- X X X[[ End of digest Volume 1 : Issue 11 ]] ________This_Is_The_END________ if test `wc -c < issue011` -ne 2803; then echo 'shar: issue011 was damaged during transit (should have been 2803 bytes)' fi fi ; : end of overwriting check echo 'x - issue012' if test -f issue012; then echo 'shar: not overwriting issue012'; else sed 's/^X//' << '________This_Is_The_END________' > issue012 X X XFalcon3 Digest Volume 1 : Issue 12 X Sun Oct 18 08:43:40 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X chopper BBQ garton@jeeves.UCSD.EDU (Simon Garto X F3 neat stuffs in Nellis wilfred.wong@cutting.hou.tx.us (Wil X X------------------------------------------------------------ XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: chopper BBQ X X Xpet peeve of the day : flying the old escort the herky-birds from one LZ to Xanother in the Kurile islands : first of all, when I arrive at the rendezvous, Xone of the choppers seems to be conducting the other 3 in a dance : they Xare all standing perfectly on their noses and circling round. Then they Xmove off, and cross the ocean : the leader was flying about 3 ft from the ocean Xand the others about 6 ft. XAbout to go 'feet dry' on the land area : the leader obviously is Xawake and pulls up to about 75 ft. The other three drop down to 0, and Xcrash on the beach. I guess they were OK : the choppers made 3 nice BBQ's on Xthe sand. XThe leader was a bit upset at this and seemed to forget what he was doing. XHe crossed the island, back and forth 7 times : the first time he got to the Xfar side he circled a bit, maybe wondering if the other guys had broken out Xthe beer yet, and then started looking for the party. But by now the choppers Xhad burnt out, and he couldn't find them. XI eventually ran out of fuel, and took my bird out of the big circle I Xhad been flying (tweak both the trim controls ...) and went home. XVerdict : mission unsuccessful. XObviously someone burnt the 'burgers. XSimon X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: F3 neat stuffs in Nellis X XSuject: F3 neat stuffs in Nellis X XHere are info of what I have collected about objects found in F3 so far. XFirst, you have to go to RED FLAG. Then, select the following sectors X(using TACT/STRAT 2 mode map), zoom in and select sub-division enclosed Xin (row-col). All these 'eggs' are in Nellis. Numbers in [] are NS & EW Xfor debug mode. You may need to poke around the area (rotate, up, down, Xetc) to find the exact location. Since teleport position depends on your Xcurrent plane position. X X 1. 4C (41-C8) -- "FALCON 3" form by railroad track. [827595, -697931] X X 2. E2 (EE-24) -- Five horse riders. [-225793, 481272] X X 3. E7 (E4-7F) -- Source of the river. A dripping faucet. X [-360503, 1673598] X X 4. FD (FA-DE) -- "ELVIS LIVES !" billboard. [-74880, -444776] X X 5. E3 (E9-35) -- Three persons canoeing. Very difficult to see, best X way is to use debug mode, see above. [-296661, 702738] X X 6. C5 (CF-53) -- A arch. [-638730, 1093864] X X 7. FD (F8-DA) -- A cowboy neon sign. This one you have to fly there X in order to see. It is located at the North wall of X the organge/brown building, where the entrance is. X [-93655, -486745] X X 8. FD (F8-D8) -- Raised highways, not to scale ?!. (Not too interesting) X [-104238, -484690] X X 9. EF (EA-F2,F3) -- A dam. [-283652, -169174] X X XAlso for OFT only: X XIf you create a unit, select the Kurile Islands as your theater, then Xfollow the instructions below, you can select from a list of missions Xto fly. X X 1. In the war room, click (and hold briefly) on the guy in the white X shirt. You should see "Yes Sir" displayed on the screen (it will X disappear when you release the mouse button). X X 2. Now COMMIT to that campaign. X XThe screen will go black for a second or two and a menu with a list of Xmissions will be displayed on the right side. It looks like every type Xof mission for that theater. X X XCheck 6, X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X X XPS: That's all for now. If any one know any other neat place, please Xlet me know. Heard there are Gozillia in Kurile Island ?! X--- X . SLMR 2.1 . If this were an actual tagline, it would be funny. X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 12 ]] ________This_Is_The_END________ if test `wc -c < issue012` -ne 4501; then echo 'shar: issue012 was damaged during transit (should have been 4501 bytes)' fi fi ; : end of overwriting check echo 'x - issue013' if test -f issue013; then echo 'shar: not overwriting issue013'; else sed 's/^X//' << '________This_Is_The_END________' > issue013 X X XFalcon3 Digest Volume 1 : Issue 13 X Sun Oct 18 20:29:14 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X jeez.... garton@jeeves.UCSD.EDU (Simon Garto X A lurker speaks pacdata!jimh@UCSD.EDU (Jim Harkins) X X------------------------------------------------------------ XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: jeez.... X X XOK so my campaign in the Kuriles is going nowhere ... Xyesterday my mission failed when the choppers I was escorting decided Xto crash on the beach. Today it was protect EWACS. Both me and my wingman Xtanked up with center and side tanks, and did our protection thingy for at Xleast an hour real time, with lots of accel when I was bored. I racked up 4 XMig 31's and he got 4 'assorted' flavours. Both out of missiles, I'm out of Xcannon rounds, so I headed home : next thing I knew was a a couple of unknowns Xpopped into existence about 10 miles behind us and let go with Atolls XMission unsuccessful : we left too early. XHow long do you have to stay ? XSimon X X------------------------------- X XFrom: pacdata!jimh@UCSD.EDU (Jim Harkins) XSubject: A lurker speaks X XI was going to ask if I was the only one to bomb Las Vegas when someone Xsaid they did too. Good to know I'm not the only psycho around :-) I'm Xwondering how you go about learning this damn game. I managed to work Xthrough the lessons, but I die too quickly in campaigns. I tend to average X20,000 in Instant Action, although my high score is 47,000. X XSo, did you experts already have flight sims before Falcon, or did you learn Xhere? Also, has anyone got any lessons saved I could get? I've been Xtrying to create missions at Nellis where I encounter enemy aircraft, but Xthey seem to fly on by me without engaging. Whenever I turn around and Xlook for the suckers I can't find them. grrrr. X Xjim X XOne of the great ironies of our time is that voters with brains are Xgreatly outnumbered by voters without brains, yet somehow the Xintelligent fail to perceive that not everybody thinks the way they do, Xthus they fail to argue persuasively for their points and then are Xsurprised when the majority makes dumb choices. X X-------------------------------------------------------------- XJim Harkins [ucsd|uunet]!pacdata!jim XPacific Data Products jim@pacdata.com X-------------------------------------------------------------- X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 13 ]] ________This_Is_The_END________ if test `wc -c < issue013` -ne 2796; then echo 'shar: issue013 was damaged during transit (should have been 2796 bytes)' fi fi ; : end of overwriting check echo 'x - issue014' if test -f issue014; then echo 'shar: not overwriting issue014'; else sed 's/^X//' << '________This_Is_The_END________' > issue014 X X XFalcon3 Digest Volume 1 : Issue 14 X Mon Oct 19 09:18:21 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X IA-scores, random generated? etxstfr@helix.ericsson.se (Stefan F X OFT observations and questions blj@mithrandir.cs.unh.edu (Brian L. X OFT 3.01.1 lockups rob@marley.aws.waii.com (Rob Freyde X X------------------------------------------------------------ XFrom: etxstfr@helix.ericsson.se (Stefan Frick) XSubject: IA-scores, random generated? X X XSo, I followed the advise to use the gun instead of missiles, even turned Xoff the radar not to frightened those SU-pilotes, and wiped several bandits Xout of the sky. Then I switched to AG-weapons and took out a lot of enemy Xarmoured vehicles. (Even managed to take out two of those 'choppers from Xhell... How? Just fire 5-6 AIM 120 on each of them... some of them will Xhit!) X XTo make a long (25 minutes!) flight short, I ended up with only 13000 points! X XSomething is definitive wrong with the scoring.... X X-Stefan X X------------------------------- X XFrom: blj@mithrandir.cs.unh.edu (Brian L. Johnson) XSubject: OFT observations and questions X XI just installed the 3.01.1 patch, and have started the japan scenerio. I Xnotice the following odd behaviors. I probably should note that I also just Xstarted using the "loadhigh" trick to get more detail on the planes. X X1) I was "successful" on several missions, where I performed the task assigned, X but NONE of my planes survived. Maybe I am missing something in the X documentation, but I thought at least one plane had to survive. X X2) on an antiship mission, The name/class of ship to hit was "= ?" X X3) On a mission to intercept 2 tu-22's, I did that, along with several other X aircraft (didn't actually make it to the final waypoint since intercept X was prior to waypoint), returned to base and ended mission. Was told X mission was a failure because it was "ended too soon". X X4) I have had 3 antiship missions, and have yet to get the wingpeople to X fire their harpoons (although one fired a maverick - which was strange X since I don't think there were any loaded) X XMy questions - I have had no luck hitting anything with a harpoon (6 fired, 6 Xmisses). Anyone have any tricks/methods they use the might improve my hit Xratio. X XAlso how do you figure out which ship is which - in the manual, it says that Xthe brighter blips are bigger ships, and they will keep the same basic Xformation. So far, all blips I have seen seem to be same intensity, and I Xget formations with many ships, where on the mission map I only see a couple X(so can't match the formation very well). I am obviously missing something Xhere. X XBrian Johnson Xblj@mithrandir.cs.unh.edu X X------------------------------- X XFrom: rob@marley.aws.waii.com (Rob Freyder) XSubject: OFT 3.01.1 lockups X XGreetings, X XI have seen posting regarding lockups with OFT 3.01.1. I have been able Xto get it lock up just by letting the opening animation sequence play. XYou can tell when it is going to lock up because the sound isnt Xcontinuously played while the two jets come swooping down. Then it Xfreezes. THE FIX IS TO REMOVE THE MOUSE DRIVER !!! Yeah Right. We're Xgoing to spend an eternity setting up a mission with the keyboard ! Kind Xof sucks, but I dont have an alternative. If I remove the mouse driver Xthe opening screen plays just fine and I never get a lock up. X XThe Configuration: X X486/33 with 20Mb RAM XDOS 5.0 with QEMM 6.02 XSoundblaster (V1.0 or V1.5) not sure which 8-( XOrchid Prodesigner II - with 5.1 ROMs (also tried 512 MB Paradise SVGA) nodiff. XLogitech C9 BUS mouse - tried with three different drivers. latest is the worst ! X XThats it. The bus mouse seems to cause problems. But I feel it is a Xrequired part of the game, so I keep it loaded. X XA suggestion which seems to help but not sure the significance. Dont Xtouch the mouse at all while you are flying. Move it out of your way Xwhen the helmet and plane appear after the last setup screen exits. X XI have bumped the thing before and had it lock up shortly after. X XNow for some questions: X XDoes anybody from SH read and respond to this list ? XCan anyone with a logitech mouse verify my claims regarding the bus mouse ? XIs there a preferred QEMM setup or is RAM ROM sufficient ? XWhat disk cache do some of you use ? X XThanks. Rob. X- -- XRob Freyder Atlas Wireline a division of X____ ____ ____ Western Atlas International Inc. X\ \ / /\ / /\ A Litton / Dresser Company X \ \/ / \ / / \ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ X \ / / \ / /\ \ Internet : rob@marley.aws.waii.com X \/___/ \/___/ \___\ Voice : (713) 972-6678 X X------------------------------- X X X[[ End of digest Volume 1 : Issue 14 ]] ________This_Is_The_END________ if test `wc -c < issue014` -ne 5205; then echo 'shar: issue014 was damaged during transit (should have been 5205 bytes)' fi fi ; : end of overwriting check echo 'x - issue015' if test -f issue015; then echo 'shar: not overwriting issue015'; else sed 's/^X//' << '________This_Is_The_END________' > issue015 X X XFalcon3 Digest Volume 1 : Issue 15 X Mon Oct 19 18:58:59 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X SA342 from HELL! EADIE5295@iscsvax.uni.edu X ??? castelin@ecn.purdue.edu (Sanjay J C X ??? phantom@cs.UMD.EDU X Instant Action scoring John Long XSubject: Instant Action scoring X XPeople have asked about Instant Action scoring. At first I thought Xis was just random numbers, couldn't be more fair than that. Now XI'm not so sure. X XLast weekend, I spend several hours playing it, and after a few Xrounds, decided to see what would happen if I set the config to Xbe real easy. I changed enemy skill from vetran to trainee, and XSAM/AAA from recruit to null. X XFirst round on that setting, I took care of the 1st 5 a/c as usual, Xthen headed down to hunt for ground targets. Without any ground Xfire, it was a turkey shoot. Not only no ground fire, it seems Xthat the trainees don't try to defend their turf, and pretty much Xleave you alone when you're pounding the ground. I would have to Xturn radar up to 40 miles just to see anybody. X XOn it went, me toasting a few tanks, then picking some air targets, Xkilling them, then back to the tanks and stuff. On and on, till I Xfinally landed without gear by accident, with only slight damage... X XThe score was >400,000. After a few more shorter rounds, I got into Xthe same gambit again, this time flying for over an hour. Finally XI escaped and ended the mission. The score was 5 (five) points! X XWas it because I quit before I died, or because I shot the guys Xin the parachutes? X XI've been coding high scores, keeping track of kills, trying to find Xthe key to high scores. Missles that miss lower it, but by how much? XMy highest score is ~650,000 with 15 planes, 12 shilkas, and 0 missles Xshown on the scorecard. The ~400,000 flight killed 15/12/29. The Xhigher score was against vetrans and lite groundfire. X XI'm starting to think that the best way to get a high IA score is Xto work *fast*... and I should start recording times and difficulty Xsettings just to see. X XComments? X X-longjohn X X X------------------------------- X XFrom: Cedric Sims XSubject: Return to base X X XAnother tale of OFT woes... X XAfter a beautiful mission I returned to base with my 3 wingmen. I Xtouched down first and my wingmen followed in formation. X XI don't know how, but when the pilot in the rear landed, his plane Xjumped up about 10ft and crashed, sliding forward and wrecking Xinto the plane in front of him. I lost 2 FSX's and 1 pilot (the Xother is injured). So, has anyone else experienced anything like Xthis? It is sooooo frustrating to complete a mission, and then Xlose pilots and planes just trying to land! ARGH! X XCheck six-- XCedrico. X- -- X------------------------------------------------------------------- X cedrics@tamu.edu X X------------------------------- X XFrom: "Ean J. Smythe" XSubject: Falcon3 lockups X X X As to you're Falcon lockups. I don't have OFT, but I can tell you Xsomething about Falcon 3.0. I seem to remember somewhere (again, I can't Xbe sure), that if you have an AMI BIOS, and a Logitech mouse, you should Xdisable your shadow RAM. X X Or... disable your shadow RAM period. Heh, it's been so long ago, I Xcan't remember. But you might try it. X XE=-Ean=- X X------------------------------- X XFrom: pacdata!jimh@UCSD.EDU (Jim Harkins) XSubject: IA scores, opening sequence X XAs for the opening sequence, maybe 1/5 of the time will the two jets come Xswooping out of the sky. Typically the machine just locks. I hit escape Xas soon as the screen appears and all works well. This is on a 50 Mhz 486 Xwith 16 meg RAM, a soundblaster, and OS/2. X XAs for instant action, last night the phone rang just as I fired it up. XInstead of pausing the game I put it on Auto. Damn! The phone call lasted X20 minutes, I let the thing go and it racked up a score of over 600k in about X2 hours. Pretty amazing to watch, actually. X Xjim X X"Watch my 6 hell, I've got enough trouble watching my 12 :-)" X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 15 ]] ________This_Is_The_END________ if test `wc -c < issue015` -ne 7969; then echo 'shar: issue015 was damaged during transit (should have been 7969 bytes)' fi fi ; : end of overwriting check echo 'x - issue016' if test -f issue016; then echo 'shar: not overwriting issue016'; else sed 's/^X//' << '________This_Is_The_END________' > issue016 XTo: falcon3 XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I16 X X XFalcon3 Digest Volume 1 : Issue 16 X Tue Oct 20 13:28:57 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X replies to questions garton@jeeves.UCSD.EDU (Simon Garto X FAQ and USENET Guide to Falcon 3 knutson@mcc.com (Jim Knutson) X Choppers from hell in IA John Long XSubject: Choppers from hell in IA X XI've noticed that those notorious "choppers from hell" in Instant Action Xare easy to take out with cannon fire IF you get to them at your Xearliest opportunity. Use the 'q' key to find them, reduce speed, go Xstraight at them and try to line them up in your sights. Try to Xget them both in one sweeping burst of cannon fire. Then just get Xout of dodge. The main idea is to get them out of the way NOW. They Xseem to do a fairly good job of presenting a good target for you Xat first opportunity, and it may be your only opportunity as well. X X-longjohn X X------------------------------- X X X[[ End of digest Volume 1 : Issue 16 ]] ________This_Is_The_END________ if test `wc -c < issue016` -ne 4153; then echo 'shar: issue016 was damaged during transit (should have been 4153 bytes)' fi fi ; : end of overwriting check echo 'x - issue017' if test -f issue017; then echo 'shar: not overwriting issue017'; else sed 's/^X//' << '________This_Is_The_END________' > issue017 XTo: falcon3 XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I17 X X XFalcon3 Digest Volume 1 : Issue 17 X Wed Oct 21 10:26:30 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Friendly AAA and SAM's bekker@eltn.utwente.nl (H.G. Bekker X X------------------------------------------------------------ XFrom: bekker@eltn.utwente.nl (H.G. Bekker) XSubject: Friendly AAA and SAM's X X XHello, X XI was wondering if there any friendly AAA or SAM sites around your own airbase XIt happens to me quite often (in the Israel theatre) that I get back from a Xmission followed by some bandits who want to see my hat on a plate. Usually they Xget on my tail when I try to get into the landingpattern (low on fuel, Winchester etc.). I have two choices; 1) try to land anyway, but I usually get shot down, X2) stay in the air and try to scare them off, usually I run at of fuel and have Xto bail out anyway. X XIt would be a great help if there were some friendly AAA or SAMS to get these Xbastards of my tail. It would even be nicer to have an area near your airbase Xthat is completely full with friendly AAA and SAM's. When there is a bogey Xon your tail just fly over to that area and hope they get blown away. Ofcourse Xthe location of this area should be changed each day ( or each mission). X XI was also wondering why the AWACS don't give locations of bandits when they Xare vectoring towards your own flight. I own 'Flight of the Intruder' (a flight Xsimulation also from Spec. Hol.) and I really like the fact that during the Xmission you get an update of the location of bandits. Furthermore it seems to Xme that it is more realistic to have an air-controller which can direct the Xescort of say a strike mission to the nearest bandits. X XI hope somebody of Spec. Hol. is also on this list and that they are able to Xput some of these features in a new patch/update/release of Falcon3. X Xregards XChera Bekker X X'Fly fast and low, to beat the SAM's, that's the way to go!' X(except the &*^%$ SA-7's, got one right up my tailpipe last night) X X------------------------------- X X X[[ End of digest Volume 1 : Issue 17 ]] ________This_Is_The_END________ if test `wc -c < issue017` -ne 2415; then echo 'shar: issue017 was damaged during transit (should have been 2415 bytes)' fi fi ; : end of overwriting check echo 'x - issue018' if test -f issue018; then echo 'shar: not overwriting issue018'; else sed 's/^X//' << '________This_Is_The_END________' > issue018 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I18 X X XFalcon3 Digest Volume 1 : Issue 18 X Thu Oct 22 06:36:02 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon 3.0 "Jeff Wolfe" X ??? Richard Gatersleben XSubject: Falcon 3.0 X XI Mailed a copy of one of the digests to SH's Compuserve Acct. This is the Xreply I got back from them: X X - - The original note follows - - X XReceived: from PSUVM by PSUVM.PSU.EDU (Mailer R2.08) with BSMTP id 0285; Wed, X 21 Oct 92 22:48:43 EDT XReceived: from ihc.compuserve.com by PSUVM.PSU.EDU (IBM VM SMTP V2R2) with TCP; X Wed, 21 Oct 92 22:48:41 EDT XReceived: by ihc.compuserve.com (5.65/5.910516) X id AA01190; Wed, 21 Oct 92 22:48:30 -0400 XDate: 21 Oct 92 22:36:52 EDT XFrom: Atlas/Spectrum HoloByte <76004.2144@CompuServe.COM> XTo: Mike Grandstaff XSubject: Falcon 3.0 XMessage-Id: <921022023651_76004.2144_CHN48-13@CompuServe.COM> X XJeff, X XThanks for sending us a copy of the Falcon 3.0/Internet stuff. X XAtlas X X- - Included text ends - - X XI replied, and asked them to subscribe to the list.. I hope nobody minds.. :) XPerhaps we'll hear from them in the near future.. X X-Jeff X X------------------------------- X XFrom: Richard Gatersleben XSubject: X X X XHello falcon pilots, X XIs there a pilot who has a solution to my sound problem? X XI have the following problem that keeps me busy since februari: XI can't get the sound right on my 386SX machine. XFirst of all "no Sound no Problem" . But when I turn on the sound Xstrange things happen. XThe opening scene starts with the music allright. When the first XF16 comes in the picture the screen freezes (I only see 2 pixels of Xthe first plane). The sound continues for a few seconds but I Xcan't understand the radio messages(Good deal or something). After that Xthe whole machine hangs and the speed display jumps back from X25Mhz to the slow setting of 10Mhz when I hit the enter key. XI have to reboot. X XSo I tried skipping the opening scene. XWhen I skip the opening scene the music starts playing allright. XBut when the action starts and I'm "falling into the cockpit", the Xsound of strange, unintelligible radio messages comes to me and Xthe screen freezes again,(I don't get the normal front view. It stops Xat the last image of the "falling in the cockpit" sequence) the speeds Xjumps back to 10 Mhz and I have to reboot again. XIt doesn't matter what sound option combination I have selected. It Xalways happens. (No radio messages/Yes music; Yes radio/no Music; XNo radio messages/Yes music/ no sidwinders; etc etc). The only Xoption that works is No Radio, No Sidewiners, No Music. X XI tried it with only the PC speaker and later with a soundblaster 2.0 Xinstalled. No differences. X XI tried it with shadow Video rom and/or shadow System rom enabled Xand disabled(CMOS values). No differences. XI tried device=emm386.exe 2048 ram frame=E000 and Xdevice=c:\windows\emm386.exe 2048 ram frame=D000. No differences. XIt happens when I start up at 10 Mhz. XIt happens with version 3.0a 3.0c 3.0d. XIt happens with 2 Mb and 4 Mb memory installed. X XI ran out of options. Somebody has a suggestion? XIt's verry quiete in my F16. X-------------------------------------------------------------------- XI include a summary from Norton SYSINFO. Maby it can help. I have a Xfull report available. I can send it to you if you want to have a look Xat it. X XThanks for taking the time to figure things out. XRichard Gatersleben XAmsterdam, The Netherlands X --------------------- Computer --------------------- X Computer Name: IBM AT or compatible X Built-in BIOS: AMI, Thursday, April 25, 1991 X Main Processor: 80386, 25 MHz X Math Co-Processor: None X Video Adapter: Video Graphics Array (VGA) X Mouse Type: Serial mouse, Version 9.06 X --------------------- Memory --------------------- X DOS Memory: 639K X Extended Memory: 3,072K X Expanded Memory: 2,432K X --------------------- Other Info --------------------- X Bus Type: ISA (PC/AT) X Serial Ports: 2 X Parallel Ports: 1 X Keyboard Type: 101-key X Operating System: DOS 5.00 X --------------------- Display --------------------- X Video Display Adapter: Video Graphics Array (VGA) X Monitor Type: Analog Color X Current Video Mode: 3 (Color, 80x25) X --------------------- Character --------------------- X Maximum Scan Lines: 400 X Character Size: 9 x 16 X CGA Cursor Emulation: Enabled X --------------------- Memory --------------------- X Video Memory: 256K or more X Video Segment Address: B800 (hex) X Video Page Size: 4,096 Bytes X ******************* X * CMOS Values * X ******************* X --------------------- Installed Memory --------------------- X Base: 640 KBytes X Extended: 3,072 KBytes X --------------------- CMOS Status --------------------- X CMOS Battery: Operational X CMOS Time: Valid X Fixed Disk Controller: OK X Configured Memory: Correct X Configured Equipment: Correct X Checksum: Correct X ********************** X * Memory Summary * X ********************** X --------------------- DOS Usage --------------------- X DOS reports 639 K-bytes of memory: X 19 K-bytes used by DOS and resident programs X 620 K-bytes available for application programs X --------------------- Overall --------------------- X A search for active memory finds: X 640 K-bytes main memory (at hex 00000-0A000) X 32 K-bytes display memory (at hex 0B800-0C000) X 96 K-bytes extra memory (at hex 0C800-0E000) X 3,072 K-bytes extended memory (at hex 10000-40000) X 2,432 K-bytes expanded memory X --------------------- BIOS Extensions --------------------- X ROM-BIOS Extensions are found at hex paragraphs: X C000 X *************************** X * Expanded Memory (EMS) * X *************************** X EMM Version: LIM 4.0 X Total EMS Memory: 2,432K X Reserved By System: - 384K X Allocated: - 0K X -------- X Available: = 2,048K X X Page Frame: E000 X Mappable Pages: 39 X X Total Free X Handles: 64 63 X Raw Pages: 152 128 X Standard Pages: 152 128 X X Handle Pages Size Name X 0 24 384K System X X X *************************** X * Extended Memory (XMS) * X *************************** X Total XMS Memory: 3,008K X Allocated: - 2,288K X -------- X Available: = 720K X X XMS Version: 3.00 X Driver Revision: 3.07 X Available Handles: 31 X X High Memory Area: Allocated X A20 Line: Enabled X UMB Server: DOS X Available UMBs: 141K X Largest Free UMB: 77K X X Handle Block Size Locks X 43,256 0 2,288K 0 X X ************************* X * DOS Memory Blocks * X ************************* X 0253 7,104 DOS System Area Data X 0410 64 DOS System Area Data X 0415 2,368 COMMAND.COM Program X 04AA 64 Free memory X 04AF 256 COMMAND.COM Environment X 04C0 80 Free memory Environment X 04C6 182,528 Free memory Program X 3157 453,232 Free memory Data X ******************** X * TSR Programs * X ******************** X Address Size Owner Hooked Interrupt Vectors X ------------------------------------------------------------------- X 0008 7,168 DOS System Area 00 01 03 04 0F 13 15 19 1B ... X 0416 2,624 COMMAND.COM 22 24 2E X 04C7 635,840 Free memory X ********************** X * Device Drivers * X ********************** X Address Name Description X ------------------------------------------------------------- X 0116:0048 NUL NUL device X C8EB:0000 PC$MOUSE PC Mouse Driver X 0299:0000 EMMXXXX0 Expanded Memory Manager (EMS) X 0255:0000 XMSXXXX0 Extended Memory Manager (XMS) X 0072:0003 CON Console keyboard/screen X 0073:0005 AUX First Serial Port X 0074:0007 PRN First Parallel Printer X 0075:0009 CLOCK$ System Clock Interface X 0076:000B A: - C: DOS Supported Drives X 0077:000B COM1 First Serial Port X 0078:000D LPT1 First Parallel Printer X 0079:000F LPT2 Second Parallel Printer X 007B:0008 LPT3 Third Parallel Printer X 007C:000A COM2 Second Serial Port X 007D:000C COM3 Third Serial Port X 007E:000E COM4 Fourth Serial Port X ************************************* X * AUTOEXEC.BAT file from drive C: * X ************************************* Xprompt $p$g Xpath c:\dos;c:\bat; Xmem /c Xcd c:\games\f3d X *********************************** X * CONFIG.SYS file from drive C: * X *********************************** XDEVICE=C:\windows\himem.sys Xdevice=c:\windows\emm386.exe 2048 ram frame=E000 Xrem DEVICE=C:\dos\emm386.exe 1024 ram frame=e000 XDOS=HIGH,UMB Xdevicehigh=c:\dos\gmouse.sys XBUFFERS=5 XFILES=30 XSTACKS=0,0 X --------------------------------------------------------- X X= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = X XRadio Tour de France --------- __o __o __o __o XLe spectacle du ------- _`\<,_ _`\<,_ _`\<,_ _`\<,_ X NOS ------ (*)/ (*) (*)/ (*) (*)/ (*) (*)/ (* ) X ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 18 ]] ________This_Is_The_END________ if test `wc -c < issue018` -ne 11832; then echo 'shar: issue018 was damaged during transit (should have been 11832 bytes)' fi fi ; : end of overwriting check echo 'x - issue019' if test -f issue019; then echo 'shar: not overwriting issue019'; else sed 's/^X//' << '________This_Is_The_END________' > issue019 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I19 X X XFalcon3 Digest Volume 1 : Issue 19 X Thu Oct 22 22:25:06 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Them scared Russians! adams_g@jdola.lanl.gov X Falcon 3.01.1 & f3mapr EADIE5295@iscsvax.uni.edu X sound on FALCON3.0d lsil!mhost!up119!fwong@fernwood.mpk X Setting mission types. John Long XSubject: Setting mission types. X XYesterday, while starting a campaign in the Kuriles, I found (another) way Xto set your mission type. X XWhen you are looking at the mission briefing screen, right after the Xsatelite downlink, hit escape. X XThere are quite a few to choose from, and from the looks of it, somebody Xhad something in mind which might become part of the 'official' game Xsomeday. X X-longjohn X X X X------------------------------- X XFrom: David Liao XSubject: Re: Falcon3 Digest V1 : I18 X XI have a 386-40 4 MEG w/256K VGA card (ancient everex.) When I play Falcon, Xthe animation isn't as smooth as I want it to be. If I upgrade my display Xcard to ATI Ultra or Diamond Speedstar 24x, would this help then? X XAlso, my joystick is plugged in the soundblaster pro joystick port. It seems Xlike the joystick is too sensative. Is the joystick's problem or the Xsoundblaster joystick port? X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: godzilla ! X X Xyes there is a godzilla in falcon3 !!!! X X XTo find ye godzilla : get into the Kurile Islands and teleport to Xthese coordinates .. X X -00846126 -01600126 X XOr else : using red flag ( and f3maps to put red flag in Japan ) Xselect the Strat 2 mode (so you get letters and numbers as coordinates) Xzoom to 120x, and move a way point to square BF 85 (down in the Xbottom left corner ....) X XSave Tokyo ! Optical missiles will lock onto him ... X XSimon X X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: godzill pix X X Xthere is a file 'godzilla.zip' in X/pub/falcon3/misc Xof showf3 pictures of godzilla ... with coords ... X XSimon X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: MiG19.vcr X X I just uploaded a .vcr file (mig19.vcr), and I think its pretty good. XIt's a dogfight between my F-16 and a single MiG-19. XHere's the settings: X Xversion: Falcon 3.01.1 AVTR v1.4 X Instant Action X X Hi-Fidelity flight model X No SAM's/AAA X Ace X Collisions, etc ON X HFR radar X X I come very close to hitting the ground at least once (if I remember right), Xbut you don't notice that when just viewing it. X X Ooops, I forgot...the vcr starts out with me shooting down an Su-25, then, Xnot realizing he's shot down, I go after a plane thats heading for the ground Xanyway. But the rest is me and the '19. X X Comments appreciated... X -Trent X X------------------------------- X X X[[ End of digest Volume 1 : Issue 19 ]] ________This_Is_The_END________ if test `wc -c < issue019` -ne 7618; then echo 'shar: issue019 was damaged during transit (should have been 7618 bytes)' fi fi ; : end of overwriting check echo 'x - issue020' if test -f issue020; then echo 'shar: not overwriting issue020'; else sed 's/^X//' << '________This_Is_The_END________' > issue020 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I20 X X XFalcon3 Digest Volume 1 : Issue 20 X Fri Oct 23 07:02:47 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X OFT Patch 3.01.1 "Dean Redelinghuys" XSubject: OFT Patch 3.01.1 X XHi Guys. X XWhat gives with this patch? Is it worth bothering to upgrade, or will SH Xjust bring out Patch 3.01.1.1 to fix patch 3.01.1 :-? X XCould it be that all our stuffing around with the FALCON3.EXE using F3MAPS Xand FALCONR (sorry guys, no flaming, I LOVE those packages) has finally Xbecome too much for SH's patch program, and it screwed up totally? X XHas anyone had ABSOLUTELY NO PROBLEMS with the new patch? X XIs it worth it anyway? X XPlease respond, I really need to know. XDean Redelinghuys X|------------------------------|---------------------------------------| X| Have another day. | redel@odie.ee.wits.ac.za. | X| | | X| ``There are no weird people | Postgraduate Student | X| in this world - some just | Electrical Engineering Department | X| require more understanding | University of the Witwatersrand | X| than others'' Tom Robbins | Johannesburg South Africa | X|------------------------------|---------------------------------------| X X------------------------------- X XFrom: int766m@lindblat.cc.monash.edu.au (S Malnovic) XSubject: new version of falcon 3 X X XI just heard from a salesman that there is a new version of falcon3 Xout. He wasn't too specific about it, other than saying it had Xsomething to do with A10 tank killer (or something like that) X XAny one know anything more, or want to comment. I suppose if some Xone from SH is reading this news service, then they would be most Xqualified to answer. X Xthanks in advance X XSascha X X------------------------------- X XFrom: chbarry@Athena.MIT.EDU XSubject: Re: Falcon3 Digest V1 : I19 X X XI friend just bought a new 486DX2/66 from Gateway only to discover Xthat his Falcon 3.01 no longer works. The strange thing is that Xversions 3.0 through 3.0D work perfectly, but as soon as he tries 3.01 Xthe computer locks up. The game doesn't even make it to the title Xscreen. X XWe've tried all of the standard stuff, i.e. booting with nothing but a Xmemory manager, reinstalling falcon, etc. Does anyone have any Xsuggestions? X XChad Barry Xchbarry@athena.mit.edu X X X X X X X------------------------------- X XFrom: u8937737@arch.unsw.OZ.AU (Adrian Esdaile) XSubject: Falcon 3.0C X XGreetings Fellow Simulated Pilots, X XI have all sorts of simulators, from FS4-with-the-works (ie. Sound/Graphics/Designer) XAOTP, Falcon3.0D, Corncob, Gunship2000, F19 etc. Even Solo Flight! (C-64) X(TOWER TO SOLO, CLEAR FOR TAKEOFF!) ah! nostalgia! ;-) X XWell, my trouble is with Falcon3.0D It keeps killing me. Too much. Too hard. XSo, does anyone out there have the easier Falcon Patch C sitting around? X XNow, I know I will get called a PURSE-CARRYING-PILLOW-NANCY-BOY, but does Xthat anyone want to send it to me? X XI.e. uuencode and mail me F3FIXC.ZIP, if you have it! Please! I beg you! etc. X XThanks heaps in advance! XCheers, XAdrian X X X--- X ___ X ___..----'---`----..___ "Time is an illusion... lunchtime doubly so." X==================================_ __________________________ X `---___________---' \ (_||__)____________________) - Ford X \ \________ \ \ Prefect XAdrian Esdaile *-------------\>__---' `----\ / Xu8937737@arch.unsw.EDU.AU )===============------------' XArchitecture, UNSW, Australia ----______----' X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 20 ]] ________This_Is_The_END________ if test `wc -c < issue020` -ne 4394; then echo 'shar: issue020 was damaged during transit (should have been 4394 bytes)' fi fi ; : end of overwriting check echo 'x - issue021' if test -f issue021; then echo 'shar: not overwriting issue021'; else sed 's/^X//' << '________This_Is_The_END________' > issue021 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I21 X X XFalcon3 Digest Volume 1 : Issue 21 X Fri Oct 23 11:29:56 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X re: OFT Patch 3.01.1 jimh2@CFSMO.Honeywell.COM (Jim Hieb X Re: Falcon3 Digest V1 : I20 ihlpy!opus@att.att.com X Irked about Kurile campaign wiseman john jeffery From: "Dean Redelinghuys" X> Subject: OFT Patch 3.01.1 X X> Hi Guys. X X> What gives with this patch? Is it worth bothering to upgrade, or will SH X> just bring out Patch 3.01.1.1 to fix patch 3.01.1 :-? X X> Could it be that all our stuffing around with the FALCON3.EXE using F3MAPS X> and FALCONR (sorry guys, no flaming, I LOVE those packages) has finally X> become too much for SH's patch program, and it screwed up totally? X X> Has anyone had ABSOLUTELY NO PROBLEMS with the new patch? X XI haven't ever used F3MAPS or FALCONR, and I haven't had ANY problems with ANY Xof the Falcon patches (not counting distributing virtual F16 parts across the XNellis landscape). X X> Is it worth it anyway? X XDunno. X X> Please respond, I really need to know. X> Dean Redelinghuys X X__________________________________________________________ X XJim Hiebert - jimh2@cfsmo.honeywell.com XHoneywell Commercial Flight Systems/Minneapolis Operations X - - - - - X"It's hard to work in a group when you're omnipotent" -- Q X X X X X------------------------------- X XFrom: ihlpy!opus@att.att.com XSubject: Re: Falcon3 Digest V1 : I20 X X>From: "Dean Redelinghuys" X>Subject: OFT Patch 3.01.1 X> X>What gives with this patch? Is it worth bothering to upgrade, or will SH X>just bring out Patch 3.01.1.1 to fix patch 3.01.1 :-? X> X>Could it be that all our stuffing around with the FALCON3.EXE using F3MAPS X>and FALCONR (sorry guys, no flaming, I LOVE those packages) has finally X>become too much for SH's patch program, and it screwed up totally? X XI completely reinstalled 3.0C, OFT, and 3.01.1 when the 3.01.1 patch did not Xlike my FALCON3.EXE which I thought was the pristine version I had saved Xoff before making F3MAPS hacks. I also blew away my old squadron and started Xa new one. X X>Has anyone had ABSOLUTELY NO PROBLEMS with the new patch? X XI've only flown some Red Flag missions and have had no problems, but that's not Xsaying much. X X>Is it worth it anyway? X XThe easier escort missions sound nice to me. X X X>From: int766m@lindblat.cc.monash.edu.au (S Malnovic) X>Subject: new version of falcon 3 X> X>I just heard from a salesman that there is a new version of falcon3 X>out. He wasn't too specific about it, other than saying it had X>something to do with A10 tank killer (or something like that) X> X>Any one know anything more, or want to comment. I suppose if some X>one from SH is reading this news service, then they would be most X>qualified to answer. X XThis guy is full of it. The Operation: Fighting Tiger expansion has been Xreleased, with new theatres, weapons, and fixes to the original game. Also, Xa patch for this has been issued. The saleslime was probably referring to Xthe A-10 Warthog simulation that Spectrum Holobyte is working on but will Xnot finish for a long, long time. X X X>From: u8937737@arch.unsw.OZ.AU (Adrian Esdaile) X>Subject: Falcon 3.0C X> X>Well, my trouble is with Falcon3.0D It keeps killing me. Too much. Too hard. X>So, does anyone out there have the easier Falcon Patch C sitting around? X> X>Now, I know I will get called a PURSE-CARRYING-PILLOW-NANCY-BOY, but does X>that anyone want to send it to me? X> X>I.e. uuencode and mail me F3FIXC.ZIP, if you have it! Please! I beg you! etc. X XIf you have the cash, I suggest you buy Operation: Fighting Tiger. It allows Xyou to adjust the campaign difficulty, and to detect air defense radar before Xit locks you up. These two factors allow you to make the game MUCH easier Xthan 3.0D. X XRob Xopus@ihlpl.att.com X X------------------------------- X XFrom: wiseman john jeffery XSubject: Irked about Kurile campaign X X>Irked is how I'm feeling after winning the Kurile Island cam- X>paign. X X I had a similar experience, although I never lost ground Xafter a day of successful missions... It was basically a stale- Xmate: The Russians got a foothold on the main island (2 strateg- Xic locations), I won them back and then got control of two of Xtheirs, and it was over (8 days). X X There was a mission on the last day that I consider to be the Xone responsible for my victory. What a mission! The assignment Xwas to bomb the very well-protected airfield on the island in the XN-NE. It was surrounded by SA-2's and everything else. I had Xthe standard two flights of two planes each targeting the hangar Xand runway respectively, a flight of two for SEAD, and a flight Xof two as fighter escort. I would have liked more of everything, Xbut you know that eight-plane limit... . Well, we had no Xtrouble except for SAMs. The mission would have been a washout Xif not for the aggressiveness of one of the wild weasel pilots. XI had tried to weave through the two SA-2's that were in the way, Xbut one of them had us in range and was giving us major trouble. XSEAD-1 got shot down without firing a shot, but then I saw his Xwingman shoot 2 HARMS and 2 Shrikes in the space of about 5 Xseconds and that SAM was *toast*!. Mission success... X X>Day 3: Hmmm. Why did they move me from my original base to the X>one in the corner? After 2 "Attack the Fleet" missions, the X>Russians are now sans an aircraft carrier and a destroyer or X>two. X X Can you give any advice on how to determine which blip is the Xcarrier? Also, have you ever seen Harpoons explode harmlessly on Xa ship? Is this supposed to be a tough ship, or modeling of Xclose-in gun defense systems? X XJohn X X X------------------------------- X XFrom: wiseman john jeffery XSubject: Falcon 3.01 crashes X X>I friend just bought a new 486DX2/66 from Gateway only to X>discover that his Falcon 3.01 no longer works. The strange thing X>is that versions 3.0 through 3.0D work perfectly, but as soon as X>he tries 3.01 the computer locks up. The game doesn't even make it X>to the title screen. X X Try the OFTPT1 patch (3.01.1). It's supposed to fix this. XAnd, I at least have found that the benefits more than outweigh Xthe rare problem. X XJohn Wiseman X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: f3maps for 3.01.01 X X X XSomeone was asking about a f3maps.exe patch for Xfalcon 3.01.01. It is now in pub/falcon3/incoming. XLook for f3mptc.zip XIt's a small file : it must patch your copy of Xf3maps 4.0 (which is for 3.01) to f3maps 4.1 (for Xfalcon 3.01.01) Apparently there is no difference except Xin recognising the executable. X XThere's lots of good stuff on falcon3 in the FSFORUM X(flite sim forum) on Compuserve. This is where all these Xutilities are coming from. X XSimon 'Trainbuster' Garton X X(guess who just got their mission done perfectly ...) X X X X------------------------------- X XFrom: chip@tct.com (Chip Salzenberg) XSubject: Re: EMS questions X X>From: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) X>Subject: EMS questions X> X>Besides turning all EMS settings ON in system configuration... X XI have EMM386, so I have (simulated) EMS -- but system configuration Xdoesn't include the EMS switches. Why? X- -- XChip Salzenberg at Teltronics/TCT , <73717.366@compuserve.com> X "I am truly as big a genius as all other Rush fans." -- Bruce Bufalini X X------------------------------- X X X[[ End of digest Volume 1 : Issue 21 ]] ________This_Is_The_END________ if test `wc -c < issue021` -ne 8331; then echo 'shar: issue021 was damaged during transit (should have been 8331 bytes)' fi fi ; : end of overwriting check echo 'x - issue022' if test -f issue022; then echo 'shar: not overwriting issue022'; else sed 's/^X//' << '________This_Is_The_END________' > issue022 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I22 X X XFalcon3 Digest Volume 1 : Issue 22 X Fri Oct 23 17:49:37 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X rumors John Long XSubject: rumors X Xint766m@lindblat.cc.monash.edu.au (S Malnovic) was overheard saying: X X>I just heard from a salesman that there is a new version of falcon3 X>out. He wasn't too specific about it, other than saying it had X>something to do with A10 tank killer (or something like that) X XA salesman... X XThe salesman was saying: "I don't have Falcon3.0 in stock at the Xmoment, but we have an order in..." X XThere is a fsim called "A-10 Tank Killer", but if you like falcon, Xyou won't like it. It is not by SH. The flight model is a crock. The XHUD is a joke. You get to look at a pretty picture of the instrument Xpanel, but none of the instruments work (xcept the HUD, whch barely). XHaving non-working instruments on the screen is so Mickey Mouse it Xis downright insulting. Too bad, the A-10 is a neat plane... X XSH supposedly has plans for both an A-10 and F-18 sim, but you'll Xhave to wait. Rumor also it that their F-18 will be out sooner. X XTrouble is, having Falcon kind of spoils you. X X>Any one know anything more, or want to comment. I suppose if some X>one from SH is reading this news service, then they would be most X>qualified to answer X XYes, but rumors are free publicity. X X-longjohn X X------------------------------- X XFrom: adams_g@jdola.lanl.gov XSubject: Re: Falcon3 Digest V1 : I21 X X> There was a mission on the last day that I consider to be the X>one responsible for my victory. What a mission! The assignment X>was to bomb the very well-protected airfield on the island in the X>N-NE. It was surrounded by SA-2's and everything else. I had X>the standard two flights of two planes each targeting the hangar X>and runway respectively, a flight of two for SEAD, and a flight X>of two as fighter escort. I would have liked more of everything, X>but you know that eight-plane limit... . Well, we had no X>trouble except for SAMs. The mission would have been a washout X>if not for the aggressiveness of one of the wild weasel pilots. X>I had tried to weave through the two SA-2's that were in the way, X>but one of them had us in range and was giving us major trouble. X>SEAD-1 got shot down without firing a shot, but then I saw his X>wingman shoot 2 HARMS and 2 Shrikes in the space of about 5 X>seconds and that SAM was *toast*!. Mission success... X XSame here, almost (see below). On the last day I had the same mission. XMaybe the Russians got real *scaredy-cat* (re: Cheers :) and decided that Xthe Kuriles weren't worth the ire of Gavin "Boo Boo" Adams coming after Xthem :). X XFor my mission, we were to escort 3 FSX's making a bomb run. Flight #1 (my Xflight) was 3 aircraft, basically configured for escort and CAP. I say Xbasically, because my load out was 2 ARAAMs, 2 HARMs, 2 SHRIKEs, and and XECM pod of course. Flights 2 & 3 were configured as pure SEAD flights of Xtwo aircraft each, and flight four was a SEAD flight of 1 aircraft. X XThe waypoints were set up so we all flew together until we were ~40 miles Xsouth of the southern peninsula of the enemy island that was going to be Xbombed. At that point, flight #4 was to fly ahead and take out the long Xtrack radar and SA-2 launchers. He would then turn around and fly home. XFlights 2 & 3 did the same; they would fly with us until we got close to Xradar, fly ahead, SEAD away, and fly home. X XEverything went fine until the 1st waypoint. :) Flight 4 didn't see Xanything (even though the long track was emitting enough radar to cook a Xturkey), turned around and flew home. I went AB5 and locked on with my XHARMs. At ~25 miles out I launched the first HARM. Tracking it in missile Xview, i got within 1 or 2 mile before it ran out of fuel and blew up short Xof the target. My next HARm took out the radar and 2 SA-2 launchers. We Xflew into the island, picked up lots of intercept flights which my wingmen Xand I prosecuted, while the other 2 flights had SAMs and zilka's for Xdinner. X XAfter it was said and done, 1 escorted aircraft was able to bomb the Xairfield, and 1 of my wingmen returned home. Overall that was my second Xmost memorable flight (after a 'lone wolf' attack on the Iraqi biological Xplant). X X>>Day 3: Hmmm. Why did they move me from my original base to the X>>one in the corner? After 2 "Attack the Fleet" missions, the X>>Russians are now sans an aircraft carrier and a destroyer or X>>two. X> X> Can you give any advice on how to determine which blip is the X>carrier? Also, have you ever seen Harpoons explode harmlessly on X>a ship? Is this supposed to be a tough ship, or modeling of X>close-in gun defense systems? X XI pretty sure it is the brightest intesity blip on the SEA radar. I also Xfound out about the F1 and F2 function keys. Once you lock onto what you X_think_ is the brightest blip, use the F1 (F2?) to zoom in. You can do Xthis a couple of times. At this point, the 't' key will only select Xtargets within this area. X XAs for harmlessly exploding Harpoons, what do you mean? I've had them sink Xa ship (back end drop under water and the bow sticks up at an angle), do Xsome damage (some superstructure looked exploded and 2-3 bright yellow X'shapes' appear). Of course, I've also had them miss completely (many, Xmany times). They probably follow the same rules as large land structures X-- x amount of ordinance is required to destroy them. X X--- Gavin XVisualize Whirled Peas! X X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: Hello??.vcr X X I uploaded two more vcr files. The first one is Hello76.vcr, in which I find Xan IL-76 sitting on the ground in instant action mode. I fly over him at low Xaltitude, doing an aileron roll. The lowest point I reach is 24 feet X(I believe). X X In the second file, hello25.vcr, I find an Su-25 sitting on the ground. This Xtime I gradually descend from 700 to 5 feet! I hold my altitude, fly right Xover him, then climb out. That whole time my altitude was 5 feet. X X--Trent X X[Jeff's note: All files are moved from the incoming directory in to the X proper location. Pictures are currently in the "misc" directory, X but if there are more of them, I'll create a pictures directory. X X It's interesting to note, that nobody has uploaded any missions... (hint!) X -Jeff] X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 22 ]] ________This_Is_The_END________ if test `wc -c < issue022` -ne 7107; then echo 'shar: issue022 was damaged during transit (should have been 7107 bytes)' fi fi ; : end of overwriting check echo 'x - issue023' if test -f issue023; then echo 'shar: not overwriting issue023'; else sed 's/^X//' << '________This_Is_The_END________' > issue023 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I23 X X XFalcon3 Digest Volume 1 : Issue 23 X Sat Oct 24 23:09:49 PDT 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X How real is it? "Ryan M. Grant" XSubject: How real is it? X XHow much does anyone know about changes through Falcon's revisions, and their Xmotives. There are a few things in Falcon that have led me to question Xits absolute realism, although I still hold it in the highest regards. XMy questions center around revisions to make things playable, features Xthat were left out, and how much priority SH puts in realism above ease- Xof-play. X XQ1. XI have owned all versions of Falcon, except OFT (on the will-own list). XI don't remember much from the original, but Falcon AT had something Xsimilar to trim controls, which were useful for adjusting yaw and pitch Xwithot adjusting flight path. It was used in landing, and specifically Xmentioned in strafing, where a downward pitch would help in hitting a target Xon the ground without hitting the ground. In Falcon 3.0x, when I use the XILS HUD, my view changes! Programs such as f3mapper can *disable* this, Xsuggesting it is an undesired effect. I would agree, except I remember Xthose trim controls from AT, which *cannot* be found mentioned in the Xcurrent manual, yet seem to be implemented *automatically* with the ILS XHUD. Does anyone know if this is realism without telling us, or just Xscrewing around with the flight model. X XQ2. XMissile effectiveness: OFT, in it's reviews, has received praise for having XAIM120's that actually *work*. One reviewer mentioned that the missile is Xnow about 50% effective, an obvious change from 3.0D. Which is more Xrealistic? In the case of the AIM120, it is obvoiusly an executive decision, Xsince the manual notes that it has not been tested in combat, but my question Xlies in the motives for changing the bahavior of the missile. Was the Xoriginal model deemed unrealistic, or not fun enough. Did someone decide Xthat the original specs used were just too conservative? X XQ3. XILS, in OFT has apparantly added a directional mode, as well as having the old Xbeacon type mode. Where does this come from? Is it to help people land or Xto keep current with the AF's advances? X XBasically, how can I know what's the realistic part and what's the compromise, Xbut more importantly, why it was compromised. I want the experience. I want Xto know what I'm missing and what help I'm getting, as part of the experience. X X - Ryan Grant X X------------------------------- X X[[ End of digest Volume 1 : Issue 23 ]] ________This_Is_The_END________ if test `wc -c < issue023` -ne 3046; then echo 'shar: issue023 was damaged during transit (should have been 3046 bytes)' fi fi ; : end of overwriting check echo 'x - issue024' if test -f issue024; then echo 'shar: not overwriting issue024'; else sed 's/^X//' << '________This_Is_The_END________' > issue024 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I24 X X XFalcon3 Digest Volume 1 : Issue 24 X Mon Oct 26 08:45:39 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X bekker@eltn.utwente.nl (H.G. Bekker X oft sound problems s026@brems.ii.uib.no X X------------------------------------------------------------ XFrom: bekker@eltn.utwente.nl (H.G. Bekker) XSubject: X X XI heard some talking on this list about a Falcon3 Handbook which is seperate Xfrom the manuals. Does anyone know something about it? Is it worth buying and Xwhere is it available? X XIs there any news about the Falcon3 FAQ? X XChera X X X------------------------------- X XFrom: s026@brems.ii.uib.no XSubject: oft sound problems X X Xis it possible to have digitized sound messages and digitized sound effecs (iff X gear missilelaunch) at the same time with only pcspeaker. i can only have the radio messages on. the others have dissapeared after i updated to v3.01 X Xpaal k holmberg Xuib Xnorway X X------------------------------- X X X[[ End of digest Volume 1 : Issue 24 ]] ________This_Is_The_END________ if test `wc -c < issue024` -ne 1430; then echo 'shar: issue024 was damaged during transit (should have been 1430 bytes)' fi fi ; : end of overwriting check echo 'x - issue025' if test -f issue025; then echo 'shar: not overwriting issue025'; else sed 's/^X//' << '________This_Is_The_END________' > issue025 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I25 X X XFalcon3 Digest Volume 1 : Issue 25 X Mon Oct 26 14:05:19 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X F3 Air Combat guide masten@beta.lanl.gov (David A. Mast X Christopher I heard some talking on this list about a Falcon3 Handbook which is seperate X>from the manuals. Does anyone know something about it? Is it worth buying and X>where is it available? X XI've given my opinion on this before in csipg. Brief summary: X XYes there is a guide called Falcon 3 Air Combat. No, don't get it. X XExpanding a bit: XHalf the book just regurgitates what is in the F3 manual. Bonani adds Xa few interesting fighter jock stories, and there is a bit of discussion Xon what it takes to win a campaign. Also includes a keyboard overlay. XBut if you have played the game for a while, you don't need it. X XInstead of wasting the $19.95, buy OFT for ~$22-25. The OFT manual is X*much* more informative. Plus you get a game with it ! X XDave Masten Xmasten@beta.lanl.gov X X------------------------------- X XFrom: Christopher XSubject: X X>From: s026@brems.ii.uib.no XSubject: oft sound problems X X Xis it possible to have digitized sound messages and digitized sound effecs (iff X gear missilelaunch) at the same time with only pcspeaker. i can only have the radio messages on. the others have dissapeared after i updated to v3.01 X Xpaal k holmberg Xuib Xnorway X X****************** X XI sent mail to SH about this very problem when I got OFT and they told me Xthat in OFT, there are NO radio messages and that you can get IFF and other Xsound effects to work if you set your configuration to NO RADIO MESSAGES but Xstill no audio from your wingmen. They didn't offer any reasons why but if you Xupgrade to 3.01.1 with the new release, this will fix all your radio message Xand sound effect problems. X XChris Stradley Xstradley@jabba.hns.com X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 25 ]] ________This_Is_The_END________ if test `wc -c < issue025` -ne 2523; then echo 'shar: issue025 was damaged during transit (should have been 2523 bytes)' fi fi ; : end of overwriting check echo 'x - issue026' if test -f issue026; then echo 'shar: not overwriting issue026'; else sed 's/^X//' << '________This_Is_The_END________' > issue026 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I26 X X XFalcon3 Digest Volume 1 : Issue 26 X Mon Oct 26 19:06:38 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Red Flag Missions knutson@mcc.com (Jim Knutson) X X------------------------------------------------------------ XFrom: knutson@mcc.com (Jim Knutson) XSubject: Red Flag Missions X XI uploaded my copy of rfm.zip to onion.rain.com over the weekend. I Xsent a message to Jeff and I thought he would announce it being there, Xbut I guess he's too busy. Anyway, it can be found in X/pub/falcon3/missions/rfm.zip. I haven't tried the missions in quite a Xwhile, so I don't know if they work with 3.01 or even the later 3.0 Xpatches. The file rfm.txt describes the missions contained in the zip Xfile. X X [[ Sorry about that. When I get the mail about announcements, X I move them out of the incoming directory and uuencode them for X the mail archive servers. It's best if you also send mail to X the mailing list about the new file, to make sure that it's announced X to the world. Between working 60hr weeks, running 2 mailing lists, X and refinancing my house, I guess that you could say that I'm busy. :-) X --Jeff X ]] X XRFM is a set of 20 or so Red Flag missions done by Craig Allen some Xtime back. Most of the missions are scenario type missions such as: X XFALCON 3.0 Mission - "Dropkick" X X A prototype of the enemie's new stealth fighter has been flown to a base X along the front and parked in one of two concrete-reinforced hangars. Take X out both hangars with your GBU-15s and time permitting, level the remaining X (green) hangars with your Mavericks. Two F-16 Falcons fly top cover. X XThere are 5 or so training type missions that look something like: X XFalcon 3.0 Mission - Red Flag Dogfight "1V1SXS" (One Versus One Side-By-Side) X X A classic one-versus-one engagement. Two high-energy fighters X pitted against each other in a deadly duel. Try to maintain your speed and X energy while honoring a 10,000 foot "hard deck". Here's the chance to hone X your air combat maneuvering skills. You'll start off on the same heading X and altitude as the bogey. Learn to fight 1 V 1, and you'll prevail in X the multi-bogey engagements as well. X XEnjoy. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 26 ]] ________This_Is_The_END________ if test `wc -c < issue026` -ne 2937; then echo 'shar: issue026 was damaged during transit (should have been 2937 bytes)' fi fi ; : end of overwriting check echo 'x - issue027' if test -f issue027; then echo 'shar: not overwriting issue027'; else sed 's/^X//' << '________This_Is_The_END________' > issue027 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I27 X X XFalcon3 Digest Volume 1 : Issue 27 X Tue Oct 27 06:15:27 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X IA hangups & ACM EADIE5295@iscsvax.uni.edu X X------------------------------------------------------------ XFrom: EADIE5295@iscsvax.uni.edu XSubject: IA hangups & ACM X X Several times when I have completed my flight in Instant Action, the computer Xhangs up when it gets to the part where it computes your score. The two blue Xcircles converge and then that's it. It seems to happen when I take a lot of Xtime in Instant Action for the sole purpose of racking up a huge score. I Xwaste a lot of time and then I realize I won't even find out my score. X Does anyone know what the problem is. I have a i486-33, AMI BIOS, Opti Xchipset, and a PAS-16 soundboard. X XPart II ---- X I have a book, Modern Air Combat, that has illustrations and descriptions of Xa host of maneuvers for jet fighters. They are easy to understand by the Xillustrations, but hard to implement. I can do the split-S, the scissors and a Xcouple of my own. Does anyone have an easy maneuver that you use with a Xreasonable amount of success (either one from a book or one of your own)? I Xwould like to know if there are any "magic" maneuvers out there (like one that Xis likely to run enemy fighters into the ground.) X X-- Trent X X------------------------------- X X X[[ End of digest Volume 1 : Issue 27 ]] ________This_Is_The_END________ if test `wc -c < issue027` -ne 1806; then echo 'shar: issue027 was damaged during transit (should have been 1806 bytes)' fi fi ; : end of overwriting check echo 'x - issue028' if test -f issue028; then echo 'shar: not overwriting issue028'; else sed 's/^X//' << '________This_Is_The_END________' > issue028 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I28 X X XFalcon3 Digest Volume 1 : Issue 28 X Tue Oct 27 13:36:16 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X attacking columns garton@jeeves.UCSD.EDU (Simon Garto X Falcon 3.01.01 castelin@ecn.purdue.edu (Sanjay J C X X------------------------------------------------------------ XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: attacking columns X X XWhats the best way to attack an enemy column : I normally hang around about X10000ft until I spot them, then go into a power dive, let loose with Mavericks Xand iron bombs, and then pull out to find about 7 sams on my tail. X XI need a better tactic : any suggestions ? X XSimon X X------------------------------- X XFrom: castelin@ecn.purdue.edu (Sanjay J Castelino) XSubject: Falcon 3.01.01 X XI have a question for any of you folks out there. Has f3maps and the other Xbunch of falcon extras been updated for 3.01.01 or do I have to wait to Xtry 'em out ? Yes I finally splurged and bought OFT. X X thanks for the info. X X Sanjay X X------------------------------- X X X[[ End of digest Volume 1 : Issue 28 ]] ________This_Is_The_END________ if test `wc -c < issue028` -ne 1485; then echo 'shar: issue028 was damaged during transit (should have been 1485 bytes)' fi fi ; : end of overwriting check echo 'x - issue029' if test -f issue029; then echo 'shar: not overwriting issue029'; else sed 's/^X//' << '________This_Is_The_END________' > issue029 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I29 X X XFalcon3 Digest Volume 1 : Issue 29 X Tue Oct 27 18:50:20 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X PC wingman messages, Falcon books Chris Craig X Re: attacking columns knutson@mcc.com (Jim Knutson) X f3maps garton@jeeves.UCSD.EDU (Simon Garto X X------------------------------------------------------------ XFrom: Chris Craig XSubject: PC wingman messages, Falcon books X X XThe patch to OFT, which brings the version to 3.01.1, is supposed to fix the XPC speaker problems (missing IFF, etc). It should be on onion.rain.com, Xright? X X [[ Right -- It's in /pub/falcon3/programs/oftpt1.zip --Jeff ]] X XAs Dave Masten pointed out, the Bonnani Falcon book is pretty useless. XHowever, in the next month or so, two new F3 books are supposed to be Xreleased. Both books were written by folks that frequent Compu$erve's XFSFORUM (Modern Air Combat). One book is written by Tom "KC" Bashem, Xpublished by The Waite Group, and is supposed to be out any time now. I Xforget the other author's name, unfortunately. X XBoth books are supposed to go far beyond the F3 and OFT manuals, and I think Xboth will come with a floppy disk full of Red Flag missions and other fun Xstuff. X XChris X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: Re: attacking columns X XTo really setup a tank column attack right, you need to figure out more Xthan just how YOU want to carry out your attack. Ideally, it requires Xat least 3 flights (this is true of most CAS missions). X XThe first flight to go in is a CAP flight that goes high and not Xdirectly over the target area. This is used to attact any air defenses X(both on the ground and in the air) away from your other flights. X XThe second flight to go in is a wild weasel flight loaded with harms Xand shrikes. Set your waypoint to SEAD if you have 3.01 (perhaps patch XE will have this too) or CAS if you can't. This flight should come Xclose to your column but not overfly it. I use about 3000' for Xaltitude and 550 kts ingres, 650 exit speed. Falcon 3.0 through patch XD may require using mavericks and CAS instead of harms/shrikes and CAS Xbecause of the way ground radar works in this version. X XThe third flight to go in is your flight. Mop up what's left. The way Xpoints should be similar to the second flight as far as speed and Xaltitude go. You probably want to arrange to have the flights approach Xthe area from different directions though. You may also want to move Xthe waypoint for this flight over the column if you plan on using XCBUs. If you're using standoff weapons, you don't need to (nor do you Xwant to) overfly the column. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: f3maps X X X>From: castelin@ecn.purdue.edu (Sanjay J Castelino) X>Subject: Falcon 3.01.01 X> X>I have a question for any of you folks out there. Has f3maps and the other X>bunch of falcon extras been updated for 3.01.01 or do I have to wait to X>try 'em out ? Yes I finally splurged and bought OFT. X> thanks for the info. X> Sanjay X XYup ! I put a posting up about 3 days ago. I understand that Xfalconer works with OFT, though I am not sure about it. XF3maps doesn't work with 3.01.1 unless you have f3maps version 4.1 The Xversion that works for OFT is 4.0 To upgrade this, use the Xpatch f3mptc1.zip (or something like that) in X/pub/falcon3/programs to patch the 4.0 version of f3maps. X X [[ It's in /pub/falcon3/programs/f3mptc.zip -- Jeff ]] X XSimon X X------------------------------- X X X[[ End of digest Volume 1 : Issue 29 ]] ________This_Is_The_END________ if test `wc -c < issue029` -ne 4250; then echo 'shar: issue029 was damaged during transit (should have been 4250 bytes)' fi fi ; : end of overwriting check echo 'x - issue030' if test -f issue030; then echo 'shar: not overwriting issue030'; else sed 's/^X//' << '________This_Is_The_END________' > issue030 XTo: (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I30 X X XFalcon3 Digest Volume 1 : Issue 30 X Wed Oct 28 06:01:00 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon 3 mission COMBAT1 knutson@mcc.com (Jim Knutson) X Re: Attacking Columns opus@ihlpl.att.com X Re: Attacking Columns opus@ihlpl.att.com X X------------------------------------------------------------ XFrom: knutson@mcc.com (Jim Knutson) XSubject: Falcon 3 mission COMBAT1 X XThis is the first in what I hope will be a series of missions Xto help teach basic ACM/BFM skills. The lessons are based on XRobert Shaw's book. X XI have uploaded combat1.zip to onion.rain.com. X X [[ It's in /pub/falcon3/lessons/combat1.{zip,txt} -- Jeff ]] X XThe following is the text that goes along with it. X X X Falcon 3 ACM/BFM Lessons X by X Jim Knutson X A Supplement to Robert Shaw's Book X Fighter Combat Tactics and Maneuvering X XSortie 1 - Saddle Up (pg. 16) X XThere are two types of gun shots that can be made. These are tracking Xand snapshot. Tracking shots occur when the sight remains steady on the Xtarget long enough for it to settle. Snapshots occur when when the Xtarget passes through the sight. X XTracking shots have advantages and disadvantages. They enhance the Xprobability of getting a good hit on the target, but they also require Xyou to fly a predictable flight path. Snapshots tend to reverse the Xabove. For a snapshot, you must remember to open fire at least one TOF X(time of flight) before the target passes through the sight. X XFor various reasons (including target size, closure, and lead), the Xoptimal firing position for a tracking shot is about 30 - 60 degrees AOT X(Angle Off Tail) near the targets vertical plane of symmetry. To track, Xyou must stop the relative motion (both lateral and vertical) of the Xtarget to the sight. X XSteps to Use for a Tracking Shot X X1. Placing yourself in the target's vertical plane will simplify X the targets relative motion. To do this, manuever into the rear X hemisphere, inside the targets turn. X X2. Place the nose well ahead of the target and match your aircraft X attitude with the targets. X X3. Match your turn rate with the target's so the target maintains a X constant position below the sight. X X4. Use small bank corrections to counter lateral motion of the target. X X5. Repeat steps 2 - 4 until all relative motion has stopped. At this X point you will be in the saddle. X XAt this point, relax the turn and allow the target to fly up into the Xsight. Use short bursts (~1 second), watching tracers and adjusting Xlead until hits are detected, then a sustained burst can be fired. X XRed Flag Mission - COMBAT1 X XThis mission is a one versus one head to head engagement. Your opponent Xis a Mig-29 loaded only with guns. Try to saddle up for a tracking shot Xusing your gun camera (VCR). Remain in the saddle for as long as Xpossible. Use your gun to down the Mig when you begin to run low on Xfuel. Review the VCR to see where you can make improvements. X XWhen you start the mission, the Mig-29 will be about 25 miles in front Xof you. Increase the scale option to 4 to allow you to determine the XMig's attitude. Take care on the pass so that the Mig doesn't take a Xsnapshot or worse a tracking shot on you (i.e. take an offset for the Xpass and stay out of his vertical plane). X XI'm not sure why Falcon 3 uses the funnel sight rather than the pipper Xused in earlier versions of Falcon, but here's the how and why of how Xthe funnel sight works. The funnel describes the path the shells take Xrelative to your aircraft. The idea is that you fly your target into Xthe funnel until it's wings touch the sides of the funnel. As range to Xthe target decreases, the target appears larger and you fly the target Xhigher in the funnel (i.e. there's less gravitational drop). XAdjustments have to be made based on the wingspan of your target and Xchanging scale makes it very difficult to judge where to fly the target. X X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X XFrom: opus@ihlpl.att.com XSubject: Re: Attacking Columns X X>From: knutson@mcc.com (Jim Knutson) X> X>To really setup a tank column attack right, you need to figure out more X>than just how YOU want to carry out your attack. Ideally, it requires X>at least 3 flights (this is true of most CAS missions). X XUnless the target is relatively far away, I don't bother with a fighter Xescort flight, since I know I'll probably get four F-15s to go along anyway. XI mostly do this to save fuel, though, since the timing of the attack is Xnot as good as with your method (*if* the escort flight doesn't get massively Xdelayed dealing with threats encountered enroute). X X>The first flight to go in is a CAP flight that goes high and not X>directly over the target area. This is used to attact any air defenses X>(both on the ground and in the air) away from your other flights. X> X>The second flight to go in is a wild weasel flight loaded with harms X>and shrikes. Set your waypoint to SEAD if you have 3.01 (perhaps patch X>E will have this too) or CAS if you can't. This flight should come X>close to your column but not overfly it. X XSince you don't know exactly where the column is, how do you manage this? XIf you put the post-SEAD waypoint back where you came from, the SEAD flight Xwill break off once they run out of A-G ordnance, which is pretty much what Xyou want anyway, I guess. X X>The third flight to go in is your flight. Mop up what's left. The way X>points should be similar to the second flight as far as speed and X>altitude go. You probably want to arrange to have the flights approach X>the area from different directions though. You may also want to move X>the waypoint for this flight over the column if you plan on using X>CBUs. X XImportant point: CBUs are not very effective in OFT, unless you're only Xgoing after trucks and infantry. Plain old Mk.82s are by far the best Xfree fall ordance you can use in CAS missions. They have a wide area of Xeffect, blow up EVERYTHING in the blast area, are very accurate (unlike XMk.82HDs, which require lead when aiming the pipper), and are light enough Xthat you can carry 10-12 of them--enough to take out the whole column and Xwaste the rest attacking one isolated ground unit at a time. X X>If you're using standoff weapons, you don't need to (nor do you X>want to) overfly the column. X XI have a lot more fun dropping iron bombs on them, since they're so Xdestructive, but I agree completely that stand off attacks give you Xa much better chance of surviving. There's nothing I hate more than Xhearing ALL of my wingmen yell "Flame out! Flame out!" in the course Xof 3-4 seconds... X X>Jim Knutson | | X>knutson@mcc.com --=oOo=-- X>cs.utexas.edu!milano!knutson + X>Wk: (512) 338-3362 Check Six! X XRob Xopus@ihlpl.att.com X X------------------------------- X XFrom: opus@ihlpl.att.com XSubject: Re: Attacking Columns X X>From: garton@jeeves.UCSD.EDU (Simon Garton) X> X>Whats the best way to attack an enemy column : I normally hang around about X>10000ft until I spot them, then go into a power dive, let loose with Mavericks X>and iron bombs, and then pull out to find about 7 sams on my tail. X XI have trouble finding targets from that high up, though I've found you can Xstill see them even above 15,000 ft. If you're going to fly at 10,000 ft. XAGL, I figure you might as well fly at 14,000 ft. for immunity from SA-7s Xand AAA. X XI normally attack from very low level--around 1000-1500 ft. When there are Xenough D-30s and Shilkas around, this is suicide. I've practiced Xhigh level dive bombing with my release point at around 14,000 feet followed Xby a quick pull up to fly above the flak, but I've never done this in a Xcampaign. Works great in Red Flag, though it takes many passes to finish Xoff a column. It's amazing how accurate the CCIP system is from almost three Xmiles up! X X>I need a better tactic : any suggestions ? X XI could use some tips as well. X X>Simon X XRob Xopus@ihlpl.att.com X X------------------------------- X X X[[ End of digest Volume 1 : Issue 30 ]] ________This_Is_The_END________ if test `wc -c < issue030` -ne 8898; then echo 'shar: issue030 was damaged during transit (should have been 8898 bytes)' fi fi ; : end of overwriting check echo 'x - issue031' if test -f issue031; then echo 'shar: not overwriting issue031'; else sed 's/^X//' << '________This_Is_The_END________' > issue031 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I31 X X XFalcon3 Digest Volume 1 : Issue 31 X Thu Oct 29 06:11:27 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X What is .arj??? Mike Vargo X X------------------------------------------------------------ XFrom: Mike Vargo XSubject: What is .arj??? X X XWhat format is the .arj at the falcon3 ftp site????? XThanks.... X X [[ I don't know either. Someone wanna upload a unzipper and unarj program X to onion.rain.com? --Jeff ]] X X---------------------------------------------------------------- XI Michael Vargo II Internet: mvarg@ctp.com I XI Cambridge Technology Partners II ICBMnet: 42.22 N I XI 617-374-8231 II 71.04 W I XI 617-374-8300 - FAX II I X---------------------------------------------------------------- XI False start, most of the offensive line and the quarterback, I XI offense, Still first down. I XI - Referee at the Patriots vs. Lions game I XI (08/22/92) I X---------------------------------------------------------------- X X------------------------------- X XFrom: Mikkel Hede XSubject: Falconer for OFT 3.01.01 X XHi! X XI've just patched my OFT to version 3.01.01 and therefore downloaded Xthe patch for F3MAPS, but what about FALCONER? Is there a patch Xsomewhere for this utility, as I can't get it to accept the 3.01.01 Xversion. The shell-menu only have one item "RUN F3MAPS". X XAm I doing something wrong or doesn't the 3.01 version of FALCONER run with X3.01.01? X XMikkel Hede Xhede@iesd.auc.dk X X------------------------------- X X X[[ End of digest Volume 1 : Issue 31 ]] ________This_Is_The_END________ if test `wc -c < issue031` -ne 2252; then echo 'shar: issue031 was damaged during transit (should have been 2252 bytes)' fi fi ; : end of overwriting check echo 'x - issue032' if test -f issue032; then echo 'shar: not overwriting issue032'; else sed 's/^X//' << '________This_Is_The_END________' > issue032 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I32 X X XFalcon3 Digest Volume 1 : Issue 32 X Thu Oct 29 07:30:37 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Stuff Dave Pipes x4552 X castelin@ecn.purdue.edu (Sanjay J C X X------------------------------------------------------------ XFrom: Dave Pipes x4552 XSubject: Stuff X Xfolks, X I had a chance recently to try out the modem play option in Falcon3. XI liked the head-to-head, but it seemed as if there was a little weirdness. XMy opponent believes he blew up about 40 seconds or so after the initial Xhead-on pass. I had locked and fired well before we passed, but the missle Xmissed (from my point of view), and I find it hard to believe that it Xpulled a U turn :-). It was an AMRAAM, btw. So, is there a known but X(bug) that might cause people to just blow up in the modem game? (And no Xfair saying "natural causes" :-). X X As to how we did, well, I think we both forgot nearly everything. XI found that fighting out of the cockpit was useless, and ended up in Xthe padlock view, trying to determine my orientation and pulling out at Xabout 50 feet. My opponent bellied in once and blew up once. We only Xlaunched one missle between us. It was definitely more tense. X X As for the fly together mode, it took *forever* to set up over a X2400 baud link. Then I blew the takeoff and got to watch the mission Xwith the wingman views :-(. Oh well. X X Oh yeah, we were both in OFT, but I had the .1 upgrade and he didn't, Xif that matters. X X David Pipes Xrobear@digex.com X X------------------------------- X XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: ECM and Radar X X XI posted this to csipg, but its so fascinating I thought I'd post it Xhere too :-) X XIn article <1992Oct28.195729.12053@cbnewsd.cb.att.com> bash@cbnewsd.cb.att.com (thomas.w.basham) writes: X X>So, in 3.0d, ECM usage was heavily changed. First, wingmen and X>enemy pilots will now activate ECM. Friendly pilots will call X>"Music on" when they activate ECM. Your ECM also changed. No longer X>will ECM protect you from all radar sources. Instead, like the X>real-world system being modelled (sorry, I don't have the designation X>in front of me), the ECM pod focuses on a single radar at a time. X>When the pod is satisified that that lock is broken (as indicated X>by the TWI), the pod focuses attention on the next radar, and so X>forth. X XInteresting stuff Tom. Along similar lines, I was wondering if their Xis any downside to using ECM (in the game, not real life). I'm sure it Xsays somewhere in the manual that using ECM broadcasts your presence (if Xnot position?) to the world. But when enemy planes use their ECM, they X(usually) just disappear from my scope. No TWI indication, no nothing. XIs this a case where you shouldn't continually use it, but everyone else Xin the game has the advantage? How would I know if a plane is using ECM Xanyway (except when I lose lock)? X XOn the subject of radar, I presume you wouldn't see an enemy, or Xfriendly plane's radar if it is on, but not pointed in your general Xdirection. Can you see an enemy's radar if it is just in search mode as Xopposed to tracking you? Is that what is happening when it momentarily Xdisplayed on your TWI? Or is he just turning the radar on/off? X XOne thing I noted is that neither enemies or friendlies tend to paint Xyou (in RF) if you are within padlock visual range (~5 miles). When Xyou get outside this range, you get the TWI blip. But, that might have Xjust been the particular situation I set up. X XLast, but not least, do the different radar types really make a Xdifference in the game? A type 4 radar is supposed to be only search, Xif I remember correctly. And I know it shows up on the TWI. Note Xthat all the radars of the new OFT planes disagree with the manual. XOne especially bad case is giving the Jaguar a type 1 radar, not bad Xfor an attack plane! Wondering if this matters game wise. X XDave Masten Xmasten@beta.lanl.gov X X X------------------------------- X XFrom: castelin@ecn.purdue.edu (Sanjay J Castelino) XSubject: .arj files X XThe unarchiver for .arj has been posted to the incoming directory on Xonion.rain.com , Jeff you can tell everyone where you move it to. X X [[ Naw, it's a SECRET! :-) It's in /pub/falcon3/programs/arj230ng.exe X -Jeff ]] X XSanjay X X------------------------------- X XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: unarj decoding X X XGet the file unarj230.zip at wuarchive.wustl.edu in the directory: Xmirrors2/msdos/arc-lbr. If I get a chance, and figure out where the Xftpsite on onion.rain.com is, I'll upload it there. But its definitely in the above location. X XDave Masten X X------------------------------- X XFrom: Robert Schwartz XSubject: f3mapr and falcnr for 3.01.01? X X XAre the f3mapr.exe and falcnr.zip versions on onion.rain.com Xthe correct versions for 3.01.01? If not what version are they Xfor and where could I find the versions (if they exist) for X3.01.01? Any help would be appreciated. X XBob Schwartz XThinking Machines Corp. XCambridge, MA Xbobs@think.com X X------------------------------- X XFrom: castelin@ecn.purdue.edu (Sanjay J Castelino) XSubject: X XThis is a cross post from USNET news group on games ( can't remember what its called , it should be of interest to us, well its of interest to me and I Xthought I'd share. Sounds good. I already called the guy and it sounds very Xpromising. X X Hope you enjoy. X X Sanjay X X------------------------------------------------------------------------------- X X>From en.ecn.purdue.edu!noose.ecn.purdue.edu!mentor.cc.purdue.edu!purdue!haven.umd.edu!darwin.sura.net!jvnc.net!yale.edu!qt.cs.utexas.edu!cs.utexas.edu!uwm.edu!linac!att!cbnewse!cbnewsd!bash Thu Oct 29 10:13:12 EST 1992 X X XHello all, X XA nationwide (possibly world wide?) network of Falcon 3.0 pilots Xis being put together to promote head-to-head play. Here's the Xsummary: X XThis is being put together by Mike Drake, with the support of XIntercept Magazine, several of the Falcon 3.0 beta testers X(including myself), and fighter pilot Pete Bonanni, among others. X XEach squadron will have a CO and a package of documentation which Xis modelled after actual USAF training documentation. Squadrons Xwill be formed in local areas, and pilots will practice against Xeach other. At some interval, inter-squadron tournaments (ala XWilliam Tell and Gunsmoke) will be held where your squadron will Xactually compete against others across the USA (world??). X XThere is no fees associated with this. Mike is simply trying to put Xtogether a network of F3 players. Anyone interested should call X1-800-AIR-ACES to join. THis number will route directly to Mike's Xhome answering machine, so please leave your name and number, and Xmention that you read my posting here. Mike is currently looking Xfor people to join sqds and to form/lead them. Mike maintains the Xoverall database and will put you in contact with others in your Xlocal calling area. X XThe goal here is to have fun. The more who join, the more fun we Xcan have, both in local H2H "practices" and in larger tournements. X XTom "KC" Basham X- -- XTom "KC" Basham AT&T Bell Laboratories: bash@ihlpb.ATT.COM X CompuServe: 73760.1251@CompuServe.COM X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 32 ]] ________This_Is_The_END________ if test `wc -c < issue032` -ne 8037; then echo 'shar: issue032 was damaged during transit (should have been 8037 bytes)' fi fi ; : end of overwriting check echo 'x - issue033' if test -f issue033; then echo 'shar: not overwriting issue033'; else sed 's/^X//' << '________This_Is_The_END________' > issue033 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I33 X X XFalcon3 Digest Volume 1 : Issue 33 X Thu Oct 29 09:43:43 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I32 opus@ihlpl.att.com X Re: Falcon3 linkup (1-800-AIR-ACES jeff@onion.rain.com (Jeff Beadles) X X------------------------------------------------------------ XFrom: opus@ihlpl.att.com XSubject: Re: Falcon3 Digest V1 : I32 X X>From: masten@beta.lanl.gov (David A. Masten) X> X>In article <1992Oct28.195729.12053@cbnewsd.cb.att.com> bash@cbnewsd.cb.att.com (thomas.w.basham) writes: X> X>>So, in 3.0d, ECM usage was heavily changed. First, wingmen and X>>enemy pilots will now activate ECM. Friendly pilots will call X>>"Music on" when they activate ECM. Your ECM also changed. No longer X>>will ECM protect you from all radar sources. Instead, like the X>>real-world system being modelled (sorry, I don't have the designation X>>in front of me), the ECM pod focuses on a single radar at a time. X>>When the pod is satisified that that lock is broken (as indicated X>>by the TWI), the pod focuses attention on the next radar, and so X>>forth. X> X>Interesting stuff Tom. Along similar lines, I was wondering if their X>is any downside to using ECM (in the game, not real life). I'm sure it X>says somewhere in the manual that using ECM broadcasts your presence (if X>not position?) to the world. But when enemy planes use their ECM, they X>(usually) just disappear from my scope. X XWith HiFi radar, the blip moves all over the place, and you can't lock on Xit. Guess this is the type of ECM that broadcasts false radar images. X X>No TWI indication, no nothing. X XI wonder if this is realistic. X X>Is this a case where you shouldn't continually use it, but everyone else X>in the game has the advantage? How would I know if a plane is using ECM X>anyway (except when I lose lock)? X XHave your radar on and point at the plane with a Sidewinder armed. XIf it's using ECM, you'll hear "wooOOoooOOOOOoooOOoOOOOoOOOOoooOOOoOOO." :^) X X>On the subject of radar, I presume you wouldn't see an enemy, or X>friendly plane's radar if it is on, but not pointed in your general X>direction. X XI believe this is so. When the F-15 escorts fly on ahead of me, I get no XTWI blip, but when they fly past me on their way back to base, I get a blip. X X>Can you see an enemy's radar if it is just in search mode as X>opposed to tracking you? X XThis is hard to say. With 3.0D I was sometimes able to sneak up on Xbandits when my radar was just in NAM, but I haven't been able to do Xit in 3.01 or 3.01.1. I do know that even if I get a TWI blip, the plane Xthat's painting me may just continue to fly straight and level, rather Xthan pointing straight at me in an attack stance, for example. The Xbest test would be to try it out over a modem or direct link. X X>Is that what is happening when it momentarily X>displayed on your TWI? Or is he just turning the radar on/off? X> X>One thing I noted is that neither enemies or friendlies tend to paint X>you (in RF) if you are within padlock visual range (~5 miles). When X>you get outside this range, you get the TWI blip. But, that might have X>just been the particular situation I set up. X> X>Last, but not least, do the different radar types really make a X>difference in the game? A type 4 radar is supposed to be only search, X>if I remember correctly. And I know it shows up on the TWI. X XI don't know whether they *act* differently or not, but I do know that Xif a type 5 radar ("Long Track") has been painting you continuously for Xa long period of time, there is a good chance that a slew of SA-2s are Xclosing on you and will go active just a few miles away from you. X X>Note that all the radars of the new OFT planes disagree with the manual. X>One especially bad case is giving the Jaguar a type 1 radar, not bad X>for an attack plane! Wondering if this matters game wise. X XMy guess is that it's mostly informative, but I suppose it could be that Xbetter radars are harder to spoof. X X>Dave Masten X>masten@beta.lanl.gov X XRob Xopus@ihlpl.att.com X X------------------------------- X XFrom: jeff@onion.rain.com (Jeff Beadles) XSubject: Re: Falcon3 linkup (1-800-AIR-ACES) X X XI just talked to Mike Drake, who is running the network of Falcon3 Xfliers. He was rather excited to hear that the message is getting Xout, and asked if I would resend his message once per month. (I will) X XAnyway, he is really interested in having people call in, start to build Xa list of people who want to fly together. We chatted for around 10 minutes, Xon various flying topics. X XI'd highly recomend giving Mike a call at 1-800-AIR-ACES (1-800-247-2237). XThey're also putting together a (snail) mailing list. X X X -Jeff X- -- XJeff Beadles jeff_beadles@mentorg.com +1 503 685 7000 x3077 C-4118 X Mentor Graphics Synthesis Group -- Wilsonville, Oregon X X------------------------------- X X X[[ End of digest Volume 1 : Issue 33 ]] ________This_Is_The_END________ if test `wc -c < issue033` -ne 5259; then echo 'shar: issue033 was damaged during transit (should have been 5259 bytes)' fi fi ; : end of overwriting check echo 'x - issue034' if test -f issue034; then echo 'shar: not overwriting issue034'; else sed 's/^X//' << '________This_Is_The_END________' > issue034 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I34 X X XFalcon3 Digest Volume 1 : Issue 34 X Thu Oct 29 14:55:59 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X f3maps castelin@ecn.purdue.edu (Sanjay J C X f3mapr.exe,falcnr.zip & 3.01.1 EADIE5295@iscsvax.uni.edu X falcon3 hookup castelin@ecn.purdue.edu (Sanjay J C X F3map,Falconer,etc "Gary L." X X------------------------------------------------------------ XFrom: castelin@ecn.purdue.edu (Sanjay J Castelino) XSubject: f3maps X XHi, X I have a question, someone said that f3maps v4.0 doesn't work with X3.01.1, but 4.1 does, where can I find 4.1 ? If someone has it will they post Xit on onion.rain.com ? Or if 4.0 does work with 3.01.1 please tell me so I Xcan get it. X Also is anyone in the Detroit area in MI ? I am in Royal Oak and Xwould like to find someone to play head to head with, obviously I am running X3.01.1 from my previous question. X X thanks in advance X X Sanjay X X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: f3mapr.exe,falcnr.zip & 3.01.1 X XHere's what I did: XF3MAPS-- X1) Extract f3mapr.exe in its own directory X2) Extract f3mptc.zip to that directory X3) run the mptc program to update f3maps X4) copy everything to falcon3 directory X XFALCNR-- X1) Extract to falcon3 directory X2) to run, type in one of the following (or make batch file) X i) falcnr {for Falcon 3.01} X ii) falcnr ihaved {for Falcon 3.0d} X iii) falcnr ihave1 {for Falcon 3.01.1} X X I then made a batch file, fcnr.bat, and put it in my BATS directory: X@cd c:\falcon3 X@falcnr ihave1 X X--Trent Eadie X X------------------------------- X XFrom: castelin@ecn.purdue.edu (Sanjay J Castelino) XSubject: falcon3 hookup X XI've been asked to mention that the 800 number I posted for the Falcon3 Xusers network (or whatever you want to call it) is going to Mike's home and Xand early evening, central time. X Xthanks X XSanjay X Xps sorry I didn't mention this earlier X X------------------------------- X XFrom: "Gary L." XSubject: F3map,Falconer,etc X XI am just a poor tech without FTP access. XCould some kind soul please email me all the neat accessories for manipulation Xof falcon files. I can uudecode them and unzip'em, so if you send those Xformats I can deal with them. Thanks very much. X X [[ You can get them from netlib@onion.rain.com. Send a message to that X address, with the line "send info from falcon3" in the body of the X message. --Jeff ]] X X--garyl------------------------------------------------------------------------- X "Any shark that gets to be 11 or 12 feet long with X 300 big teeth can be considered dangerous" - 'Shark Bowl '92' X-------------------------------------------------------------------------------- X X------------------------------- X X X[[ End of digest Volume 1 : Issue 34 ]] ________This_Is_The_END________ if test `wc -c < issue034` -ne 3254; then echo 'shar: issue034 was damaged during transit (should have been 3254 bytes)' fi fi ; : end of overwriting check echo 'x - issue035' if test -f issue035; then echo 'shar: not overwriting issue035'; else sed 's/^X//' << '________This_Is_The_END________' > issue035 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I35 X X XFalcon3 Digest Volume 1 : Issue 35 X Thu Oct 29 19:44:29 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I33 knutson@mcc.com (Jim Knutson) X X------------------------------------------------------------ XFrom: knutson@mcc.com (Jim Knutson) XSubject: Re: Falcon3 Digest V1 : I33 X X> >Can you see an enemy's radar if it is just in search mode as X> >opposed to tracking you? X XYes, when their radar is in search mode, you get a blip as it scans Xpast you for whatever elevation pass you're on. When they lock, the Xdiamond on the TWI stays lit and you should see a LCK warning. My Xunderstanding is that the computer controlled pilots operate their Xradar based on their waypoint type. I may have this wrong, but I think Xthey turn it off for ESCORT, use 20nm range for CAP and 40nm for XINTERCEPT. Since enemy and allied computer pilots use the same logic X(I assume within aircraft limitations) then I would assume the enemy Xpilots work the same way. I doubt if the logic would say turn on your Xradar for 1 scan then turn it off for a while. X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 35 ]] ________This_Is_The_END________ if test `wc -c < issue035` -ne 1562; then echo 'shar: issue035 was damaged during transit (should have been 1562 bytes)' fi fi ; : end of overwriting check echo 'x - issue036' if test -f issue036; then echo 'shar: not overwriting issue036'; else sed 's/^X//' << '________This_Is_The_END________' > issue036 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I36 X X XFalcon3 Digest Volume 1 : Issue 36 X Fri Oct 30 05:54:50 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X What is Yo-yo? scissors? wilfred.wong@cutting.hou.tx.us (Wil X PAS-16 with F3 ? wilfred.wong@cutting.hou.tx.us (Wil X Stalemate in Kuwait? jkobach@copper.Denver.Colorado.EDU X F3 missions by modem ISSJXM@VM.BYU.EDU X X------------------------------------------------------------ XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: What is Yo-yo? scissors? X X XF3L> I have a book, Modern Air Combat, that has illustrations and descriptions XF3L>a host of maneuvers for jet fighters. They are easy to understand by the XF3L>illustrations, but hard to implement. I can do the split-S, the scissors a XF3L>couple of my own. Does anyone have an easy maneuver that you use with a XF3L>reasonable amount of success (either one from a book or one of your own)? XF3L>would like to know if there are any "magic" maneuvers out there (like one t XF3L>is likely to run enemy fighters into the ground.) X XSpeaking of flight 'jargons', could someone point me to a source where I Xcan find some illustrations of flight maneuvers ? I have no idea of Xwhat, for example, a high yo-yo is. X XThanks X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . Nothing is so smiple that it can't get screwed up. X X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: PAS-16 with F3 ? X X XI am thinking of getting a soundcard for my machine, mostly for game. My Xquestion is does PAS-16 works with Falcon 3.0 under SB mode (and other Xgames in general) ? Or may be just get a SBP or SBP 16 ? X XThanks. X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . All hope abandon, ye who enter messages here. X X X------------------------------- X XFrom: jkobach@copper.Denver.Colorado.EDU (John Joseph Kobach (W)) XSubject: Stalemate in Kuwait? X X X On day 5 in Kuwait, I received a "Stalemate" briefing. The message Xsaid that due to the high casualties on both sides, a stalemate was negotiated. XHowever, the message also said that due to the large amount of weapons still Xin the area, things could heat up again in the futu! Is the war over? XThis is my first campaign and have the OFT version. My squadron only suffered X6 casualties and was gaining territory fairly well (over 50% occupied). I Xthought the objective was to drive Iraq out of Kuwait, no more, no less. XIf this is any indication of how other campaigns often turn out, please tell Xme before I waste more time with this game! I was impressed with this game Xuntil this sudden halt in the action happened! X XHas anyone had this happen? X XJohn Kobach X X------------------------------- X XFrom: ISSJXM@VM.BYU.EDU XSubject: F3 missions by modem X XTally ho! X X I'm just getting started with this network stuff... I hope I'm sending Xthis right. Xthis right. X I've been trying to play F3 via modem but have been unsuccessful so Xfar. No matter what I do, I can't get F3 to access my phone line. Some- Xtimes you can hear it 'click' as if it were trying to do something, but XI just can't get a dial tone. (Not even when I enter the modem commands Xmanually.) X X I have a 386dx 33mhz, and my modem is a Supramodem 2400. X X Any suggestions?? I'd really appreciate any input... X X [[ What version of Falcon3 do you have? (Look on the title screen X for the version #. Versions prior to 3.0D have known problems with X the head-to-head parts of the game. The patch is available on X onion.rain.com in /pub/falcon3/programs. --Jeff ]] X XThanks, X-JohnM Xissjxm@byuvm.byu.edu X X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 36 ]] ________This_Is_The_END________ if test `wc -c < issue036` -ne 4473; then echo 'shar: issue036 was damaged during transit (should have been 4473 bytes)' fi fi ; : end of overwriting check echo 'x - issue037' if test -f issue037; then echo 'shar: not overwriting issue037'; else sed 's/^X//' << '________This_Is_The_END________' > issue037 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I37 X X XFalcon3 Digest Volume 1 : Issue 37 X Fri Oct 30 10:13:34 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X detailed objects s026@brems.ii.uib.no X Re: Falcon3 Digest V1 : I36 garton@jeeves.UCSD.EDU (Simon Garto X X------------------------------------------------------------ XFrom: s026@brems.ii.uib.no XSubject: detailed objects X X Xi read that you could write loadhigh to get detailed objects, but this does not work for me (i have 626800 kb and 1.5 mb ems). instead i copied the file Xobjects into the file sobjects, and it worked fine. i also read that SH adviced against this, does anyone know what problems i can expect ? X X Paal Krebs Holmberg X UiB X Norway X X "To program, or not to program - thats not a question " ;-) X X | X | X | X (n) X X-----====(...)====-----X X X +++ X X ~ X Good flying,and check six X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: Re: Falcon3 Digest V1 : I36 X X X ------------------------------- X X From: ISSJXM@VM.BYU.EDU X Subject: F3 missions by modem X X Tally ho! X X I'm just getting started with this network stuff... I hope I'm sending X this right. X this right. X I've been trying to play F3 via modem but have been unsuccessful so X far. No matter what I do, I can't get F3 to access my phone line. Some- X times you can hear it 'click' as if it were trying to do something, but X I just can't get a dial tone. (Not even when I enter the modem commands X manually.) X X I have a 386dx 33mhz, and my modem is a Supramodem 2400. X X Any suggestions?? I'd really appreciate any input... X XI'm not speaking from experiences, not having yet found anyone Xin (619) area code wanting to play .... but the guys on Xcompuserve suggest thet best way is to get a connection set up Xwith another communications program (Telix, Telemate, Qmodem or Xwhat have you), and then to exit out of that program without Xhanging up the phone .. then go into falcon and choose DIRECT XCONNECTION ... X Xgood luck .... X XSimon X Xs X X------------------------------- X X X[[ End of digest Volume 1 : Issue 37 ]] ________This_Is_The_END________ if test `wc -c < issue037` -ne 2716; then echo 'shar: issue037 was damaged during transit (should have been 2716 bytes)' fi fi ; : end of overwriting check echo 'x - issue038' if test -f issue038; then echo 'shar: not overwriting issue038'; else sed 's/^X//' << '________This_Is_The_END________' > issue038 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I38 X X XFalcon3 Digest Volume 1 : Issue 38 X Fri Oct 30 13:16:43 PST 1992 X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back articles that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Campaign Stalemate Dave Pipes x4552 XSubject: Campaign Stalemate X XThe campaign probably ended because of *ground* losses, not your moderate Xair losses. You should check the records for number of units lost and Xthe like after each mission. Territory gained apparently takes into account Xground combat, because you can see it go on while you fly around. X XDon't think that just because the mission goal is to push Iraq out, that this Xis the only thing to end the scenario. Falcon 3 is more of a simulator than Xa game in this regard, and sometimes things are disappointing, just like Xsometimes your intelligence screws up and you lose a lot of planes. I Xpersonally like the uncertainty. X XAnyway, your squadron did well, sounds like. Be proud of them, and ship them Xoff somewhere else where they can get shot at some more. My favorite is XKorea, because everything is so close to your base. Almost like instant Xaction. X XDoes anybody else enjoy taking an outside view with the debugger to watch Xa tank assault, or check out infantry units assembling a defense? Planes Xcome in from the East, say, and the SAM teams come out, and scuttle around Xtrying to get a good position for a lock. Planes disappear to the West, and Xthe SAM guys pick up and move somewhere else. Amazing. :-) X X David Pipes X X------------------------------- X XFrom: Dave Pipes x4552 XSubject: Maneuvers X XFor a good guide to Air Combat, with drawings and explanations of baisc Xmaneuvers and tactics, see Robert Shaw's "Fighter Combat", put out by the XUnited States Naval Institute Press. The only good source I've seen that Xis available to the public. (Bonanni's book on Falcon3 is good, but about X1/3 as long as needed...:-) X X David Pipes Xrobear@digex.com X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: What is Yo-yo? scissors? X XA hi yo-yo is used when you are in an overshoot situation. A typical Xsituation is when you are coming in on the rear hemisphere of a bandit, Xhe spots you and turns back in your direction. If you have a high Xclosure and are close, you are going to overshoot. At this point the Xbogey just has to reverse and you're in his sights. To prevent this, Xyou convert horizontal overshoot into the vertical. How much vertical Xand in which direction is dependent upon your airspeed and closure Xrate. If you are slower than your corner speed, you'll want to perform Xa lo yo-yo, if you are above your corner speed, you want a hi yo-yo. X XThe yo-yo itself is performed by either dipping the nose for a lo yo-yo Xor pulling the nose up for a hi yo-yo, gain or lose altitude as Xappropriate, role toward the bandit, and pull back on the stick. What Xyou have done is taken the distance you would have travelled in the Xhorizontal and placed it in the diagonal. A little geomtry shows that Xthe horizontal distance is reduced. If you picked your yo-yo Xcarefully, you also managed your airspeed for the best turn rate. X XA scissors occurs when an overshoot has happened and the bandit does Xreverse. Your only choice at this point is to try to make him Xovershoot by reversing and turning back on him. This can continue for Xquite some time. The person that bests manages their energy X(overshooting less than their opponent) is going to win. A flat Xscissors occurs when the reverses take place in the same geometric X(horizontal) plane. I don't think I've ever heard of a vertical flat Xscissors, but I suppose it could happen. A rolling scissors happens in Xmore than one plane (e.g. you dive on a bandit from his rear Xhemisphere, he pulls up to force an overshoot, you overshoot and pull Xup to reduce the overshoot amount, he reverses towards your overshoot, Xyou pull towards him to force him to overshoot, he overshoots and pulls Xdown, you pull down into his overshoot, and it starts all over again). X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: BFM Red Flag training missions X XI know it hasn't been long since I announced the COMBAT1 mission, but XI'm curious if anyone tried it. I didn't receive any feedback on it Xand I'm wondering if anyone found it useful. X XThe recent message on what is a yo-yo or scissors has made me want to Xdo the next training mission, but I would like to know if it's really Xgoing to be of use and how to improve it if I can. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X X X[[ End of digest Volume 1 : Issue 38 ]] ________This_Is_The_END________ if test `wc -c < issue038` -ne 5813; then echo 'shar: issue038 was damaged during transit (should have been 5813 bytes)' fi fi ; : end of overwriting check echo 'x - issue039' if test -f issue039; then echo 'shar: not overwriting issue039'; else sed 's/^X//' << '________This_Is_The_END________' > issue039 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I39 X X XFalcon3 Digest Volume 1 : Issue 39 X Sat Oct 31 09:08:45 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I37 garton@jeeves.UCSD.EDU (Simon Garto X Re: Falcon3 Digest V1 : I36 pacdata!jimh@uunet.UU.NET (Jim Hark X Re: Falcon3 Digest V1 : I36 ISSJXM@VM.BYU.EDU X F115III on the way jkobach@copper.Denver.Colorado.EDU X X------------------------------------------------------------ XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: Re: Falcon3 Digest V1 : I37 X X i read that you could write loadhigh to get detailed objects, but this does not work for me (i have 626800 kb and 1.5 mb ems). instead i copied the file X objects into the file sobjects, and it worked fine. i also read that SH adviced against this, does anyone know what problems i can expect ? X X Paal Krebs Holmberg X Xyeah : the official SH line is that the two files are different Xsizes, and if you force one into the other, it overruns the Xspace allocated for it : eventually causing the machine to hang. XI've never had problems with it. X Xwhats your system set up ? using emm386 and dos 5, most Xpeople seem to get the loadhigh trick to work. X XSimon X X------------------------------- X XFrom: pacdata!jimh@uunet.UU.NET (Jim Harkins) XSubject: Re: Falcon3 Digest V1 : I36 X X X> I am thinking of getting a soundcard for my machine, mostly for game. My X> question is does PAS-16 works with Falcon 3.0 under SB mode (and other X> games in general) ? Or may be just get a SBP or SBP 16 ? X XI've got a Soundblaster Pro in a 486 box running OS/2. I've always had a Xproblem of the game slowing down to a snail's pace whenever the low, deep Xgrowl (sidewinder?) is playing. So I turned off the sidewinder sound Xcompletely last night. This didn't make a bit of difference. It made a X*huge* difference. The game is much more fluid now, no more fast update/ Xslow update changes. X XHas anyone else noticed this? Is the problem my config, or what? Would I Xhave been happier with a roland or something? X Xjim X X------------------------------- X XFrom: ISSJXM@VM.BYU.EDU XSubject: Re: Falcon3 Digest V1 : I36 X XI have the PAS 16 and I love it!! It works with everything since it's XAd-Lib and SB compatible. It's got tonnes of extras, too with the Xsoftware it comes with. I don't think you'll be disappointed. X X-JohnM Xissjxm@byuvm.byu.edu X X X X X------------------------------- X XFrom: jkobach@copper.Denver.Colorado.EDU (John Joseph Kobach (W)) XSubject: F115III on the way X X X Don't get me wrong, I am a TRUE falcon3 fan, but I just Xreceived a mailer from Egghead which advertised F15 for $49.39 X(with cue card, $55.00 w/out cue card). Although the ad said Xthe product was not released at press time, they eggspect :-) the Xgame to be in any day now. X X[[ The last estimate I saw was late November to be available --Jeff ]] X X Now my question to all of you avid falcon fans is: How Xmany of you will go out and buy this "unparalleled" flight sim? XI must say that after reviewing the demo, I was very impressed with Xthe graphics, especially the neat plane, clouds, and ground graphics!! X X I have a feeling that it will just be another "fun shoot e'm up" Xsim with better graphics although the ad says it has 2 player capability, Xpilot/weapons officer interaction, and formation flying in a two-plane Xmode. X X I didn't get home in time to call to see if it's in yet but XI'm sure I'll end up buying to make sure I'm not missing out on anything Xspectacular! X X XJohn Kobach X X------------------------------- X X X[[ End of digest Volume 1 : Issue 39 ]] ________This_Is_The_END________ if test `wc -c < issue039` -ne 4025; then echo 'shar: issue039 was damaged during transit (should have been 4025 bytes)' fi fi ; : end of overwriting check echo 'x - issue040' if test -f issue040; then echo 'shar: not overwriting issue040'; else sed 's/^X//' << '________This_Is_The_END________' > issue040 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I40 X X XFalcon3 Digest Volume 1 : Issue 40 X Sat Oct 31 12:09:41 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X UFO in Falcon OFT wilfred.wong@cutting.hou.tx.us (Wil X re: F15III (NOT!) on the way masten@beta.lanl.gov (David A. Mast X X------------------------------------------------------------ XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: UFO in Falcon OFT X X XI am forwarding the following post from SmartNet Games conf. XIf you have any idea, please e-mail me. X X\/\/ilfred "Sphinxman" XInternet: wilfred.wong@cutting.hou.tx.us X XFrom: DOUG RANEY Refer#: NONE X To: ALL Recvd: NO XSubj: UFO's IN FALCON OFT... Conf: (17) Game X--------------------------------------------------------------------------- X Imagine my surprise as I am flying a late night (2300) mission to X take out enemy fighters streaking in on my airbase, when in the midst X of combat...my radar (in ACM) mode locks onto something that has no X friendly IFF...and after adjusting my view (banging the t key X repeatedly) I finally am presented with the view of a small ????. In X the recognition section of padlock it states that this object is a X BGM-109...However, I can't get close enough to make out details...but X it sure doesn't look like anything in either manual and there is no X listing of it either...Trying to lock on with the sidewinder AIM-9M X is also useless (that's all that I have left). Now at afterburner X position 5 and 10,000' and climbing...and it's matching my speed and X pulling slightly away...what's that!!!??? multi-coloured lights????? X Gee, I should be eating more carrots....I must be seeing X things...Then poof...it's gone and nothing is within visual, and X radar is clean, clear and naked in all modes/ranges...what gives??? X Are there UFO's in Falcon OFT or am I spending too much time in front X of this computer???? (I know that it wasn't just a "mirage"...) X I also have tried to look up a reference for BGM-109 but all I can X find is BFW-109 (A WWII German fighter; a Messerschmidtt). Does X anyone {more specifically Sphinxman} have any ideas???? Is this X another egg???? It would have been nice to get a recording of it but X alas, I only have so much memory on this computer and therefore X cannot access the camera...I'll be taking the poloroid out next time X I go...... Well fought to a stalemate in Japan...now am trying the X India/Pakistan theatre...should prove interesting...lots of mountains X to hide in..... X-------------------------------------------------------------------- X--- X . SLMR 2.1 . Hello, I am part number ................ X X X------------------------------- X XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: re: F15III (NOT!) on the way X XSubject: F115III on the way X X X> Don't get me wrong, I am a TRUE falcon3 fan, but I just X>received a mailer from Egghead which advertised F15 for $49.39 X>(with cue card, $55.00 w/out cue card). Although the ad said X>the product was not released at press time, they eggspect :-) the X>game to be in any day now. X X>[[ The last estimate I saw was late November to be available --Jeff ]] X XShame on you, getting me excited with your subject header! Yep, XI've heard sometime in Nov also. It's already missed a few release Xdates. So like with so many new games, I'll believe it when I see it on Xthe shelves. X X> Now my question to all of you avid falcon fans is: How X>many of you will go out and buy this "unparalleled" flight sim? X XI guess I'm itching for some new sims. I have this nasty feeling I'll Xjust buy it because of that. X X> I have a feeling that it will just be another "fun shoot e'm up" X>sim with better graphics although the ad says it has 2 player capability, X XThat's my guess too. I didnt find F15II to be much fun, but I did Xlike GS2000. I assume the same for Strike Commander. They've been Xtouting their flight dynamics. Har, har (if one can judge from WC). XI don't expect anything to approach F3's realism until SH's A10, Apache, Xand next tank sim. X XDave Masten Xmasten@beta.lanl.gov X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 40 ]] ________This_Is_The_END________ if test `wc -c < issue040` -ne 4758; then echo 'shar: issue040 was damaged during transit (should have been 4758 bytes)' fi fi ; : end of overwriting check echo 'x - issue041' if test -f issue041; then echo 'shar: not overwriting issue041'; else sed 's/^X//' << '________This_Is_The_END________' > issue041 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I41 X X XFalcon3 Digest Volume 1 : Issue 41 X Sun Nov 1 10:41:06 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Wingmen as Sitting Ducks(tm) wcsswag@ccs.carleton.ca (The Charla X schao@monet.uwaterloo.ca (Stewart C X direct connection Pertti Leino X Bugs with (s)objects EADIE5295@iscsvax.uni.edu X X------------------------------------------------------------ XFrom: wcsswag@ccs.carleton.ca (The Charlatan) XSubject: Wingmen as Sitting Ducks(tm) X XFrom:wcsswag@cs.carleton.ca(Alex Klaus) X I have discovered another interesting problem with wingmen. I was just finishing a scramble operation in Korea(1st day). I was about 16 nm away from the base, when I Xsaw a MiG-19 lining up to strafe the runway. Going to "Target View", I could see the Xsecond flight was parked on the side of the runway. XRacing in full AB to intercept(no more Missiles left). The MiG-19 proceeds to shoot the 16s sitting on the ramp. Once I land, I'm told that one pilot died, sitting in 16. I wish at least he would eject or something to get out of his aircraft. X X------------------------------- X XFrom: schao@monet.uwaterloo.ca (Stewart Chao) XSubject: X XI tried the combat1.zip but my unzipper does not know the archive type?! (I'm Xusing the public unzip 5.0. It works with pkzip 1.93a). X XI like Jim Knutson describe of the manuavers very much (and I'm familar with Xthem) but I still a diagram of the manuaver would help a lot more than the Xbest description. X X------------------------------- X XFrom: Pertti Leino XSubject: direct connection X XWe have tried to connect our machines together to play head-to-head. XIt just doesn't seem to work. XWe tried it with a normal null modem cable but the machines didn't Xfind eatch other. XThe message 'Waiting for other player to connect' appears, then Xnothing happens. Sometimes the machine also hangs up after trying to Xconnect. XUpdating the program with dpatch of OFT makes no difference. XHas anyone faced same kind of problems? X XWe also tried the connection with Novell's LAN. XWe loaded the net drivers into high mem allright as the manual tells to do Xbut the net did not tell the computer, that there were Xother players in the net. (Only 'exit' (not any of our friends)) XCould anybody say something about the correct net settings. X XWe could really use some advice. X XThank you. XPertti X X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: Bugs with (s)objects X X I copied objects to sobjects and I got high detail (good), but every once in Xa while the game likes to say FATAL ERROR: INSUFFICIENT MEMORY. X I changed things back, but does anyone know what might be wrong? X X--Trent Eadie X X------------------------------- X X X[[ End of digest Volume 1 : Issue 41 ]] ________This_Is_The_END________ if test `wc -c < issue041` -ne 3278; then echo 'shar: issue041 was damaged during transit (should have been 3278 bytes)' fi fi ; : end of overwriting check echo 'x - issue042' if test -f issue042; then echo 'shar: not overwriting issue042'; else sed 's/^X//' << '________This_Is_The_END________' > issue042 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I42 X X XFalcon3 Digest Volume 1 : Issue 42 X Sun Nov 1 21:25:16 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Politics meets Falcon3 masten@beta.lanl.gov (David A. Mast X X------------------------------------------------------------ XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: Politics meets Falcon3 X X XAn observation/query for our political season: X XI saw Randy "Duke" Cunningham listed as a California US Representative Xin the 102nd (outgoing) Congress. I gather this is the Vietnam War Xfighter pilot often mentioned? Is he running again? BTW, he's a Republican. XI knew I could tie in politics with Falcon3 :-) X XDave Masten X X------------------------------- X X X[[ End of digest Volume 1 : Issue 42 ]] ________This_Is_The_END________ if test `wc -c < issue042` -ne 1180; then echo 'shar: issue042 was damaged during transit (should have been 1180 bytes)' fi fi ; : end of overwriting check echo 'x - issue043' if test -f issue043; then echo 'shar: not overwriting issue043'; else sed 's/^X//' << '________This_Is_The_END________' > issue043 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I43 X X XFalcon3 Digest Volume 1 : Issue 43 X Mon Nov 2 06:36:38 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: UFOs in Falcon 3.0 Tommi Saikkonen X X------------------------------------------------------------ XFrom: Tommi Saikkonen XSubject: Re: UFOs in Falcon 3.0 X XAbout the BGM-109, X XI flew past one in Panama, but didn't recognize anything unusual about it. It Xwas a daylight mission; I got a target on radar heading past me. I don't Xremember if I used IFF on it; anyway, it flew past me within visual range, and Xthe padlock ID was BGM-109. I remember wondering about that then, but the Xthing took no hostile action, so I just went on escorting B-52's...didn't come Xto think about it until I read your message. The BGM-109 was black and looked Xa bit like the F-117. Didn't use 'q' view on it, though. X XMaybe it's some kind of top secret weapon? Anybody else encountered this Xmysterious UFO? X XRegards, X X Tommi Saikkonen, Helsinki School of Economics, Management Development Centre X saikkone@karl.hkkk.fi X X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 43 ]] ________This_Is_The_END________ if test `wc -c < issue043` -ne 1613; then echo 'shar: issue043 was damaged during transit (should have been 1613 bytes)' fi fi ; : end of overwriting check echo 'x - issue044' if test -f issue044; then echo 'shar: not overwriting issue044'; else sed 's/^X//' << '________This_Is_The_END________' > issue044 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I44 X X XFalcon3 Digest Volume 1 : Issue 44 X Mon Nov 2 09:55:05 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X UFO's in Falcon 3 masten@beta.lanl.gov (David A. Mast X Re: Falcon3 Digest V1 : I39 s026@brems.ii.uib.no X BGM-109 m935226@coontz.nadn.navy.mil (DAVID X Good Kill ! Good Kill ! garton@jeeves.UCSD.EDU (Simon Garto X RE: Falcon3 Digest V1 : I41 VACSC09L@VAX.CSUN.EDU (MARTY) X X------------------------------------------------------------ XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: UFO's in Falcon 3 X X X>About the BGM-109, X X>I flew past one in Panama, but didn't recognize anything unusual about it. It X>was a daylight mission; I got a target on radar heading past me. I don't X>remember if I used IFF on it; anyway, it flew past me within visual range, and X>the padlock ID was BGM-109. I remember wondering about that then, but the X>thing took no hostile action, so I just went on escorting B-52's...didn't come X>to think about it until I read your message. The BGM-109 was black and looked X>a bit like the F-117. Didn't use 'q' view on it, though. X X>Maybe it's some kind of top secret weapon? Anybody else encountered this X>mysterious UFO? X X XTHe BGM-109 is a Tomahawk cruise missile added to OFT. You can see a Xdisplay of it in the report screen, allied forces I think (maybe allied Xaircraft). But from your descriotion, it sounds like you may be seeing Xsomething else masquerading as a BGM109. I've checked out the 109's a Xfew times. They seem to be unpowered, just gliding slowly to earth and Xexploding when they finally run out of altitude and velocity. Real Xtomahawks(I'm sure someone will correct me if I'm wrong) are turbojet Xpowered and fly at about 400-500 knots. X XDave Masten Xmasten@beta.lanl.gov X X------------------------------- X XFrom: s026@brems.ii.uib.no XSubject: Re: Falcon3 Digest V1 : I39 X Xthanks for the infortmation. btw i have finally been able to use loadhigh Xto get detailed objects. the problem was that i had a smartdrive loaded high, and because of this there was not enough umb's available. i tried to load the smartdrive in ordinary ram, but then i didnt have enough room to run falcon. so i Xdroppped it altogether and used a fastopen instead. X XPaal K Holmberg. XUiB XNorway X X------------------------------- X XFrom: m935226@coontz.nadn.navy.mil (DAVID JAMES MONTGOMERY) XSubject: BGM-109 X XThe mysterious "UFO" you have been seeing is also known as a Tomahawk Xmissile. It is probably flying in from a ship somewhere off the coast to Xtake out a baby milk factory or something. X X XJames Montgomery Xm935226@coontz.nadn.navy.mil X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: Good Kill ! Good Kill ! X X Xthere was a post a while back about how the soundbite 'good kill, good kill' Xis from a gun tape of Desert Storm ..... X Xwell, I went to see 'Under Siege' two nights ago, and there's a short Xsequence where an f18 shoots down a Tomahawk, and announces his victory Xwith the exact same sample 'good kill, good kill' Kind of funny how it's Xturning up all over the place. X XSimon X X------------------------------- X XFrom: VACSC09L@VAX.CSUN.EDU (MARTY) XSubject: RE: Falcon3 Digest V1 : I41 X XI've found that with OFT 3.01 (the just plain OFT with no additional patches) Xthat in order to get the direct connect to work (rather, to get past the Xcommunications screen) you must SAVE SETTINGS rather than just accepting them... XI do not know why this is the case i guess its just another bug. Also, before Xyou try it connect the two machines with a comm program and determine Xthe max baud rate that transfers reliably work with your connections and Xuse that one to run the game (some serial cards cannot handle 38.4 ect.). X X------------------------------- X X X[[ End of digest Volume 1 : Issue 44 ]] ________This_Is_The_END________ if test `wc -c < issue044` -ne 4330; then echo 'shar: issue044 was damaged during transit (should have been 4330 bytes)' fi fi ; : end of overwriting check echo 'x - issue045' if test -f issue045; then echo 'shar: not overwriting issue045'; else sed 's/^X//' << '________This_Is_The_END________' > issue045 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I45 X X XFalcon3 Digest Volume 1 : Issue 45 X Mon Nov 2 18:38:38 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X combat1.zip repacked knutson@mcc.com (Jim Knutson) X Re: UFO's John Long XSubject: Re: UFO's X XIt wouldn't surpirise me if the programmers of Falcon put a saucer or Xtwo in the game. X XMany eons ago, I was flying the SubLogic sim around the Seattle area, Xand saw a dot in the sky... there are NO other aircraft in that sim X(except for the primitive WWI mode), you fly all by your lonely... Xso I headed toward it, and got close enough to intercept it. There, Xin all their glory, were the wire-frame letters "UFO", flying along Xpretty as you please. X XAnd just the other day, I nailed a Migxx, and the pilot ejected. I Xturned, slowed down and headed for the guy, so I could salute him Xand go "nyah, nyah, nyah..." and generally embarrass him. I came real Xclose and well, I could *swear* that Roos looked just like ELVIS! X XWilliam Gibson (author of the 'neuromancer' series about ghosts, etc. Xin Cyberspace; Father of "cyberpunk") have some fun with this one! X X-longjohn X X------------------------------- X XFrom: "John Threadgill, New Zealand Forest Research Institute" XSubject: OFT Pricing in New Zealand ! X X XI've been thinking about buying OFT for a while now. I've heard on the Xnet of people buying it from the Egghead (??) for $(US)20-25. X XRecently I saw it in a local shop here in Rotorua, New Zealand for $(NZ)70 X(about $(US)35) and told that was a special discount price !! I decided to Xget another quote from my friendly Dick Smith (Ozisoft, the importers Xrecommended them). They sell it for the very special price of $(NZ) 99.95 X($(US)50) !!! X XHas anyone got the phone no for their local Egghead - I'll order it on Xmy credit card (air mail postage to NZ can't be more than $(US) 10, can Xit ?). X X [[ If you can dial 1-800 (U.S. toll free numbers) you can call X +1 800 344 4233 (1-800-EGGHEAD). Otherwise, the local Egghead store X here is at +1 503 626 7331 (Portland, Oregon) -- Jeff ]] X XThanks. X XJohn. X X------------------------------- X XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: F15III Playable demo in wuarchive X X XFor those who can't wait for the Falcon3 wannabe F15III, I've Xuploaded a *playable* demo on wuarchive in pub/MSDOS_UPLOADS/demos, Xfilename F15IIIpdemo.zip. X XIt requires 2MB, VGA. File is 750+KB zipped. Slow enough that you Xprobably don't want to bother with less than, say, a 20mhz. I found Xit a little jerky on my 386/33. The included text file (describing Xcontrols) says that it hadn't been speed optimized. I hope not! X XRun it by unzipping and typing "F15". DONT ON PAIN OF MUCH TROUBLE Xtype 'misc' (I was curious). Thought I lost my hard disk! X XSome controls don't seem to work, but most do. If anyone successfully Xfires offf any missiles or bombs, let me know how. X XAnyway, it looks like it moved somewhat away from F15II towards F3. XThe TWI and radar MFD's, and to a lesser extent HUDs, look like F3's Xthough too small. BUt you still have the option of the bogus 360 Xdegree radar with cutsie icons of F15II, F117A, etc. X XManaged to shoot down a couple of F1's that were dumb enough to cross Xmy path (with guns). Doesn't bode well for enemy AI and combat realism. X XThe blurb at the end says 3 theaters: Persian Gulf, Korea, Panama. Sound Xfamiliar? Also says it has a campaign mode with related missions. X XI've said enough. Check it out. Sorry that this isn't purely F3 related, Xbut figured most of ya'll would be interested. X XDave Masten Xmasten@beta.lanl.gov X X------------------------------- X XFrom: oecheruo@mailbox.syr.edu XSubject: Good Kill! Good Kill! X X X XThe "Good kill!" sequence is not from desert storm as an earlier poster Xclaims it is probably from the 1988 F-14 shootdown (ambush?) of two XLybian Mig-23's. X XIt is also featured at more length on the Discovery Channel's Flight Command Xepisode culled from Time-Life's Air Superiority video, as well as in the Xopening sequence of the Falcon 3.0 playable demo. X Xin all forms the swearing "I don't get a *fucking* tone" is edited or beeped. X XOn a related note, why does the AMRAAM tone (without a sound card) sound so bad Xand why does the HUD say "shoot" even when there is no real chance of hitting Xthe bogie? The tone (actually a beep) also goes on and on.. even after you have Xtaken a shot at the bogie. It is so annoying esp when locked to a friendly Xthat I shut of the sound and only re-enable it for IFF. X XSometimes I just switch to DGFT to get rid of it. I will appreciate a NAV Xmode to the HUD in newer patches to the game. X XChima "Bandit" Echeruo X X------------------------------- X X X[[ End of digest Volume 1 : Issue 45 ]] ________This_Is_The_END________ if test `wc -c < issue045` -ne 6451; then echo 'shar: issue045 was damaged during transit (should have been 6451 bytes)' fi fi ; : end of overwriting check echo 'x - issue046' if test -f issue046; then echo 'shar: not overwriting issue046'; else sed 's/^X//' << '________This_Is_The_END________' > issue046 X X XFalcon3 Digest Volume 1 : Issue 46 X Tue Nov 3 05:43:30 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X F-15 III playable demo phantom@cs.UMD.EDU X Re: Falcon3 Digest V1 : I43 s026@brems.ii.uib.no X debug mode ? s026@brems.ii.uib.no X X------------------------------------------------------------ XFrom: phantom@cs.UMD.EDU XSubject: F-15 III playable demo X X X I'm sure several people on the list would be interested to Xknow about the demo of F-15 III that appeared this morning on Xwuarchive.wustl.edu (in /pub/MSDOS_UPLOADS/demos). I haven't tried Xplaying it yet, but the self-running demo looks impressive. The water Xeffect is pretty good, and the sky is even better! X XScott X X------------------------------- X XFrom: s026@brems.ii.uib.no XSubject: Re: Falcon3 Digest V1 : I43 X Xthe bgm-109 is a cruise missile, if/when you fly past one you can look Xat it with the '7' key, as it is identified as a friendly aircraft. I have Xnever seen the point in it anyway, as it always hits the ground right after i notice it. X XPaal K Holmberg XUiB XNorway X X------------------------------- X XFrom: s026@brems.ii.uib.no XSubject: debug mode ? X Xi have read about a debug mode where you can look at the ground forces with Xthe track view, but how can i enter this mode ? Xthanks in advance. X XPaal K Holmberg XUiB XNorway X X------------------------------- X X X[[ End of digest Volume 1 : Issue 46 ]] ________This_Is_The_END________ if test `wc -c < issue046` -ne 1829; then echo 'shar: issue046 was damaged during transit (should have been 1829 bytes)' fi fi ; : end of overwriting check echo 'x - issue047' if test -f issue047; then echo 'shar: not overwriting issue047'; else sed 's/^X//' << '________This_Is_The_END________' > issue047 X XFalcon3 Digest Volume 1 : Issue 47 X Tue Nov 3 13:56:48 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon3 Digest V1 : I44 Joel_Murray@mindlink.bc.ca (Joel Mu X debug mode Dave Pipes x4552 From: garton@jeeves.UCSD.EDU (Simon Garton) X> Subject: Good Kill ! Good Kill ! X> X> there was a post a while back about how the soundbite 'good kill, good X> kill' X> is from a gun tape of Desert Storm ..... X> X> Simon X XI believe that soundbite predates Desert Storm. Isn't it from the Gulf of XSidra incident in 1981? X-- X X Joel Murray / Vancouver, British Columbia / Canada, Eh? X Joel_Murray@mindlink.bc.ca CIS: 73200,3117 X XLigneous and petrous projectiles can potentially fracture my osseous Xstructure, but pejorative appellations will forever remain innocuous. X X------------------------------- X XFrom: Dave Pipes x4552 XSubject: debug mode X XYou can enter dbug mode by pausing the game, then hitting the tab key. XThe arrow keys govern horizontal motion; pgup and pgdn are altitude. d gives Xyou some debug information. The number on the right is "space skip" - how Xfar your viewpoint moves each time you hit an arrow key. This is adjusted Xwith the + and - keys on the keypad. t will teleport you to a coordinate Xspecified, but the coordinate system is hard to use intuitively. Lastly, Xthe ` key will restart the game, but leave you in debug mode. This is how XI watch ground battles going on. Be sure your plane is on autopilot :-). X X David Pipes X X------------------------------- X X X[[ End of digest Volume 1 : Issue 47 ]] ________This_Is_The_END________ if test `wc -c < issue047` -ne 2143; then echo 'shar: issue047 was damaged during transit (should have been 2143 bytes)' fi fi ; : end of overwriting check echo 'x - issue048' if test -f issue048; then echo 'shar: not overwriting issue048'; else sed 's/^X//' << '________This_Is_The_END________' > issue048 XFalcon3 Digest Volume 1 : Issue 48 X Wed Nov 4 06:16:30 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: CRUISE MISSLE oecheruo@mailbox.syr.edu X Re: Falcon3 Digest V1 : I47 s026@brems.ii.uib.no X X------------------------------------------------------------ XFrom: oecheruo@mailbox.syr.edu XSubject: Re: CRUISE MISSLE X X XI read an article in SS&TW where such a "missle" is mentioned. I was Xnot BGM but BQM (or so) and it was not a cruise missle but a DRONE Xused to fool Iraqi Radar. X XThe drone did run out of fuel and crashed into a temple or so. It Xfits the description given of this "ufo". X X X------------------------------- X XFrom: s026@brems.ii.uib.no XSubject: Re: Falcon3 Digest V1 : I47 X Xthanks for the help on the debug mode. good lock and good flying. X X Paal Krebs Holmberg X UiB X Norway X X "To program, or not to program - thats not a question " ;-) X X | X | X | X (n) X X-----====(...)====-----X X X +++ X X ~ X Good flying,and check six X X------------------------------- X X X[[ End of digest Volume 1 : Issue 48 ]] ________This_Is_The_END________ if test `wc -c < issue048` -ne 1653; then echo 'shar: issue048 was damaged during transit (should have been 1653 bytes)' fi fi ; : end of overwriting check echo 'x - issue049' if test -f issue049; then echo 'shar: not overwriting issue049'; else sed 's/^X//' << '________This_Is_The_END________' > issue049 X XFalcon3 Digest Volume 1 : Issue 49 X Wed Nov 4 20:04:47 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X The list will be quiet for a couple Jeff Beadles X shortcuts knutson@mcc.com (Jim Knutson) X X------------------------------------------------------------ XFrom: Jeff Beadles XSubject: The list will be quiet for a couple of days X X XI've gotta to to the bay area (San Jose) for work for a few days. X XThe list will be inactive while I'm away, but I'll send stuff out Xif I can login while I'm gone. (50/50 chance) X XLater, X X -Jeff X- -- XJeff Beadles jeff@onion.rain.com X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: shortcuts X XI just noticed while the weapons panel is displayed, you can click on Xthe airplane's loaded weapon and it will switch the weapon description Xlisted below to that weapon. This makes it easier to unload weapons Xfrom the plane or quickly figure what weapon is loaded. X XAlso, I don't remember if this has been discussed before, but you don't Xhave to be in debug mode to change the time of day. You can use `T' X(capital t) at any time during your flight to change the time. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X X X[[ End of digest Volume 1 : Issue 49 ]] ________This_Is_The_END________ if test `wc -c < issue049` -ne 1910; then echo 'shar: issue049 was damaged during transit (should have been 1910 bytes)' fi fi ; : end of overwriting check echo 'x - issue050' if test -f issue050; then echo 'shar: not overwriting issue050'; else sed 's/^X//' << '________This_Is_The_END________' > issue050 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I50 X X XFalcon3 Digest Volume 1 : Issue 50 X Thu Nov 5 17:21:57 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Watching real F16s csc@pilot.njin.net (Sean Casey) X Recommended Reading for Falcon 3.0 masten@beta.lanl.gov (David A. Mast X X------------------------------------------------------------ XFrom: csc@pilot.njin.net (Sean Casey) XSubject: Watching real F16s X XI work at Wright Patterson AFB, and the other day as I was riding by Xon my motorcycle, some F16s were practicing go-arounds. The end of the Xrunway is close to highway so I stopped and watched them for a while. XGod those things are beautiful. They don't seem so big on the ground, Xbut when they zoom by 60-70 feet overhead with a deafening jet roar, Xthey seem as big as a house and at the same time as graceful as a cat. XIf they hadn't eventually landed I'd have stood there all day with a Xbig smile on my face. X X*grin* X XI think I'll run down to Egghead and buy the OFT upgrade... X XSean X X------------------------------- X XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: Recommended Reading for Falcon 3.0 fans X X XMost of you probably know these, but anyway... X XBooks for those who wonder what a "high yo-yo", and "vertical scissors" Xare. That is, what the hell are all these shit-hot-computer-flight-jocks X(tm) talking about? X------------------------------------------------------------------------- X XFirst, what is considered The Book (though an ex-F18 pilot told me he Xhadn't heard of it): X X"Fighter Combat, Tactics and Maneuvering" XRobert L. Shaw XNaval Institute Press, 1985 X428 pages, $32.95 X XShaw is a Commander in the Naval Reserve, and an F4, F14 pilot and Xconsultant. This book is very technical, fairly dry, but is amazingly in Xdepth. Has a fair number of drawings to help you along, but expect some Xslogging through. But if you want to know everything, this is the one Xyou want. X------------------------------------------------------------------------ X X"Modern Air Combat" XBill Gunston, Mike Spick XCrescent Books (originally Salamander Books), 1983 X224 pages, about $17 X XThis is an incredible buy! Why? X(1) Has the usual Gunston pretty photos, diagrams, and drawings of Xfighter/attack planes. Unfortunately it is too old to include the Su27 Xand Mig29 and Rafale. X(2) Although it only covers 46 planes, this allows more in depth (and Xunderstandable) coverage than Jane's. X(3) Most importantly, a terrific 100+ pages of technical information, and Xopinions on subjects like design, aerodynamics, electronics, weapons, and Xof course, maneuvers. XThe discussion of ACM and maneuvers is nowhere near as in depth as Shaw, Xbut gives you the basics and then some, with nice drawings and many great Xphotos. Get this book! I'd love an updated version. X------------------------------------------------------------------------ X XMost flight sims come with fine manuals, with varying levels of coverage Xof basic maneuvers. I think Chuck Yeager's Air Combat covers the Xgreatest number with nice drawings. Aces of the Pacific's is decent, Xwith about a dozen maneuvers discussed. Secret Weapons of the Luftwaffe Xconcentrates more on tactics than actual maneuvers, with more info on Xintercept of bombers. Falcon 3.0 doesn't cover the basic maneuvers, they Xbasically recommend use the F16's superior capability to out-turn the Xbogie. It does include worthwhile info on geometry of approach, wingman Xinteraction, and weapons envelopes. I don't think the companion "Falcon X3.0 Air Combat" guide adds enough to merit spending $19.95. Birds of XPrey doesn't cover maneuvers at all. OK, since you don't need them in Xthe game! Can't comment on the other games I don't have. X------------------------------------------------------------------------ X XLast, a book that doesn't discuss maneuvers, but is a fairly up-to-date, Xnice picture/photo/information book on fighters: X XThe World's Great Interceptor Aircraft XGallery Books, 1989 X248 pages, about $17 X XCovers 20 modern aircraft in depth, with photos, cutaway drawings, Xfoldouts, and more text-like discussion of the histories of the aircraft. XSimilar info on the specific aircraft as Modern Air Combat, but includes Xthe Mig29, and info on more recent variants of most planes. I give this Xone a mild recommendation. X------------------------------------------------------------------------ X XI think you'll have to special order all these books through your local Xbookseller. X XDave Masten Xmasten@beta.lanl.gov X X------------------------------- X X X[[ End of digest Volume 1 : Issue 50 ]] ________This_Is_The_END________ if test `wc -c < issue050` -ne 4977; then echo 'shar: issue050 was damaged during transit (should have been 4977 bytes)' fi fi ; : end of overwriting check echo 'x - issue051' if test -f issue051; then echo 'shar: not overwriting issue051'; else sed 's/^X//' << '________This_Is_The_END________' > issue051 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I51 X X XFalcon3 Digest Volume 1 : Issue 51 X Sat Nov 7 16:03:33 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X OFT 3.01.1 and CCIP cjones@nyx.cs.du.edu (Charles J. Jo X Rudder Dave Pipes x4552 XSubject: Rudder X X I have decided to learn how to properly land my plane in OFT. I have Xdiscovered that the rudder is actually useful at low speeds! Since this is Xthe first time I've found a use for it, can anyone describe any *other* uses Xfor the F-16 rudder in the game? Have I really been missing something by not Xusing it? Do I really have a reason to spend $150 on fancy rudder pedals now? X X David "helm, 10 degrees starboard rudder" Pipes X X------------------------------- X XFrom: oecheruo@mailbox.syr.edu XSubject: F15 III quick look! X X XHi! X XAnyone tried the F15 III demo yet? XWOW! XThis game has the potential to displace Falcon 3.0 as the supreme XFlight Sim around. The F15 graphics are stunning. The sky (daylight) is Xwell rendered with some bitmap type imagery for cloud effect. The ground Xtoo is textured. X XUnlike F3, F15 aircraft are rendered along with their external ordinance. XThe cockpit display is very accurate though a bit small. However, the support Xfor NAVFLIR, *real* night flying and a great AG/IR targeting display makes Xup for the limited size radar display. While F3 uses a clumsy wireframe Xapproach, F15 goes all the way to display full 3D, shaded polygons. Also, Xit acts like a real targeting display in that the target is locked unto and Xcentered even while you go over and past it. X XI was unable to test most features of the demo. The demo crashed regularly Xevery five minutes or so (runtime error Rxxx). I could not fire AA missles or Xdrop bombs. However, most of the targeting logic seemed in place. X XF15 has extensive support for weapon systems. There is Xsupport for IR seeking, Laser guided and dumb (gravity bombs). The IR/Laser Xweapons make us of a configurable targeting display which shows a real-time Ximage of mouse/keyboard selected targets. There is support for a form of CCIP X(CDIP?) which also allows the use of the mouse to select AG targets from the XHUD. time to impact/time to target information was also displayed. For AA Xengaments, there are three major radar (APG70) modes. Among radar toggles are Xrange selection, an "auto-acquistion" mode that resembles the SAM option of XFalcon 3.0, and attenna elevation/azimuth controls. X XUnlike falcon 3.0, F15 (III) has great support for MFD (multifunction displays) XThere are three MFDs in both cockpits (one for pilot/one for AG crew). Both Xstations allow you to choose what function is displayed one which console. XIn the pilot station, one MFD is not visible and can be exposed by scrolling Xthe screen up and losing the HUD. These MFDs can display IR/Image enhanced Xtargeting images, threat warning display, AG radar, Color tracking MAP with Xzoom, weapons stores management info, tactical display ("unrealistic" display Xfrom earlier Microprose flight sims), AG color display with zoom, AA radar, XAA stores management and blank. X XF15 meets or exceeds Falcon 3.0 HUD accuracy and/or functionality. Unlike in Xprevious MicroProse sims, F15 is realistic. The HUD looks similar to that seen Xon real F15 HUD video. There is support for ladders, airspeed,G load, mach Xindex, altitude, AG targeting with CCIP and AA engagements. X XThe rub: This game is SLOW! XIt is a dog! XIf you thought falcon required a full powered PC (386+) to be playable, this Xone will probably require a dream machine (486+). I tried the demo which has Xa disclaimer about the lack of speed optimizations on two systems: a 33mhz X386DX + 80387 coproc and a 486SX-20. In both cases I found the game too be Xjerky, slow, lagging behind user input. Falcon 3.0 plays well on these Xsystems (on complex flight model/medium detail). Also, the sound (from a PC Xspeaker) is no where comparable to the fast, digitized sound found in falcon 3. XIt sports a falcon 3.0 lookalike menu bar with similar options. Setting the Xdetail to minimum seemed to make no difference. When a missle hits you, the Xgame puts up a small text box saying so : "HIT BY SA2". That is behind the Xtimes. While I could see several SAM radars painting me (with Falcon like XTWI) as well as aircraft I was unable to engage them. First I could not fire Xany AG weapons and secondly, the AA radar did not help me locate the bandits. XWhen I finally did find one bandit, the usual AA symbology appeared but then Xeverything became *very* jerky. The game then crashed again. X XI think MicroProse has a winner here. Falcon 3.0 and SH have done a great Xjob simulating the F16 as well as complex multi-aircraft scenarios. F15-III Xis going to do the same for the F15E. I doubt that the final game will be Xas complicated as falcon 3.0 but from the initial demo I think an F15-III Xmailing list will be forming soon :-) X Xthank X XChima "bandit" Echeruo X "waiting for F15-III to hit the shelves" X X------------------------------- X X X[[ End of digest Volume 1 : Issue 51 ]] ________This_Is_The_END________ if test `wc -c < issue051` -ne 6374; then echo 'shar: issue051 was damaged during transit (should have been 6374 bytes)' fi fi ; : end of overwriting check echo 'x - issue052' if test -f issue052; then echo 'shar: not overwriting issue052'; else sed 's/^X//' << '________This_Is_The_END________' > issue052 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I52 X X XFalcon3 Digest Volume 1 : Issue 52 X Sun Nov 8 17:21:59 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X f15III crock of doo doo garton@jeeves.UCSD.EDU (Simon Garto X X------------------------------------------------------------ XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: f15III crock of doo doo X X Xwell, there was a very ebullient post about the f15III demo earlier. Chima Xdid try to give both sides, pointing out that it is SLOW !!!!! XHowever, his/her/what kind of a name is Chima anyway ? brings across the Xpoint that it is going to replace falcon3 : which I don't think it is Xtrue. XSome of the graphics are neat : the landscape is OK, the clouds are incredibly Xrealistic. However, everyone is running into the old resolution problem : Xno matter how good your original graphics, running it at 320/240/256 is simply Xpretty ugly. This shows up well/badly in f15 when you fly over cities : they Xare trying to cram so much detail into the picture is uggg ... To some extent, Xf3 avoids this with the polygon style .... XGame play seems as good or bad as any flite sim : running a 386 33, they're Xall a bt sluggish. Frame rate is horrendously slow just now, Xthough they do promise the code is not yet speed optimised. X I'm not qualified to comment on HUD displays or stuff like Xthat. It's not bad at all for a demo, and I think it may be very Xgood when a decent bugfree version hits the shelves. X XBut : will it replace f3 ? f3 has 200,000 registered users, and Xwith 6 incarnations is a very popular and well known sim. It was Xthe first to do real multiplane stuff (red baron is kind of a Xdifferent league) and I simply think that it is here to stay. Xf15 may be comparable or even better, but there is nothing novel Xhere, just lots of tiny improvements. I won;t be buying it, Xunless it is a lot lot better than the demo. X XAnyway, must get back to that dang enemy air base in israel. Got Xthis great 4 flight mission running : two seads in from due W Xand due E and me diving over the hill at the same time to get Xthe main radar (if noone else does so) : then a CAS mission Xfollows to clear up the neighbourhood. Trouble is, as I peeled Xout from my near suicide run last time, a couple of Mirages Xpopped up from behind the hill and opened fire .... I saw them, Xrolled over and back and .... X X XSimon X Xs X X------------------------------- X X X[[ End of digest Volume 1 : Issue 52 ]] ________This_Is_The_END________ if test `wc -c < issue052` -ne 2853; then echo 'shar: issue052 was damaged during transit (should have been 2853 bytes)' fi fi ; : end of overwriting check echo 'x - issue053' if test -f issue053; then echo 'shar: not overwriting issue053'; else sed 's/^X//' << '________This_Is_The_END________' > issue053 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I53 X X XFalcon3 Digest Volume 1 : Issue 53 X Mon Nov 9 18:14:00 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X F15III vs Falcon3 - the battle is o masten@beta.lanl.gov (David A. Mast X Should the F15III discussion move? jeff@onion.rain.com (Jeff Beadles) X F15III (I wish) John Long This game has the potential to displace Falcon 3.0 as the supreme X>Flight Sim around. The F15 graphics are stunning. The sky (daylight) is X>well rendered with some bitmap type imagery for cloud effect. The ground X>too is textured. X XThe F15 looks great, but other planes looked the same as F15II, F117A. XSomeone theorized that this would be changed, I hope so. The clouds are Xawesome, but I doubt if they are "functional". I didn't think much of Xthe F3 clouds, till I passed thru them and saw the progresive change Xfrom clear to translucent to opaque. If they do that with the F15III Xclouds, it would be amazing! Again, one can hope. X X>The cockpit display is very accurate though a bit small. However, the support X>for NAVFLIR, *real* night flying and a great AG/IR targeting display makes X>up for the limited size radar display. X XWay too small. The FLIR is cool though. Didn't note much of a diff Xbetween the two FLIR modes. Have the feeling I'd eventually long for a Xless realistic, clearer FLIR (me who always rags about unrealistic Xtouches!). X X>F15 has extensive support for weapon systems. There is X>support for IR seeking, Laser guided and dumb (gravity bombs). The IR/Laser X>weapons make us of a configurable targeting display which shows a real-time X>image of mouse/keyboard selected targets. There is support for a form of CCIP X>(CDIP?) which also allows the use of the mouse to select AG targets from the X>HUD. time to impact/time to target information was also displayed. For AA X>engaments, there are three major radar (APG70) modes. Among radar toggles are X>range selection, an "auto-acquistion" mode that resembles the SAM option of X>Falcon 3.0, and attenna elevation/azimuth controls. X XI was impressed by the number and complexity of all the HUD, and Xtargetting and MFD modes. I like the mouse usage also on these Xdisplays. X X> These MFDs can display IR/Image enhanced X>targeting images, threat warning display, AG radar, Color tracking MAP with X>zoom, weapons stores management info, tactical display ("unrealistic" display X>from earlier Microprose flight sims), AG color display with zoom, AA radar, X>AA stores management and blank. X XAgain, too small! I wish they would just dunp that tactical display, Xbut at least I can ignore it. But an impressive list of displays, Xexcept... X XWHERE's THE FLIGHT INFO??? Nowhere does it show engine rpm/thrust (have Xto guess if I'm in AB). No AoA, no vertical velocity (F3 doesn't have Xone either), no fuel gauge, no status indicators... X X>The rub: This game is SLOW! X XAgain, we can hope that they truly improve this before release. It'll Xneed it! X X>It sports a falcon 3.0 lookalike menu bar with similar options. Setting the X>detail to minimum seemed to make no difference. X XThis is one of many of the demo items that didn't work. No big deal, I Xexpect it to OK by game release. But it does beg the questions of what Xis a realistic date and what speed computer will be needed. X X>When a missle hits you, the X>game puts up a small text box saying so : "HIT BY SA2". That is behind the X>times. While I could see several SAM radars painting me (with Falcon like X>TWI) as well as aircraft I was unable to engage them. First I could not fire X>any AG weapons and secondly, the AA radar did not help me locate the bandits. X>When I finally did find one bandit, the usual AA symbology appeared but then X>everything became *very* jerky. The game then crashed again. X XYeah, where is the caution panel and indicators that both F3 *and* F16 XCombat Pilot, have? And will you be able to take many hits like F15II, Xor will this be configurable? XI was able to lock up some bogies. Can't say exactly what worked, just Xwas clicking around with the mouse on the MFD. Here's some bad Xnews: I did down some enemy planes, cause they crossed right in front Xof me and I hit them with guns. Bad in that (1) they had to be pretty Xdumb to fly in front of me, and (2) guns are too effective. Whether as Xridiculously so as F15II, and the MPS F117A, we'll see, but for it Xlooks bad. That's also where I saw that the bandits look about the same Xas previous MPS sims. X X X>I think MicroProse has a winner here. Falcon 3.0 and SH have done a great X>job simulating the F16 as well as complex multi-aircraft scenarios. F15-III X>is going to do the same for the F15E. I doubt that the final game will be X>as complicated as falcon 3.0 but from the initial demo I think an F15-III X>mailing list will be forming soon :-) X XOne more thing it may not due is have flight/winman tactics. It may Xsince a wingman is supported by the modem option. Again, one can hope. X XMaybe not 100% if the game isn't as complex as F3. Sometimes F3 gets Xto be too much (heresy)! X XSome places are already taking lists. I plan to wait and see, unless I Xget too itchy to buy a new sim. In the above, I keep saying, I hope Xthis is fixed, I hope this will be an option, I hope... XSome will be fixed, but I'm afraid some won't and thus this game won't Xcompare favorably to F3. But we'll see, and *hopefully* soon. X XChima "bandit" Echeruo X "waiting for F15-III to hit the shelves" X XDave Masten X waiting for sim fans like y'all to review it when it comes out! X X X------------------------------- X XFrom: jeff@onion.rain.com (Jeff Beadles) XSubject: Should the F15III discussion move? X X>First, does the consensus think we should go on discussing F15 III in X>the F3 mailing list? If no, ignore the rest :). And I'll make it my X>last post on this. X XWell, my comments... X XThe Falcon3 mailing list seems to be holding together rather well. The only Xthing that I still need to address is sending out the single articles, which Xnow that I'm back in town (from a business trip last week) I plan to start Xdoing soon. X XI don't have a problem with expanding the scope of the list. Overall, it's Xa fairly low-maintenance list, that could be 100% automated if I didn't Xfilter out the test messages, 100 answers to the same question, and bounces. X XWhat does the list want? Reply to me personally, or to the falcon3 alias Xand I'll gather the comments. X XIn the meantime, keep sending F15III stuff here, and I'll send the results in Xa few days. X XNote, that if the scope of the list expands, I'll rename it to be something Xother than falcon3, but leave the falcon3 alias around for a while. X XLater, X -Jeff X XP.S. My opinion of the demo, is that it looks more like a sluggish shoot-em Xup, than a realistic simulator but time shall tell. I'll buy it of course. :) X X- -- XJeff Beadles jeff@onion.rain.com -- Maintainer of the Falcon3 mailing list X X------------------------------- X XFrom: John Long XSubject: F15III (I wish) X XChima writes: X> X> Anyone tried the F15 III demo yet? X> WOW! X> This game has the potential to displace Falcon 3.0 as the supreme X> Flight Sim around. The F15 graphics are stunning. The sky (daylight) is X> well rendered with some bitmap type imagery for cloud effect. The ground X> too is textured. X> XYes, the ground looks great, and so does the sky. I got the feeling that Xyou couldn't actually fly up into the clouds, but that they were always Xon the background. I don't know if I'll ever find out... X XI've started the game up about 6 times, and managed to actually fly once. XAbout 3 times the game crashed with a run-time error message coming from Xthe operating system saying "integer divide by zero" (!). That's one Xof the *first* bugs to show up when building a program! I can't believe Xthat a program could get so far in the development with such a bug. It is Xnot hard to code for the possibility of a divide by zero, BUT it means Xthat extra code will need to be added, code which will be executed often, Xmeaning that it will slow down the game even worse. X XHow slow? I crossed over the runway approach at 200 kts or so, and it seemed Xlike *minutes* later I touched down. It looked like I was going about X20 kts. I got the feeling that the program assumes that one frame is Xequal to a constant interval of time, and if your framerate slows down Xdue to rendering time, so does time. It was pretty bad, except for the Xexcellent detail of the runway, cracks even, that I had *plenty* of time Xto look at while I was waiting for the aircraft to land... after landing, Xthe computer crashed. X XThe demo starts with a silent "slide show" of some pictures; a guy with a Xmap, a guy at a blackboard, some buildings... The kind of superficial Xfluff that *every* program seems to include these days. Who needs this Xstuff, I don't know. Adds nothing to the game IMHO. X XThe demo did not give any indication of the depth of the game. Sure you Xcan fly an airplane, but what about campaigns, etc? Instead of that Xfunky slide show, Microprose could have provided some *information* Xabout the game. I begin to wonder if the demo was 'official' or not. X XThe readme says that you can "hit escape and move the joystick to calibrate Xit" (quoting from memory). The first few times I did this, hitting escape Xproduced *parts* of a menu (I didn't know what the menu was supposed to Xlook like until several runs later, when I finally got to fly the plane). XBUGS, BUGS, BUGS! X> X> I think MicroProse has a winner here. Falcon 3.0 and SH have done a great X> job simulating the F16 as well as complex multi-aircraft scenarios. F15-III X> is going to do the same for the F15E. I doubt that the final game will be X> as complicated as falcon 3.0 but from the initial demo I think an F15-III X> mailing list will be forming soon :-) X XI was using a 386DX-33 and it was toooooo slow. Unacceptable. But the Xnice graphics make it worth dreaming about. I hope Micrprose gets it Xtogether, they still have work to do, and I hope they do it. The sim Xhas some real potential, but first they gotta get it to run. Anybody Xwho thinks Falcon is buggy ought to see this one! X X-longjohn X X------------------------------- X X X[[ End of digest Volume 1 : Issue 53 ]] ________This_Is_The_END________ if test `wc -c < issue053` -ne 10992; then echo 'shar: issue053 was damaged during transit (should have been 10992 bytes)' fi fi ; : end of overwriting check echo 'x - issue054' if test -f issue054; then echo 'shar: not overwriting issue054'; else sed 's/^X//' << '________This_Is_The_END________' > issue054 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I54 X X XFalcon3 Digest Volume 1 : Issue 54 X Tue Nov 10 07:58:08 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: F15III (I wish) Jay Vosburgh X Falcon 3 wais database is back knutson@mcc.com (Jim Knutson) X Falcon 3.0: The Official Combat Str wilfred.wong@cutting.hou.tx.us (Wil X X------------------------------------------------------------ XFrom: Jay Vosburgh XSubject: Re: F15III (I wish) X X X [I say leave the f15 discussion here, I suspect it'll Xsubside (for a time, anyway) pretty soon....] X X>Yes, the ground looks great, and so does the sky. I got the feeling that X>you couldn't actually fly up into the clouds, but that they were always X>on the background. I don't know if I'll ever find out... X X Actually, I think you can. I tried flying straight up off the Xrunway, and after a while it appeared that I flew through some thin clouds. XIt was too dark to really tell if they made any difference or not. It Xwasn't what I was really paying attention to.... X X More interesting, though, was the fact that I could fly straight up Xforever. Well, up to 60,000 feet, which appears to be the hard ceiling Xfor the game. X X>The demo starts with a silent "slide show" of some pictures; a guy with a X>map, a guy at a blackboard, some buildings... The kind of superficial X>fluff that *every* program seems to include these days. Who needs this X>stuff, I don't know. Adds nothing to the game IMHO. X> X>The demo did not give any indication of the depth of the game. Sure you X>can fly an airplane, but what about campaigns, etc? Instead of that X>funky slide show, Microprose could have provided some *information* X>about the game. I begin to wonder if the demo was 'official' or not. X X I recall reading somewhere on the net that the demo was some Xsort of marketing thing for a show during the summer, like 4 months Xago. I also wonder if its release to the net was official or not. XI suspect not, especially given that there is also a slide show demo Xthat was released not too long ago. X X>BUGS, BUGS, BUGS! X[...] X>I was using a 386DX-33 and it was toooooo slow. Unacceptable. But the X>nice graphics make it worth dreaming about. I hope Micrprose gets it X>together, they still have work to do, and I hope they do it. The sim X>has some real potential, but first they gotta get it to run. Anybody X>who thinks Falcon is buggy ought to see this one! X X I guess I'm just some sort of spineless wimp, because it didn't Xbother me at all. Yah, sure, it crashed pretty often (I "played" Xabout 25 "games" or so, and it crashed on a dozen or so of those), but Xgiven that there seems to be a good chance it's not an official demo, this Xdoesn't concern me. Neither does the reportedly slow performance, for Xthe same reason. I don't want to read too much, good or bad, into what's Xapparently just an aging trade show demo. X X -J X X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: Falcon 3 wais database is back X XFor those of you who missed it (not likely given the past use), the XFalcon 3 wais information database is back. It was down while my Xmachine was recovering from file system reorganizations and OS Xupgrades. Here's the new source file you will need. X X(:source X :version 3 X :database-name "/mcc/test/src/wais/wais-8-b5/wais-sources/falcon3" X :ip-name "urbino.mcc.com" X :tcp-port 8000 X :update-time (:time-interval :interval :daily) X :cost 0.00 X :cost-unit :free X :maintainer "knutson@urbino.mcc.com" X :description "Server created with WAIS release 8 b5 on Sep 30 15:33:02 1992 by knutson@urbino.mcc.com X XThis is a collection of most of the mail and news traffic I have seen Xon Falcon 3 since Feb. 1992. This database should be considered Xtemporary and was setup to help me write "The USENET Guide to Falcon X3." I haven't decided whether or not to continue maintaining it Xindefinitely. X XThe files of type mail used in the index were: X /home/knutson/mail/Falcon X" X) X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: Falcon 3.0: The Official Combat Strategy Book X X XAs I was cleaning up my desk I found a flyer (came with org. 3.0) which Xlisted some of the F3 'related' products (T-Shirt, glasses, poster, Xetc). Among them listed two books: Bonanni's "F3 Air Combat" and Howard XBornstein's "F3: The offical Combat Strategy Book". I know Bonanni's Xbook already, but have never heard of the later one? Here is the Xdescription: X X F. Falcon 3.0: The offical Combat X Strategy Book. Reveals the inner secrets, X hidden features and other Falcon 3.0 info known X only to the designers. HD 3.5" disk included. By X Howard Bornstein, Published by Prima. $27.95 X XAny input? X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . All hope abandon, ye who enter messages here. X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 54 ]] ________This_Is_The_END________ if test `wc -c < issue054` -ne 5728; then echo 'shar: issue054 was damaged during transit (should have been 5728 bytes)' fi fi ; : end of overwriting check echo 'x - issue055' if test -f issue055; then echo 'shar: not overwriting issue055'; else sed 's/^X//' << '________This_Is_The_END________' > issue055 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I55 X X XFalcon3 Digest Volume 1 : Issue 55 X Tue Nov 10 13:35:15 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X re: F15III I wish masten@beta.lanl.gov (David A. Mast X F15III Demo Dave Pipes x4552 target), but from inside. It's full screen, so Xyou may lose orientation. But it does let you see the left/right side Xviews which seem to be otherwise unfunctional. XAlso, you can scroll to see the back-seaters left and right MFD's by Xhitting "," or "." (not a biggie). X X>More interesting, though, was the fact that I could fly straight up X>forever. Well, up to 60,000 feet, which appears to be the hard ceiling X>for the game. X XNote that the climb rate is also *way* off. XNot excusing the F15 flight model (as is), but even in complex mode of XF3, you can accelerate to supersonic in a 45+ degree (if not vertical) Xclimb. And climb to 90K feet. XOK, OK, I'm not comparing the two. The f15 demo flight model sucks. I Xexpect major improvements here. X X>I also wonder if its release to the net was official or not. X>I suspect not, especially given that there is also a slide show demo X>that was released not too long ago. X XI got it from a friend who got it from a retailer who apparently was Xinstructed to give it to anyone who asked them about F15III. So it Xseems like it is a sanctioned release. X X>I don't want to read too much, good or bad, into what's X>apparently just an aging trade show demo. X XI'm willing to give it the benefit of the doubt based on just the demo. XMPS's track record lately, on the other hand... XHopefully we'll *soon* see. X XDave Masten X X------------------------------- X XFrom: Dave Pipes x4552 XSubject: F15III Demo X XFolks, X Jay Forbush and others have discussed the recent demo release. XJay actually speculated it might be an illicit demo. This and other Xcomments surprise me, given the info in the demo. There is a README Xfile with this demo, is there not? X X Anyway, the file is available from the Microprose BBS, and the Xblurb in the download section states clearly that it is way out of date Xand designed to show *only* the 3-d world graphics and the cockpits Xgraphics. This means that the designers are *telling* us that reading any Xother information out of this demo - bugs, flight characteristics, enemy XAI, ease of lock-ons, whatever - is flat-out useless. X X I was particularly bothered by one guy who pointed out that the XFalcon3 demo was better than this one. Heck, in *that* demo, the plane Xcould not even loop! It flew alone, you *always* got shot down quickly, and Xthe deom crashed a lot. From that, most of us concluded that the game was Xgoing to be a) completely useless or b) the best thing since sliced bread. XReally accurate, huh? So why do we expect more from this one, considering Xit even comes with disclaimers? X X I recall seeing something like this flyable demo in July, at a Xconvention. Anyone who feels that they can judge the final result of a Xrelease from at least 6 months remove is welcome to their opinion, but I Xwon't give it much credence. I know we're all excited about this, but can Xthe Microprose bashing at least wait until *after* the product is out? X X A while back, there was speculation that F15III was vapor because all Xwe could get were screen shots. Now there is speculation that it is a dog Xbecause of a 6 month old demo. When it is released, it will have taken far Xtoo long, "considering the bugs and lack of features". If they didn't tell Xus *anuthing*, Microprose would be vilified for being overly secretive. So Xwhat exactly will make people happy? I for one am glad to get any info I Xcan before the product is out, but I'm not going to prejudge it. That strikes Xme as the most useless course of all. X X David Pipes Xrobear@digex.com X X------------------------------- X XFrom: adams_g@jdola.lanl.gov XSubject: Re: Falcon3 Digest V1 : I54 X X> I recall reading somewhere on the net that the demo was some X>sort of marketing thing for a show during the summer, like 4 months X>ago. I also wonder if its release to the net was official or not. X>I suspect not, especially given that there is also a slide show demo X>that was released not too long ago. X> X> I guess I'm just some sort of spineless wimp, because it didn't X>bother me at all. Yah, sure, it crashed pretty often (I "played" X>about 25 "games" or so, and it crashed on a dozen or so of those), but X>given that there seems to be a good chance it's not an official demo, this X>doesn't concern me. Neither does the reportedly slow performance, for X>the same reason. I don't want to read too much, good or bad, into what's X>apparently just an aging trade show demo. X> X XTrust me, the demo is official. I picked it up at Egghead Software, and Xthe label on the diskette indicates copyright and all to Micropose. X X--- Gavin XVisualize Whirled Peas! X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 55 ]] ________This_Is_The_END________ if test `wc -c < issue055` -ne 5877; then echo 'shar: issue055 was damaged during transit (should have been 5877 bytes)' fi fi ; : end of overwriting check echo 'x - issue056' if test -f issue056; then echo 'shar: not overwriting issue056'; else sed 's/^X//' << '________This_Is_The_END________' > issue056 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I56 X X XFalcon3 Digest Volume 1 : Issue 56 X Tue Nov 10 19:19:15 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X ****FALCON 3.0**** Mike Vargo XSubject: ****FALCON 3.0**** X XI know the subject is new to some people but could we talk less Xabout F15blablabla and more about why I joined this list, FALCON!!! X XAnd on that note, X Is there any way to tell what type of ship you have locked on from X many miles away? or any other info about water targets? BTW, this X is using OFT without the patch.... X-- X---------------------------------------------------------------- XI Michael Vargo II Internet: mvarg@ctp.com I XI Cambridge Technology Partners II ICBMnet: 42.22 N I XI 617-374-8231 II 71.04 W I XI 617-374-8300 - FAX II I X---------------------------------------------------------------- XI You want fun? Buy a "Where's Waldo?" book for Dan Quayle I XI and then watch his head explode... I X---------------------------------------------------------------- X X------------------------------- X XFrom: pacdata!jimh@UCSD.EDU (Jim Harkins) XSubject: killing choppers X XSo how do you kill those damned helicopters in instant action mode? Missles Xwon't lock onto them, and if I try to shoot them then every time I hit one XI run into the wreckage. grrr. X X[[ Radar guided missles work for me --Jeff ]] X Xjim X X------------------------------- X X X[[ End of digest Volume 1 : Issue 56 ]] ________This_Is_The_END________ if test `wc -c < issue056` -ne 2181; then echo 'shar: issue056 was damaged during transit (should have been 2181 bytes)' fi fi ; : end of overwriting check echo 'x - issue057' if test -f issue057; then echo 'shar: not overwriting issue057'; else sed 's/^X//' << '________This_Is_The_END________' > issue057 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I57 X X XFalcon3 Digest Volume 1 : Issue 57 X Wed Nov 11 06:41:14 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I56 ghahrema%garfield.cs.wisc.edu@cs.wi X E-patch KJELLJF@dhhalden.no X X------------------------------------------------------------ XFrom: ghahrema%garfield.cs.wisc.edu@cs.wisc.edu XSubject: Re: Falcon3 Digest V1 : I56 X XHello, X my name is Houman, and I am a real fan of falcon 3.0 . Actually, this Xgame is one of the best ( THE BEST ) I mean in flight simulators. I flew for Xreal sometimes in my uncle's airplane which is cruiser and falcon 3.0 is the Xonly software with flight simulator 4 which are close to the real airplane. XI hear that the graphics from F15-III are really good. But who the hell cares Xabout it, if the maniability is zero !!!. I haven't tried it yet the F15. I Xthink that, that game will be a hot flight simulator for a while but falcon 3.0 Xwill beat it largely, you guys should try the falcon 3.0 in a 486 DX 33 and Xput the real time option, which uses the math coprocessor and after a while Xplaying falcon tell me if you do not find that game awesome. Until now, XMicroprose , what ever they did , was not really well accepted by the public, XI mean the series of F-XYZ ( where XYZ = 1 to inf ) :). I hope they will do Xa nice job on it. I know that it is a hard job to program 3d animations. for you Xguys who are interested in real airplane simulators, try to grab a journal of Xaviation called "AOPA" and see the advertisements for the real simulators. Xthose ones are located from $80 to $800 :( and they are more oriented through Xthe maniability than the graphics, I tried some of those and I could tell you Xthat they are 99% as good as an airplane, tho the graphics are correct VGA 32 Xcolors. Believe it or not, it is easier to land in a real airplane that the Xsimulators, for that the only simulator which works great is flight sim 4. X XAnyways, I am sure that a lot of people will talk about the arriving of F15-III Xwhich is great because, this product will be bought by many people and it could Xhelp the Microprose. but remember FALCON 3.0 will still be the best. X X XIf you wanna talk more about it mail at : ghahrema@cs.wisc.edu X XHouman Ghahremanlou XUniversity of Wisconsin, Madison. Computer Science Department. X:-) X XIl n'y a pas de situations desespere'. Il y a que des hommes desespere'. X X========================================================================== X X------------------------------- X XFrom: KJELLJF@dhhalden.no XSubject: E-patch X XI've heard about an E-patch, and I wonder what it will do and when it Xwill be out. (Does it upgrade my Falcon3.0d to F3.01?) X XKJF X X------------------------------- X X X[[ End of digest Volume 1 : Issue 57 ]] ________This_Is_The_END________ if test `wc -c < issue057` -ne 3229; then echo 'shar: issue057 was damaged during transit (should have been 3229 bytes)' fi fi ; : end of overwriting check echo 'x - issue058' if test -f issue058; then echo 'shar: not overwriting issue058'; else sed 's/^X//' << '________This_Is_The_END________' > issue058 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I58 X X XFalcon3 Digest Volume 1 : Issue 58 X Wed Nov 11 09:28:04 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Helos from hell... Bob Pitas X Re: Falcon3 Digest V1 : I56 X choppers in IA garton@jeeves.UCSD.EDU (Simon Garto X X------------------------------------------------------------ XFrom: Bob Pitas XSubject: Helos from hell... X XI was playing IA last night after work, and I could have sworn I saw Xa helicopter hovering *with it's nose pointing towards the ground* Xshooting missles into the ground!!! I noticed it because I noticed Xthe black craters (over the water, no less) from the missles hitting Xthe ground. I was in the middle of a padlock view battle with a MiG19 Xat the time. After I dusted the Mig, I went after the chopper. Since Xit couldn't hurt me (I guess the missles could turn fast enough to hit Xme before they hit the ground) and it wasn't going anywhere, I slowed Xdown to 300 knots and made a pass at it. At less than a mile, I couldn't Xget *any* of the missles to lock on it. I ended up gunning it at close Xrange. I wonder if maybe my 'RAMS were so close that they were on self- Xguiding mode, and couldn't lock up the target either. I don't play IA Xmuch, so I haven't had a chance to test 'RAMS at long range against Xchoppers... XBTW, does anyone else find the MiG19s in IA easier to dust than the ones Xin the campaigns? I always have trouble with the campaign '19s, cause Xeven if I keep my airspeed spot-on 450 knots, the damn things can turn Xright with me. I usually end up pulling an AB5 verticle climb, nosing Xover, and seeing if I can gun the '19 before he figures out what I've Xdone. Dammit, though, a Falcon shouldn't be out-dog-fighted by a Vietnam Xera fighter! Well, enough of this prattle! XLater! X X---------------------------------------------------------------------------- X ___ X / _ \ '85 Mustang GT Bob Pitas X / /USH 14.13 @ 99.8 bpita@ctp.com X / /| \ Up at NED, Epping, NH (Cambridge, MA) X X "Laughed at by time, tricked by circumstances" -Peart XDisclaimer: These opinions are mine, obviously, since they end with my .sig! X---------------------------------------------------------------------------- X X------------------------------- X XFrom: XSubject: Re: Falcon3 Digest V1 : I56 X XRegarding ship targets, from far off, you can tell the approximate size by how Xbright the dot is. Brighter dot, bigger ship. Also, try looking at the Xformation during mission planning, and see where your target ship is. Also, Xif you get close enough and magnify, you're supposed to be able to identify Xships by the shape, but you really don't want to get that close :-) X XAs for shooting down helos, if you're using HFR, you're out of luck. The XSidewinders will _never_ lock to a helo, and the AMRAAMS will only lock once Xyou have a main radar lock, which can't be done with HFR. In campaigns, your Xwingies have no problem hitting choppers, though. X XNow, a question of my own: What's the best way to deal with enemy ECM? XIt usually goes something like this: Find target, lock with radar, it jams me, Xand when it's just outside my visual/padlock/sidewinder range, fires missiles Xat me, I die. Except for avoiding the &$&&^%$ missiles and shooting back, is Xthere a way to beat him? X X-Frank X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: choppers in IA X X Xmedium range radar missiles work just dandy at taking out those choppers.' X XSimon X X------------------------------- X X X[[ End of digest Volume 1 : Issue 58 ]] ________This_Is_The_END________ if test `wc -c < issue058` -ne 4228; then echo 'shar: issue058 was damaged during transit (should have been 4228 bytes)' fi fi ; : end of overwriting check echo 'x - issue059' if test -f issue059; then echo 'shar: not overwriting issue059'; else sed 's/^X//' << '________This_Is_The_END________' > issue059 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I59 X X XFalcon3 Digest Volume 1 : Issue 59 X Wed Nov 11 10:14:52 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X E-Patch "Ean J. Smythe" XSubject: E-Patch X X X When I called Spectrum Holobyte about a month ago, the guy there said Xthere wouldn't be a v3.01 patch for v3.0. He stated that they had spent Xover a year on v3.01 itself (not the other campaigns) and they wouldn't X"give it away". Dunno. X X The guy was really nice though. We talked about operating systems, XSH's goals, and all sorts of stuff. He mailed me the 3.01.1 patch before XI even had v3.01. X XE=-Ean=- X X------------------------------- X XFrom: Jonathan A Bishop XSubject: Accessories and 3.01.1 X XI'm pretty sure this has been discussed before, but I can't find it in any of Xthe back issues I've kept, so I'll ask it again. X XDo current versions of f3mapr, falcnr, and showf3 work with version 3.01.1? X(The versions I have of these programs are the ones at onion) X XAlso, what exactly does the patch in f3mptc patch? X-------- XJonathan A. Bishop Xjabishop@mailhost.ecn.uoknor.edu X X"Yippee! That may have been a small one for Neil, X but it was a big one for me." X --Pete Conrad X X------------------------------- X X X[[ End of digest Volume 1 : Issue 59 ]] ________This_Is_The_END________ if test `wc -c < issue059` -ne 1969; then echo 'shar: issue059 was damaged during transit (should have been 1969 bytes)' fi fi ; : end of overwriting check echo 'x - issue060' if test -f issue060; then echo 'shar: not overwriting issue060'; else sed 's/^X//' << '________This_Is_The_END________' > issue060 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I60 X X XFalcon3 Digest Volume 1 : Issue 60 X Thu Nov 12 06:43:57 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I58 pacdata!jimh@uunet.UU.NET (Jim Hark X F-15 demo albert@rhi.hi.is (Albert Thor Sverr X X------------------------------------------------------------ XFrom: pacdata!jimh@uunet.UU.NET (Jim Harkins) XSubject: Re: Falcon3 Digest V1 : I58 X XRe: Choppers from hell X XMy own chopper from hell story. My tactics against choppers are to get above Xthem, then dive, shoot, and climb *fast* with AB5. So last week I'm climbing Xand I see this helo climbing towards me. Actually, it looks more like I was Xstanding on my tail end and sliding down onto the top of the helo. Anyway, Xwhen I hit it I looked at my instrument panel and I was at 15,000 feet, and Xclimbing at something like a 60 degree angle at over 500 knots. What the Xhell? X Xjim Xaka he who can't kill a Korea-vintage chopper with an F16..... X X------------------------------- X XFrom: albert@rhi.hi.is (Albert Thor Sverrisson) XSubject: F-15 demo X XHow can i get close to the F-15 III Demo both the slide show and the playable Xdemo? (the thing is i dont have FTP access). X So please help me out with this one! X X albert@rhi.hi.is X- -- X X------------------------------- X X X[[ End of digest Volume 1 : Issue 60 ]] ________This_Is_The_END________ if test `wc -c < issue060` -ne 1780; then echo 'shar: issue060 was damaged during transit (should have been 1780 bytes)' fi fi ; : end of overwriting check echo 'x - issue061' if test -f issue061; then echo 'shar: not overwriting issue061'; else sed 's/^X//' << '________This_Is_The_END________' > issue061 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I61 X X XFalcon3 Digest Volume 1 : Issue 61 X Thu Nov 12 08:46:04 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X wcs from Trustmaster vong@phebos.aps.anl.gov (Fred Vong) X Re: wcs from Trustmaster jeff@onion.rain.com (Jeff Beadles) X X------------------------------------------------------------ XFrom: vong@phebos.aps.anl.gov (Fred Vong) XSubject: wcs from Trustmaster X XDoes the falcon3 use WCS? Do you need a special TSR for that? X XFred X X------------------------------- X XFrom: jeff@onion.rain.com (Jeff Beadles) XSubject: Re: wcs from Trustmaster X X X>Does the falcon3 use WCS? Do you need a special TSR for that? X XThe WCS has settings for Falcon3. It supports the throttle, brakes, chaff, Xflares, targeting, and radar. X XYou do need a TSR to use things like the top hat on the Thrustmaster flight Xcontrol system. (FCS) X X X -Jeff X- -- XJeff Beadles jeff@onion.rain.com X X------------------------------- X X X[[ End of digest Volume 1 : Issue 61 ]] ________This_Is_The_END________ if test `wc -c < issue061` -ne 1427; then echo 'shar: issue061 was damaged during transit (should have been 1427 bytes)' fi fi ; : end of overwriting check echo 'x - issue062' if test -f issue062; then echo 'shar: not overwriting issue062'; else sed 's/^X//' << '________This_Is_The_END________' > issue062 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I62 X X XFalcon3 Digest Volume 1 : Issue 62 X Thu Nov 12 22:31:36 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X choppers from hell / demo garton@jeeves.UCSD.EDU (Simon Garto X X------------------------------------------------------------ XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: choppers from hell / demo X X XYo jim : what version are you using ? in 3.0d I clocked an SA 342 doing 1800 Xknots at 40,000 ft (and doing right angle turns at that speed ....) I haven't Xseen the bug in 3.01 and beyond, so I assumed it was fixed .... X XYo albert : was going to mail you the demo, but it has vanished off the ftp Xsites ... if you know where it is, let me know.... X XSimon X X------------------------------- X X X[[ End of digest Volume 1 : Issue 62 ]] ________This_Is_The_END________ if test `wc -c < issue062` -ne 1210; then echo 'shar: issue062 was damaged during transit (should have been 1210 bytes)' fi fi ; : end of overwriting check echo 'x - issue063' if test -f issue063; then echo 'shar: not overwriting issue063'; else sed 's/^X//' << '________This_Is_The_END________' > issue063 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I63 X X XFalcon3 Digest Volume 1 : Issue 63 X Fri Nov 13 06:25:58 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I62 ghahrema%garfield.cs.wisc.edu@cs.wi X Sound/calibration problems ISSJXM@VM.BYU.EDU X X------------------------------------------------------------ XFrom: ghahrema%garfield.cs.wisc.edu@cs.wisc.edu XSubject: Re: Falcon3 Digest V1 : I62 X XHello, How do you get the falcon 3.01 do you have to buy it or it is a patch ? Xplease let me know at ghahrema@cs.wisc.edu X X [[ It's an upgrade that you have to buy. It's "official" name is X Operation Fighting Tigers --Jeff ]] X X------------------------------- X XFrom: ISSJXM@VM.BYU.EDU XSubject: Sound/calibration problems X XI've got the PAS 16 sound card on a 386dx 33mhz system (4 meg of ram). XAlmost without exception the card works great! However, when AWACS Xtries to send me the waypoint info all I hear is "waypoint" and then Xthe sound cuts out. There doesn't seem to be any other problem with Xthe sound anywhere else in the game. (I have OFT w/o any patches) X XHas anyone had this problem? Does anyone have any suggestions? X XI also have the Thrustmaster setup (stick and WCS). I like them a lot, Xbut I'm having a bear of a time with the calibration. When they were new Xthey worked fine, but now that I've had them for a month and a half or so Xboth the stick and the WCS lose calibration almost constantly. With the XWCS I have to push the throttle up to the 100% MIL position and then hit Xthe + or / keys on the keyboard to readjust it. With the flight stick, Xthough, it's a lot worse. The stick won't even calibrate properly-- Xwhen it prompts to push it all the way up to the upper left it just Xplain won't go. The picture of the little F-16 stops about 2/3 to 3/4 Xof the way up and that's it. I've checked all the connections and Xeverything-- it's all connected right. What's worse, even calibrated Xthis way it only lasts for about 5 min. tops before I have to go back Xin and recalibrate again. Sometimes I have to recalibrate almost once Xper minute or so. Needless to say, this sucks!! X XCan anyone help me with this? I don't know what else to try unless Xthe stick has just gone bad (in which case is it worth it to pay $90 Xfor a joystick that doesn't even last two months?!? not to mention Xanother $90 for the WCS that also seems to malfunction within the Xsame amount of time...) X X-JohnM Xissjxm@byuvm.byu.edu X X Tally ho!!! X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 63 ]] ________This_Is_The_END________ if test `wc -c < issue063` -ne 2990; then echo 'shar: issue063 was damaged during transit (should have been 2990 bytes)' fi fi ; : end of overwriting check echo 'x - issue064' if test -f issue064; then echo 'shar: not overwriting issue064'; else sed 's/^X//' << '________This_Is_The_END________' > issue064 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I64 X X XFalcon3 Digest Volume 1 : Issue 64 X Fri Nov 13 18:14:02 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X RE: Falcon3 Digest V1 : I63 VACSC09L@VAX.CSUN.EDU (MARTY) X Godzilla in OFT - Kuriles Steve Szymanski XSubject: Godzilla in OFT - Kuriles X XPOSSIBLE SPOILER ALERT! X XI doubt this is really a spoiler since I don't mention coord's or Xa few other interesting details. X XPlease respond with e-mail directly to me. X XThanks! X X... XOk everyone! I give up! X XI managed to find Godzilla in the Kuriles. NOW the question is Xhow to I nail him? I launched a full load of Mavericks (both Xtypes) at him, then drop a couple of LGB's on him. He's still Xstanding! Sheesh! I've even tried a FULL (FULL!) load of 500lb Xbombs and a couple of Shrikes for good measure. He doesn't bat Xan eye! X XSo what does it take to bring ol Goddzie down? :^) X X X-------------------------------------------------------------------------------- XSteve Szymanski Bell Communications Research Xsjs@bae.bellcore.com Phone: (908) 699-5026 X444 Hoes Lane Room RRC 1C-206 XPiscataway, NJ 08854 X X------------------------------- X XFrom: Andrew.Stevens@prg.oxford.ac.uk XSubject: Basic F3 ACM technique X XDear all, X XBoy am I a lousy dog-fighter! What are the basic techniques underlying Xeffective Falcon3 ACM technique. X XE.g. Try to use the forward HUD view as much as possible. X Vs. Use the padlock view as much as possible. X X XIn the latter case the fact that the mini-HUD plus pitch air-speed etc Xread-outs are at opposite sides of the screen usually leads to embarrassing Xdisorientation, stalls, or ground impacts. X X Any mnemonics and simple rules for using the padlock view? X XAll hints gratefully recieved X X Andrew X X X------------------------------- X XFrom: pacdata!jimh@uunet.UU.NET (Jim Harkins) XSubject: choppers from hell / demo X X X> Yo jim : what version are you using ? in 3.0d I clocked an SA 342 doing 1800 X> knots at 40,000 ft (and doing right angle turns at that speed ....) I haven't X> seen the bug in 3.01 and beyond, so I assumed it was fixed .... X XI've got 3.0d :-( I'd buy OFT but I've already asked for it for xmas. This Xexplains why I have so much trouble staying away from them choppers, I'd Xgiven up on running away from them as they always seem to stay on my ass, Xalbeit a mile or two back. A chopper doing 850 knots? I don't think so.... X Xjim X X------------------------------- X X X[[ End of digest Volume 1 : Issue 64 ]] ________This_Is_The_END________ if test `wc -c < issue064` -ne 3684; then echo 'shar: issue064 was damaged during transit (should have been 3684 bytes)' fi fi ; : end of overwriting check echo 'x - issue065' if test -f issue065; then echo 'shar: not overwriting issue065'; else sed 's/^X//' << '________This_Is_The_END________' > issue065 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I65 X X XFalcon3 Digest Volume 1 : Issue 65 X Sat Nov 14 15:47:05 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X the falcon3.* files ycai@iastate.edu X Re: DogFighting (ACM Technique) EADIE5295@iscsvax.uni.edu X X------------------------------------------------------------ XFrom: ycai@iastate.edu XSubject: the falcon3.* files X XI was wondering if anyone knew how to view the 'snapshots' taken in the debug Xmode. They seem to form some sort of picture in ASCII code, but I'm not sure. X X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: Re: DogFighting (ACM Technique) X X I used to use padlock view a long time ago. Now I use the track view (9 on Xthe keyboard, not the keypad). I just track on whoever I am dogfighting Xagainst and when he is in front of me I switch to cockpit view. X Exceptions to this are: when I am in a situation with friendly aircraft are Xmixin' it up with the unfriendlies, and you can see who you're flying against; Xand the other situation is when a missile is launched at me I switch to padlock Xview to see whether it is IR or radar homing and then I switch to track view so Xthat I can turn against it while dumping chaff/flares (track view will Xautomatically lock onto enemy missiles first). X X-- Trent Eadie X X------------------------------- X X X[[ End of digest Volume 1 : Issue 65 ]] ________This_Is_The_END________ if test `wc -c < issue065` -ne 1835; then echo 'shar: issue065 was damaged during transit (should have been 1835 bytes)' fi fi ; : end of overwriting check echo 'x - issue066' if test -f issue066; then echo 'shar: not overwriting issue066'; else sed 's/^X//' << '________This_Is_The_END________' > issue066 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I66 X X XFalcon3 Digest Volume 1 : Issue 66 X Mon Nov 16 06:59:30 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X New Player :-) some hints please white@watsci.UWaterloo.ca (Brad Whi X X------------------------------------------------------------ XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: New Player :-) some hints please X XHello, X After having been a silent member of the group for a while, I was Xconvinced to go and get F3.0. I was gong to wait for F15 III but decided to Xget this anyways. XA couple of things.. X1) I know this was covered, and if it is in a faq please let me know where, Xbut how do you get the better plane details etc. by modifying your autoexec Xor something? I am using QEMM... X2) I was going to use the pathD file, but when I checked the dates like it Xsaid on the falcon.exe file, the date said I had the most recent version. XHowever, how come on the title screen I dont get the message that i am using XFalcon 3.0D ??? X3) Is there anyone out there using the Thrustmaster or Thrustmaster pro? I Xwould like to converse about a couple of things.. please e-mail me.. X4) in the programs subdirectory there are 2 different map programs, and Xthey are not listed in the index file. Could someone tell me what the Xdifference is and which I should use? or both? X XWell, thanks in advance, and off to go through the flight school :_) XBrad 'Albatross' White X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 66 ]] ________This_Is_The_END________ if test `wc -c < issue066` -ne 1915; then echo 'shar: issue066 was damaged during transit (should have been 1915 bytes)' fi fi ; : end of overwriting check echo 'x - issue067' if test -f issue067; then echo 'shar: not overwriting issue067'; else sed 's/^X//' << '________This_Is_The_END________' > issue067 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I67 X X XFalcon3 Digest Volume 1 : Issue 67 X Tue Nov 17 12:26:20 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: FCS joystick problem BTS%RCCW22@RCC.RTI.ORG X Godzilla's hangout Jay Vosburgh X X------------------------------------------------------------ XFrom: BTS%RCCW22@RCC.RTI.ORG XSubject: Re: FCS joystick problem X XCouple of issues back, JohnM (issjxm@byuvm.byu.edu) asked: X X[...items deleted...] X X I also have the Thrustmaster setup (stick and WCS). I like them a lot, X but I'm having a bear of a time with the calibration. When they were X new they worked fine, but now that I've had them for a month and a X half or so both the stick and the WCS lose calibration almost X constantly. With the WCS I have to push the throttle up to the 100% X MIL position and then hit the + or / keys on the keyboard to readjust X it. With the flight stick, though, it's a lot worse. The stick won't X even calibrate properly--when it prompts to push it all the way up to X the upper left it just plain won't go. The picture of the little F-16 X stops about 2/3 to 3/4 of the way up and that's it. I've checked all X the connections and everything-- it's all connected right. What's X worse, even calibrated this way it only lasts for about 5 min. tops X before I have to go back in and recalibrate again. Sometimes I have X to recalibrate almost once per minute or so. Needless to say, this X sucks!! X X Can anyone help me with this? I don't know what else to try unless X the stick has just gone bad (in which case is it worth it to pay $90 X for a joystick that doesn't even last two months?!? not to mention X another $90 for the WCS that also seems to malfunction within the X same amount of time...) X X XHi, X XI'm sorry to read you're having problems. I've had an FCS for about 6 months Xnow, and so far, it's functioning without problems. But, it's the second FCS XI've owned. I had the first one for about a week before it started having Xproblems somewhat similar to what you describe in that it would move left, Xright, and down, but not up. I returned it for a refund, and ordered it Xfrom another vendor. (It may be worth noting that when I bought that first one, Xit sort of looked re-packaged, as if it had been returned before. That's SOP Xfor retailers like Babbages, where I bought this first FCS) In any event, the Xpoint I want to make is that I have had good luck with the FCS the second Xtime around. X XAnother possible problem with the FCS could be your game port(s). In the Xdocumentation accompanying Dwight Ennis' PILOT'S EDGE TSR for FCS and XFalcon3.0, he points out that older I/O or game cards can result in Xunreliable operation, or that a problem results with a conflict between game Xports on I/O cards, sound boards, etc that haven't been disabled via jumper. XFor what it's worth, he recommends the "CH Gamecard III Automatic", "Gravis XEliminator" and the new Thrustmaster Multiport as cards likely to NOT cause Xproblems with FCS, whereas the Kraft High Speed cards and the port on the XSoundBlaster, in particular, have been reported TO cause problems. I don't Xhave experience with any of these cards, just passing on the data. As for Xme, I have a vanilla I/O card of fairly recent design, which has worked Xwell so far. X XWhatever your problem turns out to be, good luck, and don't forget that your XFCS and WCS oughta still be under warranty!! X X XAlso, Brad 'Albatross' White (white@watsci.UWaterloo.ca) asks, X X 3) Is there anyone out there using the Thrustmaster or Thrustmaster X pro? I would like to converse about a couple of things.. please X e-mail me.. X XConsider yourself e-mailed, feel free to drop me a line at the address below. X XRegards, XBrian XBTS@RCC.RTI.ORG X X------------------------------- X XFrom: Jay Vosburgh XSubject: Godzilla's hangout X X X If you wanna find the big green guy on your own, skip the next Xparagraph. X X I couldn't stand it any more last night, so I hunted around Xuntil I found him. It was actually pretty easy. The easiest way is Xprobably from the (Kuriles) map screen. Position the cross near the Xlower left corner of the map, and zoom up to 50 (or whatever it is Xthat lets you see things on the ground). At this magnification, move Xabout one screen width in from the left edge of the map, and start Xmoving up. He's in the ocean about 1/3 the way up from the bottom. I Xdon't recall what the map coordinates are. X X While I was looking, I also found the initials "LAW" in two Xplaces. One just north of the lower right corner of the map, and Xanother along the top edge of the map somewhere, within two screen Xwidths (at 50x) of the top. I haven't (yet) looked in the manual to Xsee who LAW might be. X X Has anybody found other special goodies on other maps, Xespecially maps other than Nellis (with, at least, the water faucet, X"FALCON 3" written in the desert, and the famous "ELVIS LIVES" sign)? XThe only other map I've made any sort of search on was the Israel map. XThat was some time ago, and I didn't find anything. X X -J X X------------------------------- X X X[[ End of digest Volume 1 : Issue 67 ]] ________This_Is_The_END________ if test `wc -c < issue067` -ne 5672; then echo 'shar: issue067 was damaged during transit (should have been 5672 bytes)' fi fi ; : end of overwriting check echo 'x - issue068' if test -f issue068; then echo 'shar: not overwriting issue068'; else sed 's/^X//' << '________This_Is_The_END________' > issue068 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I68 X X XFalcon3 Digest Volume 1 : Issue 68 X Thu Nov 19 08:33:09 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X OFT Patch & F3Maps boris@athena.eng.hou.compaq.com (Bo X X------------------------------------------------------------ XFrom: boris@athena.eng.hou.compaq.com (Boris Litinsky) XSubject: OFT Patch & F3Maps X XHello, X I just received a copy of f3maps but the documentation indicates that X it will work only with version 3.01. I have already installed the X OFT Patch so my current version is 3.01.1 . Can I still install X f3maps or do I need to revert back to 3.01, run f3maps, and then run X the OFT Patch again? Or, do I need a new version of f3maps? X XThanks. X X( I wish Falcon3.0 had the graphics of Stunt Island!) X XBoris 'Bo' Litinsky X X [[ But I'm GLAD that F3 doesn't have the flight model of SI. --Jeff :-]] X X------------------------------- X X X[[ End of digest Volume 1 : Issue 68 ]] ________This_Is_The_END________ if test `wc -c < issue068` -ne 1363; then echo 'shar: issue068 was damaged during transit (should have been 1363 bytes)' fi fi ; : end of overwriting check echo 'x - issue069' if test -f issue069; then echo 'shar: not overwriting issue069'; else sed 's/^X//' << '________This_Is_The_END________' > issue069 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I69 X X XFalcon3 Digest Volume 1 : Issue 69 X Thu Nov 19 20:33:48 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X f3maps and oft 3.01.1 garton@jeeves.UCSD.EDU (Simon Garto X OFT patch.... Mike Vargo XSubject: OFT patch.... X XHello all, X I currently have OFT and now I am in need of the latest patch for this. X Could someone let me know where to find this? An FTP site would be nice. X Thanks........... X X [[ Sure, onion.rain.com, in /pub/falcon3/programs. --Jeff ]] X X---------------------------------------------------------------- XI Michael Vargo II Internet: mvarg@ctp.com I XI Cambridge Technology Partners II ICBMnet: 42.22 N I XI 617-374-8231 II 71.04 W I XI 617-374-8300 - FAX II I X---------------------------------------------------------------- XI You want fun? Buy a "Where's Waldo?" book for Dan Quayle I XI and then watch his head explode... I X---------------------------------------------------------------- X X------------------------------- X XFrom: garton@jeeves.UCSD.EDU (Simon Garton) XSubject: naked bodies .... X X Xyes really. X XJapan : map coords FD 90 X teleport -00036074 -01468243 X Xa naked body, surround by curved lines which can be interpreted as sharks, Xfloating in the ocean. X Xrumour has it is is Robin Maxwell, the suicided conglomerate owner, since Xhe once owned SH .... X XSimon X X------------------------------- X X X[[ End of digest Volume 1 : Issue 69 ]] ________This_Is_The_END________ if test `wc -c < issue069` -ne 2986; then echo 'shar: issue069 was damaged during transit (should have been 2986 bytes)' fi fi ; : end of overwriting check echo 'x - issue070' if test -f issue070; then echo 'shar: not overwriting issue070'; else sed 's/^X//' << '________This_Is_The_END________' > issue070 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I70 X X XFalcon3 Digest Volume 1 : Issue 70 X Fri Nov 20 11:20:34 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon3 wais info knutson@mcc.com (Jim Knutson) X map coordinates Mike Vargo XSubject: map coordinates X XHow do I get to a certain map coord. Specifally when someone says FD 90, how do XI get there? Thanks.... X---------------------------------------------------------------- XI Michael Vargo II Internet: mvarg@ctp.com I XI Cambridge Technology Partners II ICBMnet: 42.22 N I XI 617-374-8231 II 71.04 W I XI 617-374-8300 - FAX II I X---------------------------------------------------------------- XI You want fun? Buy a "Where's Waldo?" book for Dan Quayle I XI and then watch his head explode... I X---------------------------------------------------------------- X X------------------------------- X X X[[ End of digest Volume 1 : Issue 70 ]] ________This_Is_The_END________ if test `wc -c < issue070` -ne 2476; then echo 'shar: issue070 was damaged during transit (should have been 2476 bytes)' fi fi ; : end of overwriting check echo 'x - issue071' if test -f issue071; then echo 'shar: not overwriting issue071'; else sed 's/^X//' << '________This_Is_The_END________' > issue071 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I71 X X XFalcon3 Digest Volume 1 : Issue 71 X Sat Nov 21 11:27:29 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X OFT 3.01/3.01.1 Lockups Solved ! Rob Freyder XSubject: OFT 3.01/3.01.1 Lockups Solved ! X XGreetings, X XI posted awhile back concerning the lockups some of us were experiencing Xwith OFT. I mentioned then that disabling the Logitech BUS mouse driver Xsolved the problem but was an unacceptable solution for obvious reasons. X XI saw another post regarding the game port on the SoundBlaster and its Xquestionable integrity. Determined to solved the problem I disabled the Xport on the SB and bought a replacement game card. This didnt help the Xproblem but the other port seems to work better. X XThe next step was to try various version of the Log mouse driver. V6.00 Xgave longest time between lockups, but still froze at strange times. XEven froze in autopilot mode ! X XNext thing was to bag the bus mouse and get a Log. serial mouse. BINGO ! XNow the opening screen plays without a hitch and no more lockups ! YESss! X XI have tried several other fixes (one at a time) and none had any affect, so XI have concluded that the Log. bus mouse driver is conflicting somehow Xwith another device. I had it installed on IRQ5 BTW. I did not try Xrelocating it since I really didnt have any place else to put it. X XCurrent Config: X X486/33 20MB RAM 640 MB ESDI disks w/WD1007-SE2 contrllr. XQEMM 6.02 , Cache86 disk cache XSound Blaster 1.5 XLogitech 3 button serial mouse V6.12 driver XOrchid ProDes. II Rom V5.1 X XARE ANY OF YOU OTHER LOG BUS MOUSE OWNERS HAVING SIMILAR LOCKUPS : X- -- XRob Freyder Atlas Wireline a division of X____ ____ ____ Western Atlas International Inc. X\ \ / /\ / /\ A Litton / Dresser Company X \ \/ / \ / / \ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ X \ / / \ / /\ \ Internet : rob@marley.aws.waii.com X \/___/ \/___/ \___\ Voice : (713) 972-6678 X X------------------------------- X X X[[ End of digest Volume 1 : Issue 71 ]] ________This_Is_The_END________ if test `wc -c < issue071` -ne 2673; then echo 'shar: issue071 was damaged during transit (should have been 2673 bytes)' fi fi ; : end of overwriting check echo 'x - issue072' if test -f issue072; then echo 'shar: not overwriting issue072'; else sed 's/^X//' << '________This_Is_The_END________' > issue072 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I72 X X XFalcon3 Digest Volume 1 : Issue 72 X Mon Nov 23 04:51:25 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon 3.0D and PAS-16 Drew William Hess XSubject: Falcon 3.0D and PAS-16 X XI can't seem to get any voices from my PAS-16, and the sounds really Xaren't that spectacular either. I have just upgraded to the patched Xversion 3.0D, and my PAS-16 Soundblaster emulation is set to IRQ 5 and DMA 1. XMy PAS-16 settings are DMA 3 and IRQ 7. Finally, I have the envrionment Xvariable BLASTER set to XBLASTER=A220 I5 D1 T4 X XAny ideas? Thanks. X-dwh- Xdhess@cs.stanford.edu X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 72 ]] ________This_Is_The_END________ if test `wc -c < issue072` -ne 1243; then echo 'shar: issue072 was damaged during transit (should have been 1243 bytes)' fi fi ; : end of overwriting check echo 'x - issue073' if test -f issue073; then echo 'shar: not overwriting issue073'; else sed 's/^X//' << '________This_Is_The_END________' > issue073 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I73 X X XFalcon3 Digest Volume 1 : Issue 73 X Mon Nov 23 09:48:56 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Control - which Rudder pedals work white@watsci.UWaterloo.ca (Brad Whi X X------------------------------------------------------------ XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Control - which Rudder pedals work the best? X XHello, XJust a quick question. I want to get some rudder pedals to use with F3.0. XHowever, I dont know which to buy. My question is this, I could buy Maxx XRudder pedals for $39, or the Thrustmaster Rudder pedal system for $109. XNow could someone explain to me how 2 things that do the exact same thing Xcould vary by a factor of 3???? Is there something amazing about the Xthrustmaster? XThanks XBrad X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 73 ]] ________This_Is_The_END________ if test `wc -c < issue073` -ne 1276; then echo 'shar: issue073 was damaged during transit (should have been 1276 bytes)' fi fi ; : end of overwriting check echo 'x - issue074' if test -f issue074; then echo 'shar: not overwriting issue074'; else sed 's/^X//' << '________This_Is_The_END________' > issue074 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I74 X X XFalcon3 Digest Volume 1 : Issue 74 X Mon Nov 23 18:50:07 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Rudder Pedals - which work the masten@beta.lanl.gov (David A. Mast X Joystick ports/Lockups "Gary L." X X------------------------------------------------------------ XFrom: masten@beta.lanl.gov (David A. Masten) XSubject: Re: Rudder Pedals - which work the best X X X>Just a quick question. I want to get some rudder pedals to use with F3.0. X>However, I dont know which to buy. My question is this, I could buy Maxx X>Rudder pedals for $39, or the Thrustmaster Rudder pedal system for $109. X>Now could someone explain to me how 2 things that do the exact same thing X>could vary by a factor of 3???? Is there something amazing about the X>thrustmaster? X XI have the Maxx pedals. They work OK, but they're not all that useful Xfor F3, except in landing. Remember the rudder gets progresively less Xeffective with higher speeds and has no effect above 400 (450?) knots. XIt is easier to control the rudder with pedals than the keyboard. Or Xhave they fixed the keyboard rudder problems? (always seemed like it Xignored my keyboard input then, wham, big yaw change). X XI bought the pedals primarily for AotP. With the new patch, rudder Xisn't as important, but is still quite useful for lining up shots. X XSupposedly the TM pedals are a lot sturdier, which explains the price Xdifference (that and TM overcharges for everything). I suspect my XMaxx pedals will have a reasonable lifetime, but not forever. X XSummary, pedals are somewhat useful , but I wouldn't pay $100 for them. XI think there may be some conflicts with pedals and using the FCS X'hat'. Any comments? X XDave Masten X X------------------------------- X XFrom: "Gary L." XSubject: Joystick ports/Lockups X XVery interesting... XI also have a SB 1.0 with a joystick port. Xalso in the system is a dual serial, paralell,game port card. XThe SB joystick port was disabled (according to the manual). XThe game port on the I/O card could not be disabled. XEverytime I started Falcon3, I had to recalabrate the joystick. XIt seems to lose calabration occasionlly during flight, but Xalways needed to recal when restarting the game. X XWell, I bought a new I/O card without the game port, Xenabled the game port on the SB. Now things work much better. XI wonder if the disable jumper on the SB really works? X XWing commander works much better too. X XFor what it's worth... For you people having wierd lockups... XMake sure you don't have any IRQ or DMA conflicts. X--garyl------------------------------------------------------------------------- X X------------------------------- X X X[[ End of digest Volume 1 : Issue 74 ]] ________This_Is_The_END________ if test `wc -c < issue074` -ne 3177; then echo 'shar: issue074 was damaged during transit (should have been 3177 bytes)' fi fi ; : end of overwriting check echo 'x - issue075' if test -f issue075; then echo 'shar: not overwriting issue075'; else sed 's/^X//' << '________This_Is_The_END________' > issue075 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I75 X X XFalcon3 Digest Volume 1 : Issue 75 X Tue Nov 24 16:25:15 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X X Falcon 3 pilots group forming. bash@ihlpb.ATT.COM X HFR How do you get into this mode? WISSLER@stsci.edu X Re: HFR How do you get into this m WISSLER@stsci.edu X X------------------------------------------------------------ XFrom: bash@ihlpb.ATT.COM XSubject: Falcon 3 pilots group forming. X X XHello all, X XA nationwide (possibly world wide?) network of Falcon 3.0 pilots Xis being put together to promote head-to-head play. Here's the Xsummary: X XThis is being put together by Mike Drake, with the support of XIntercept Magazine, several of the Falcon 3.0 beta testers X(including myself), and fighter pilot Pete Bonanni, among others. X XEach squadron will have a CO and a package of documentation which Xis modelled after actual USAF training documentation. Squadrons Xwill be formed in local areas, and pilots will practice against Xeach other. At some interval, inter-squadron tournaments (ala XWilliam Tell and Gunsmoke) will be held where your squadron will Xactually compete against others across the USA (world??). X XThere is no fees associated with this. Mike is simply trying to put Xtogether a network of F3 players. Anyone interested should call X1-800-AIR-ACES to join. THis number will route directly to Mike's Xhome answering machine, so please leave your name and number, and Xmention that you read my posting here. Mike is currently looking Xfor people to join sqds and to form/lead them. Mike maintains the Xoverall database and will put you in contact with others in your Xlocal calling area. X XNote, that this is in his home. Please call during reasonable hours. (EST) X XThe goal here is to have fun. The more who join, the more fun we Xcan have, both in local H2H "practices" and in larger tournements. X X [[ FYI -- I've called and talked to Mike. It's legit. --Jeff ]] X X XTom "KC" Basham X- -- XTom "KC" Basham AT&T Bell Laboratories: bash@ihlpb.ATT.COM X CompuServe: 73760.1251@CompuServe.COM X X------------------------------- X XFrom: WISSLER@stsci.edu XSubject: HFR How do you get into this mode? X X X X The instruction manual does not seem to be very explicit about X how you get into/out of HFR modes. Page 169 claims X "You can enter NAM mode manually by pressing F5." This seems to X change nothing on my display or radar behavior. I still get the X anoying "lock onto the nearest target(friendly aircraft) and X forget about anything else mode". I don't see anything in the X systems setup. Is there something basic I am missing? I also X seem to have trouble getting the tape recorder to switch on during X a mission. It seems to work ok during red flag, but during a real X mission it will normally not switch on. My system is a 25MHZ 386 X with 4 MB RAM. Is this sufficient for these features to work? X X Frustrated falcon user. X X Steven Wissler X wissler@stsci.edu X Space Telescope Science Inst. X Baltimore, Md. X X------------------------------- X XFrom: WISSLER@stsci.edu XSubject: Re: HFR How do you get into this mode? X X X X Well, I awnsered my first question. I was fooled by the looks of the X radar button in the difficulty leves setup into thinking it was a X two-position switch., only giving me sam and sad. If I smack the mouse X button enough times in the right place I get HFR. Heah, but about X that acm... X X------------------------------- X X X[[ End of digest Volume 1 : Issue 75 ]] ________This_Is_The_END________ if test `wc -c < issue075` -ne 4023; then echo 'shar: issue075 was damaged during transit (should have been 4023 bytes)' fi fi ; : end of overwriting check echo 'x - issue076' if test -f issue076; then echo 'shar: not overwriting issue076'; else sed 's/^X//' << '________This_Is_The_END________' > issue076 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I76 X X XFalcon3 Digest Volume 1 : Issue 76 X Wed Nov 25 06:15:18 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon3 Digest V1 : I75 Joel_Murray@mindlink.bc.ca (Joel Mu X OFT and radio messages (yep, again, Thomas Weichert X X------------------------------------------------------------ XFrom: Joel_Murray@mindlink.bc.ca (Joel Murray) XSubject: Falcon3 Digest V1 : I75 X X> X> From: bash@ihlpb.ATT.COM X> Subject: Falcon 3 pilots group forming. X> X> [ ... stuff deleted ... ] X> X> There is no fees associated with this. Mike is simply trying to put X> together a network of F3 players. Anyone interested should call X> 1-800-AIR-ACES to join. THis number will route directly to Mike's X> home answering machine, so please leave your name and number, and X> mention that you read my posting here. Mike is currently looking X> for people to join sqds and to form/lead them. Mike maintains the X> overall database and will put you in contact with others in your X> local calling area. X> X> [ ... stuff deleted ... ] X> X> Tom "KC" Basham X XThis sounds great! I've read (in another Canadian's message) that the 1-800 Xtelephone number above is unreachable here in the Great White North. Does Xanyone have Mike's e-mail address or US Mail address? X X-- X X Joel Murray / Vancouver, British Columbia / Canada, Eh? X Joel_Murray@mindlink.bc.ca CIS: 73200,3117 X XLigneous and petrous projectiles can potentially fracture my osseous Xstructure, but pejorative appellations will forever remain innocuous. X X------------------------------- X XFrom: Thomas Weichert XSubject: OFT and radio messages (yep, again, sorry) X XHi netters and wannabe fighter pilots (and even a real one, i heard :0) ) X X XFinally I got the OFT from the states, but NO HOW DISSAPOINTING :o( X XAfter patching, I tried running the beast, so here goes: X XIntro sequence is all of a sudden completely out of sync >3secs X Xthen, with the previously working setup, i tried running IA, but no go anymore Xso I tried to modify config.sys and autoexec.bat in sensible ways (minimizing) Xand such things, nothing helped. XNext step change setup ( config) within Falcon, ana after some experimenting, I Xfound that the Problem lies within the radio messages enable bit. All other sound bitswork ok, the problem seems to be independant of the Sound Blaster as well, since everything freezes as soon as the cockpit sequence is started ( being U faling down Xtowards the plane. I don't even see the first pixel of it, unless I set messages off :o( Less than half the fun, ain't it? X X XAny Ideas Anyone Out There !! please, Please, PLEASE X X XThanx for the bandwith Thomas X X [[ What worked for me, was to completely reinstall F3 from the originals, X and then patch that. You might want to give that a shot. --Jeff ]] X X------------------------------- X X[[ End of digest Volume 1 : Issue 76 ]] ________This_Is_The_END________ if test `wc -c < issue076` -ne 3345; then echo 'shar: issue076 was damaged during transit (should have been 3345 bytes)' fi fi ; : end of overwriting check echo 'x - issue077' if test -f issue077; then echo 'shar: not overwriting issue077'; else sed 's/^X//' << '________This_Is_The_END________' > issue077 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I77 X X XFalcon3 Digest Volume 1 : Issue 77 X Wed Nov 25 13:08:04 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X F3D and PAS 16 wilfred.wong@cutting.hou.tx.us (Wil X Falcon3 Digest V1 : I70 wilfred.wong@cutting.hou.tx.us (Wil X X------------------------------------------------------------ XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: F3D and PAS 16 X X XF3L>From: Drew William Hess XF3L>Subject: Falcon 3.0D and PAS-16 X XF3L>I can't seem to get any voices from my PAS-16, and the sounds really XF3L>aren't that spectacular either. I have just upgraded to the patched XF3L>version 3.0D, and my PAS-16 Soundblaster emulation is set to IRQ 5 and DMA XF3L>My PAS-16 settings are DMA 3 and IRQ 7. Finally, I have the envrionment XF3L>variable BLASTER set to XF3L>BLASTER=A220 I5 D1 T4 X XF3L>Any ideas? Thanks. X XI don't own a PAS16, but from what I know T4 in BLASTER means you have a XSB _PRO_. I thought PAS16 is only SB compatible, may be T2 will solve Xthe problem. Also, I have read something like PAS16 SB mode IRQ is Xpreset at IRQ 7, you might also want to check on that. X XJust my $.02. X X\/\/ilfred "Sphinxman" Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . If you smoke after sex, you're doing it too fast..... X X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: Falcon3 Digest V1 : I70 X X XF3L>From: Mike Vargo XF3L>Subject: map coordinates X XF3L>How do I get to a certain map coord. Specifally when someone says FD 90, XF3L>how I get there? Thanks.... X XIn RF Nellis Command, select mode 2 on the map (STRAT 2 or TACT 2). XFD is F row (up, down) D subdivision (zoom in), and 90 is 9 columb with Xsubdivision 0. X X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . Stop picking on me ! I'm just trying to speak English. X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 77 ]] ________This_Is_The_END________ if test `wc -c < issue077` -ne 2659; then echo 'shar: issue077 was damaged during transit (should have been 2659 bytes)' fi fi ; : end of overwriting check echo 'x - issue078' if test -f issue078; then echo 'shar: not overwriting issue078'; else sed 's/^X//' << '________This_Is_The_END________' > issue078 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I78 X XHappy Thanksgiving! X XFalcon3 Digest Volume 1 : Issue 78 X Thu Nov 26 08:50:16 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Ejecting white@watsci.UWaterloo.ca (Brad Whi X OS2 2.0 / SoundBlaster Rolf Velthuys XSubject: OS2 2.0 / SoundBlaster X XHi, XI am running Falcon3.0D under OS2 2.0. It basically runs fine; graphics, Xspeed and sound on my Soundblaster 1.5. The only thing I am missing Xare the voices; Does anybody have any tips on how to get the voices Xgoing ? Does upgrading to 3.01 help me ? X XI am running Falcon3.0 in a DOS box with default settings; did anybody Xsee a reason for using other settings ? X I have not seen any instructions w.r.t. to the setting of the environment Xvariable BLASTER. Could some kind soul post them ? X XSorry if these issues have been dealt with before. I am new to this Xlist and haven't checked the archives yet. X XCiao XRolf 'Avalon' Velthuys XVELTHUYS at DHDIBM1.bitnet X X------------------------------- X X[[ End of digest Volume 1 : Issue 78 ]] ________This_Is_The_END________ if test `wc -c < issue078` -ne 2544; then echo 'shar: issue078 was damaged during transit (should have been 2544 bytes)' fi fi ; : end of overwriting check echo 'x - issue079' if test -f issue079; then echo 'shar: not overwriting issue079'; else sed 's/^X//' << '________This_Is_The_END________' > issue079 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I79 X X XFalcon3 Digest Volume 1 : Issue 79 X Thu Nov 26 21:38:47 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon 3.0 campaign: Pakistani Air BTS%RCCW22@RCC.RTI.ORG X Re: Falcon3 Digest V1 : I74 darons@netcom.com (Daron Stinnett) X X------------------------------------------------------------ XFrom: BTS%RCCW22@RCC.RTI.ORG XSubject: Falcon 3.0 campaign: Pakistani Air Force X XThis article proposes a variant option for Falcon 3.0 modified with the OFT Xmission disks. The utility Falconer is helpful but not required. X XFor over a decade, the F-16 has been in service with air forces other than Xthe US Air Force. In many cases, F-16's exported from the USA to client Xnations are of relatively early production design. As a result, they aren't Xequipped to use the most sophisticated air-launched ordinance available to Xlate-model F-16's in the USAF's inventory, or to players of F3.0. X XThree of these client air forces fly for nations whose land mass is modeled Xin F3.0 campaign play: Israel, South Korea, and Pakistan. For each of these Xcustomers of the F-16, the tactical combat evironment would undoubtedly be Xvery different than that which the USAF would face in those theaters of Xoperation. X XI decided to explore what the combat environment for these air forces might be Xlike, translated into a F3.0 campaign scenario. I chose Pakistan as a testbed. X XThe Pakistani Air Force received 28 Block 15 F-16A's between 1982 and 1988, Xorganized into the 9th, 11th, and 14th Squadrons. According to the most recent XJane's, Pakistan has 60 Block 15 OCU F-16's on order, but the aircraft have Xbeen embargoed by the US government. X XFor the purposes of a F3.0 campaign, a Pakistani F-16A is capable of carrying: X XAir-to-air missiles: XAIM-9P Sidewinder X XAir-to-ground missiles: XLAU rocket pod XAGM-65B E-O Maverick XGBU-15 guided bomb X XBombs: XMk82 500#, Mk83 1000#, Mk84 2000# "slicks" XSnakeye 500# high-drag bomb XCBU cluster bomb XDurandal anti-Runway bomb X XOther: XDrop tanks X XLoadout notes: XSidewinder -- My only reference on the subject says that the AIM-9J is in Xservice with Pakistan; the AIM-9J is a rear-aspect infra-red homing missile Xlike F3.0's AIM-9P. X XCBU, Durandal, GBU-15 -- I don't know if these weapons are available to XPakistani F-16's, but they're either representative of weapons available from Xmany sources, or are the only type that can affect a F3.0 target. As a side Xnote, Pakistan has equipped its F-16's with the French-made Thomson-CSF ATLIS Xlaser designator pod, so if it doesn't use the optically-guided GBU-15, it may Xuse weapons like the French AS.30 or AS.30L laser-guided bombs. X XCampaign notes: XConspicuous in their absence are AMRAAM, Shrike, and HARM. Block 15 F16-A's Xdon't carry them. You'll need to devise tactics to overcome these limitations. XOptionally, take all-aspect AIM-9M's and ALQ-131 ECM pods at resupply time as XUncle Sam's contribution to the war effort. Edit weapons in or out using XFalconer. Replacement F-16's would be ones released from embargo, or supplied Xfrom F-16A's in USAF Reserve or Air National Guard inventories. X XRename pilots with suitably-sounding names and callsigns. Falconer's XInteractive editor can really help with this. Adjust difficulty levels to Xtaste, keeping in mind that you'll be outclassed technically by some opponent Xaircraft, and especially vulnerable to SAM's. If you're feeling lucky, reduce Xthe ability scores of green pilots in your squadron to reflect the fact that Xthis ain't the USAF. X XI hope this has been of interest, and would welcome corrections to loadouts, Xcapabilities, etc, as my library isn't nearly as extensive as I'd like. X XRegards, XBrian XBTS@RCC.RTI.ORG X X------------------------------- X XFrom: darons@netcom.com (Daron Stinnett) XSubject: Re: Falcon3 Digest V1 : I74 X X> >Just a quick question. I want to get some rudder pedals to use with F3.0. X> >However, I dont know which to buy. My question is this, I could buy Maxx X> >Rudder pedals for $39, or the Thrustmaster Rudder pedal system for $109. X> >Now could someone explain to me how 2 things that do the exact same thing X> >could vary by a factor of 3???? Is there something amazing about the X> >thrustmaster? X ... X> Supposedly the TM pedals are a lot sturdier, which explains the price X> difference (that and TM overcharges for everything). I suspect my X> Maxx pedals will have a reasonable lifetime, but not forever. X XIt is DEFINATELY worth the money for the TM rudder pedals! You are right, Xthey are much more sturdy -- but more importantly, they slide back and forth Xjust like real pedals. In addition, they have similar spacing to real Xpedals. You are correct though, pedals in F3 are useful for landing. X XIt is one of those things that you don't know how much you like the TM Xpedals until you have to do without them. We are working on A-10 right Xnow and just like the real plane, you wouldn't want to think about flying Xwithout pedals. The Hi-Fi flight model in the upcomming A-10 Warthog is Xthe most advanced I have ever seen (including FS4). By using your pedals Xeffectively, you can: recover from deadly spins, "side slip" your plane X(point your nose in one direction, fly in another), perform snap rolls, Xand other fancy stuff. X XFor those who are not interrested in learning to fly, we will offer less Xsophisticated models. These will offer "fly by wire" characteristics X(like F3 and AoTP). These models won't be very realistic, but will Xfly like most people expect simulators to fly. X XThe point is, if you are interrested in experiencing real flight dynamics, Xget some pedals. Remember that our (as well as other's) flight simulators Xwill be getting more and more realistic, and any non-fly-by-wire pilot Xwouldn't think of flying without pedals. X X- DaronD X X------------------------------- X X X[[ End of digest Volume 1 : Issue 79 ]] ________This_Is_The_END________ if test `wc -c < issue079` -ne 6309; then echo 'shar: issue079 was damaged during transit (should have been 6309 bytes)' fi fi ; : end of overwriting check echo 'x - issue080' if test -f issue080; then echo 'shar: not overwriting issue080'; else sed 's/^X//' << '________This_Is_The_END________' > issue080 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I80 X X XFalcon3 Digest Volume 1 : Issue 80 X Fri Nov 27 12:46:18 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X The Sad Story... Dave Tomomatsu XSubject: The Sad Story... X X> > >Just a quick question. I want to get some rudder pedals to use with F3.0. X> > >However, I dont know which to buy. My question is this, I could buy Maxx X> > >Rudder pedals for $39, or the Thrustmaster Rudder pedal system for $109. X> > >Now could someone explain to me how 2 things that do the exact same thing X> > >could vary by a factor of 3???? Is there something amazing about the X> > >thrustmaster? X> ... X> > Supposedly the TM pedals are a lot sturdier, which explains the price X> > difference (that and TM overcharges for everything). I suspect my X> > Maxx pedals will have a reasonable lifetime, but not forever. X> X> It is DEFINATELY worth the money for the TM rudder pedals! You are right, X> they are much more sturdy -- but more importantly, they slide back and forth X> just like real pedals. In addition, they have similar spacing to real X> pedals. You are correct though, pedals in F3 are useful for landing. X... X> The point is, if you are interrested in experiencing real flight dynamics, X> get some pedals. Remember that our (as well as other's) flight simulators X> will be getting more and more realistic, and any non-fly-by-wire pilot X> wouldn't think of flying without pedals. X> X> - DaronD X XGeez, that's $300 bucks worth of control stuff (if you buy that companies Xthrottle, stick, and pedals)! That Hi-Fi flight mode sounds pretty good, Xguess I better get that 486DX2/66 in a board that can handle 50Mhz afterall. 8-) X XWell, like I said we oughta start selling our own control set. There's money Xto be on such things! How about a working ejection seat? Be useful, for when Xthe wife/girlfriend enters the room after 5 hours of simulation to tell you to Xquit playing that stupid thing, you just push the button and make a quick Xgettaway until she cools off (this would also be a great way to sell more Xstuff, people will want to buy a helmet from us to take the edge off the pain Xas the blast through the roof and parachute to break their fall, also a good Xtime to start a 24 hour roof repair service (enhances the wife/girlfriend Xcooling off period))! X XThat HiFi mode ought to be kind of fun if they come out with scenery disks like XFlight Simulator, especially if you can interact with the objects in the Xscenery. Be kinda fun to partition LA City Hall into multiple objects! X XBye! XDave X---------------------------------------------------------------------------- XThe Sad Story of how he threw away his fortune... X XYeah, I won three million on the lottery. But I was foolish and blew it all Xon Flight Simulator stuff, so now I manage a 7/11... Sure, I regret it. If XI could do it all over again of course it'd all be different. If I had any Xbrains at all I would have blown it all on a Corvette ZR-1 and loose women! X============================================================================ X X------------------------------- X XFrom: Agents 'Were' Us 27-Nov-1992 1404 XSubject: re: PAS16 and Falcon 3.0D X XI have a PAS16 and when I was using Falcon 3.0D, I had similar problems. XMediaVision noted that there may be some SB compatiblity problems on Xfaster machines. They recommended running in "non-Turbo" mode. I have Xa 386/40 and running F3 at 8Mhz just didn't cut it. I finally got it Xit work most of the time (the SB voice msgs) when I slowed my I/O Xbus speed to the slowest it would go, and bumped up my memory wait states. XTurning of the memory cache made things too slow. I didn't want to sacrifice XComplex flt mode, and High ground detail. I also do a PAS SET SB TO 75 Xin my autoexec.bat. X XGood news is that the problem went away when I upgraded to OFT. I can Xrun my machine as fast as it can go, and the SB sound works fine in Xthe game. X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 80 ]] ________This_Is_The_END________ if test `wc -c < issue080` -ne 4655; then echo 'shar: issue080 was damaged during transit (should have been 4655 bytes)' fi fi ; : end of overwriting check echo 'x - issue081' if test -f issue081; then echo 'shar: not overwriting issue081'; else sed 's/^X//' << '________This_Is_The_END________' > issue081 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I81 X X XFalcon3 Digest Volume 1 : Issue 81 X Fri Nov 27 22:21:17 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Low Cost Falcon: Falcon for the Tur jeff@onion.rain.com (Jeff Beadles) X H2H Falcon Club (?) white@watsci.UWaterloo.ca (Brad Whi X Keyboard Overlay white@watsci.UWaterloo.ca (Brad Whi X X------------------------------------------------------------ XFrom: jeff@onion.rain.com (Jeff Beadles) XSubject: Low Cost Falcon: Falcon for the Turbo-Grafix 16 or Super Nintendo X X[[ Pulled from the Usenet group rec.aviation.simulators --Jeff ]] X X>From: sandro@lhc.nlm.nih.gov(Michael D'Alessandro) X>Subject: Low Cost Falcon: Falcon for the Turbo-Grafix 16 or Super Nintendo X>Message-ID: <1992Nov27.225749.15595@news.uiowa.edu> X>Date: Fri, 27 Nov 1992 22:57:49 GMT X>Organization: University of Iowa, Iowa City, IA, USA X X XI'd like to bring to people's attention that if you want a color F-16 Xsimulator, you don't have to spend $2000 on hardware to get Falcon on a PC Xor a Mac. X XInstead, you can buy a NEC Turbo-Grafix 16 videogame machine at your local XToys R Us for $70, and then purchase Falcon TG-16 for it for $50. XTherefore, for $120 you can have a color Falcon simulator that you plug Xinto your TV. X XI am no Falcon expert, but from what I can tell from playing it, Falcon XTG-16 is a fairly full featured implementation of Falcon. According to a Xreview I read, it has features of several versions of Falcon in it, Xincluding Falcon AT and Falcon 3.0. The game consists of training Xmissions to teach you tactics in dogfighting, interception, SAM and AAA Xsuppression, and bombing. A Campaign game is included that basically Xinvolves combat "somewhere in the Middle East." Weapons include your M61 XVulcan, AIM-9J Sidewinders, AIM-120 AMRAAMs, AGM-65 Mavericks, AGM-45 XShrikes and iron bombs. Aircraft you face include Mig-21's, Mig-29's and XSu-25's. Full HUD symbology is present. X XI love this game! I did not want to shell out the bucks for a color Mac Xor PC, and Falcon TG-16 will tide me over until I wish to make a big Xhardware purchase. Even better, instead of buying the TG-16 video game Xdeck that connects to your TV, you can buy a handheld TurboExpress player Xfor $199 and carry Falcon TG-16 around with you! I bought the XTurboExpress and love it. Until January 31st, if you buy a TurboExpress Xyou get $100 in free software from NEC. X XSpectrum Holobyte is also working on a version of Falcon, said to be Xfairly close to Falcon 3.0, for the Super Nintendo Entertainment System, Xdue to be released in mid-93. X XCertainly Falcon TG-16 will not appeal to the hardcore Falcon user, but to Xthose of us who just want to try it and don't have a color PC or Mac, it Xis a very nice way to get started in Falcon. My purpose in posting this Xmessage is to tell people about it, because the TG-16 is not a well known Xvideo game system, and not many people know Falcon is available for it. XEnjoy! X X------------------------------- X XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: H2H Falcon Club (?) X XI was wondering, a couple of posts back a number was given for us to call Xand register for the H@H club (or whatever it was called :) ) in which Xlocal clubs would be formed to practise and then maybe larger tournaments. XI am in Canada so X1) Is there any interest in the Great WHite North? X2) How do we get in contact since the number is probably only in the US/ XIs ther an email address or something? X XThanks XBrad X X[[ I dunno about being available in Canada... When I talked to him, X he didn't have email, Compuserve, GEnie, or Internet access, sigh. --Jeff ]] X X------------------------------- X XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Keyboard Overlay X XA few posts ago someone mentioned there wer keyboard overlays available for Xfalcon. Could someone tell me where i could get them? XMuch appreciated. XBrad X X [[ It's available on onion.rain.com in /pub/falcon3/misc/f3_kbovl.zip, X and via netlib as "send misc/f3_kbovl.zip.uu from falcon3" --Jeff ]] X X------------------------------- X X[[ End of digest Volume 1 : Issue 81 ]] ________This_Is_The_END________ if test `wc -c < issue081` -ne 4602; then echo 'shar: issue081 was damaged during transit (should have been 4602 bytes)' fi fi ; : end of overwriting check echo 'x - issue082' if test -f issue082; then echo 'shar: not overwriting issue082'; else sed 's/^X//' << '________This_Is_The_END________' > issue082 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I82 X X XFalcon3 Digest Volume 1 : Issue 82 X Sat Nov 28 22:15:46 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon3 Digest V1 : I81 Joel_Murray@mindlink.bc.ca (Joel Mu X New Book U8843619@csdvax.csd.unsw.EDU.AU X X------------------------------------------------------------ XFrom: Joel_Murray@mindlink.bc.ca (Joel Murray) XSubject: Falcon3 Digest V1 : I81 X XBrad White writes: X> From: white@watsci.UWaterloo.ca (Brad White) X> Subject: H2H Falcon Club (?) X> X> I was wondering, a couple of posts back a number was given for us to call X> and register for the H@H club (or whatever it was called :) ) in which X> local clubs would be formed to practise and then maybe larger tournaments. X> I am in Canada so X> 1) Is there any interest in the Great WHite North? X XThere sure is! I live in Beautiful B.C. (Vancouver, eh?) and am a Falcon 3.0 Xnut. I know of at least three to five others who would love to be part of a XFalcon H2H club. Maybe we should start one ourselves ... X X> 2) How do we get in contact since the number is probably only in the US/ X> Is ther an email address or something? X XI asked the same question a few days ago, and it looks as if the answer is Xbelow. X X> [[ I dunno about being available in Canada... When I talked to him, X> he didn't have email, Compuserve, GEnie, or Internet access, sigh. X> --Jeff ]] X XHow about his US Mail address? X X [[ Beats me. The next person who calls him should get it, and send it X to the list. :-) --Jeff ]] X X-- X X Joel Murray / Vancouver, British Columbia / Canada, Eh? X Joel_Murray@mindlink.bc.ca CIS: 73200,3117 X XLigneous and petrous projectiles can potentially fracture my osseous Xstructure, but pejorative appellations will forever remain innocuous. X X------------------------------- X XFrom: U8843619@csdvax.csd.unsw.EDU.AU XSubject: New Book X XI got a catalogue from a local bookstore that mentioned a new book about XF3 that came with a utility disk. Can't remember the name or author. X XIs it worth getting? A brief review / synopsis would be appreciated. X XHappy Hunting X XDerek X X------------------------------- X X X[[ End of digest Volume 1 : Issue 82 ]] ________This_Is_The_END________ if test `wc -c < issue082` -ne 2639; then echo 'shar: issue082 was damaged during transit (should have been 2639 bytes)' fi fi ; : end of overwriting check echo 'x - issue083' if test -f issue083; then echo 'shar: not overwriting issue083'; else sed 's/^X//' << '________This_Is_The_END________' > issue083 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I83 X X XFalcon3 Digest Volume 1 : Issue 83 X Sun Nov 29 22:17:44 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Keyboard Overlay Help Please white@watsci.UWaterloo.ca (Brad Whi X X------------------------------------------------------------ XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Keyboard Overlay Help Please X XThanks for the response and I found the zip file in onion. However, when I Xdownloaded it and unzipped it i got 4 files. But when i tried to load it Xinto Corel Draw i got an error saying X'error reading b:\f3a.cdr' XCan someone help please? XThanks XBrad X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 83 ]] ________This_Is_The_END________ if test `wc -c < issue083` -ne 1114; then echo 'shar: issue083 was damaged during transit (should have been 1114 bytes)' fi fi ; : end of overwriting check echo 'x - issue084' if test -f issue084; then echo 'shar: not overwriting issue084'; else sed 's/^X//' << '________This_Is_The_END________' > issue084 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I84 X X XFalcon3 Digest Volume 1 : Issue 84 X Mon Nov 30 06:56:14 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X realism ... bekker@eltn.utwente.nl (H.G. Bekker) X Re: Falcon 3.0 campaign: Pakistani opus@ihlpf.att.com X X------------------------------------------------------------ XFrom: bekker@eltn.utwente.nl (H.G. Bekker) XSubject: realism ... X XHello Pilots, X XA couple of weeks ago I sent a mail about the lack of SAM's and AAA around your Xown airfield. O.k. it is a nuisance to be shot at when you are trying to land, Xbut I can live with it (sort of). XYesterday evening I returned from a CAS mission in the Pakistan theatre. I Xdidn't lose any planes in combat and I was zooming back to base with my flight X(in a happy state of mind). Keeping in mind all the stories about wingmen cras- Xhing into your own plane while taxiing over the runway, I waited until they all Xhad landed and then started my own approach. Suprise, suprise, about 10 seconds Xbefore touchdown I got a Magic up my tail and I bailed out. I switched to wing- Xman view to look at my partners. They all had landed and were parked beside Xthe runway. X XThen one of them started yelling "Atoli, Atoli" and while I was Xlooking at him he was hit by a missile. He even bailed out!!! This happened to Xtwo other planes of my flight before I gathered my senses and hit the escape Xkey to end the mission. In the debriefing section I was listed as being MIA. XI bailed out practically above my runway! Did some Indian special forces sneak Xinto the airbase and kidnap me? X XDoes anyone have any comments on the realism of all these events? I think I am Xgoing to ask the same questions to Spectrum Holobyte. X XChera Bekker Xe-mail: bekker@eltn.utwente.nl X X(Holland: the low lying country where people make cheese, grow tulips, live in Xwindmills and play Falcon 3 :-) ) X X X------------------------------- X XFrom: opus@ihlpf.att.com XSubject: Re: Falcon 3.0 campaign: Pakistani Air Force X X>This article proposes a variant option for Falcon 3.0 modified with the OFT X>mission disks. The utility Falconer is helpful but not required. X> X>For over a decade, the F-16 has been in service with air forces other than X>the US Air Force. In many cases, F-16's exported from the USA to client X>nations are of relatively early production design. As a result, they aren't X>equipped to use the most sophisticated air-launched ordinance available to X>late-model F-16's in the USAF's inventory, or to players of F3.0. X... X>I decided to explore what the combat environment for these air forces might be X>like, translated into a F3.0 campaign scenario. I chose Pakistan as a testbed. X X[rest of article deleted] X X>Brian X>BTS@RCC.RTI.ORG X XThis sounds like a great idea for those who don't find Falcon 3.01 challenging Xanymore. I'm not one of those people! It's a great concept, though, which XI'll have to try out after I finish the campaign I'm already on. The object Xwon't be to win, of course, but to last as long as I can before I run out of Xplanes. :^) X XIf anyone can win a campaign using the restrictions Brian outlined in his Xoriginal article (but don't take any ECM pods or AIM-9Ms at resupply time-- Xthat would spoil the fun) at reasonably tough difficulty levels, I'd like Xto hear about it. How's your campaign going, Brian? X XRob Xopus@ihlpf.att.com X X------------------------------- X X[[ End of digest Volume 1 : Issue 84 ]] ________This_Is_The_END________ if test `wc -c < issue084` -ne 3868; then echo 'shar: issue084 was damaged during transit (should have been 3868 bytes)' fi fi ; : end of overwriting check echo 'x - issue085' if test -f issue085; then echo 'shar: not overwriting issue085'; else sed 's/^X//' << '________This_Is_The_END________' > issue085 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I85 X X XFalcon3 Digest Volume 1 : Issue 85 X Mon Nov 30 15:26:44 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Falcon 3.0 Installation Ted Boone X X------------------------------------------------------------ XFrom: Ted Boone XSubject: Falcon 3.0 Installation X X X XI have just purchased Falcon 3.0 and I cannot get it to install. XIt will install up to disk 4 (3 1/2 " disks) XIt reads the files from disk 4 Xit SAYS it is decompressing them. Xthen it says, "8" and quits out. X XI am running a Gateway 2000 486/66 with 8 megs of RAM and an Ultra Video XSVGA Graphics card with local bus. I am using the config.000 and autoexec.000 Xthat you sent on disk. X XCan u please help me out? XI am anxious to play this game I have heard so many good things about! XThanx in advance, X X _______________________ X / _ ___ ______ ___ \ Ted Boone X / / | | | |___ | | \ \ 97 Amstel Ave. Apt W11 X \/ | | | ___| | | | | Newark DE 19711 X | | | |_____ | |___/ / telnet: X |_| |______/ |______/ tedboone@ravel.udel.edu X X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 85 ]] ________This_Is_The_END________ if test `wc -c < issue085` -ne 1718; then echo 'shar: issue085 was damaged during transit (should have been 1718 bytes)' fi fi ; : end of overwriting check echo 'x - issue086' if test -f issue086; then echo 'shar: not overwriting issue086'; else sed 's/^X//' << '________This_Is_The_END________' > issue086 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I86 X X XFalcon3 Digest Volume 1 : Issue 86 X Tue Dec 1 05:58:51 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Problem with ILS HUD doggart@belfst.enet.dec.com X RE: Falcon3 Digest V1 : I85 Agents 'Were' Us 01-Dec-1992 0810 X X------------------------------------------------------------ XFrom: doggart@belfst.enet.dec.com XSubject: Problem with ILS HUD X XHi All, X XI recently purchased FALCON 3 and installed it. I have been going through Xthe training sessions but cannot get the ILS HUD to activate. The manual Xsays the the "\" ket should activate ILS but it does not appear to work. XWhat am I doing wrong. X XRegards XRonnie Doggart X X------------------------------- X XFrom: Agents 'Were' Us 01-Dec-1992 0810 XSubject: RE: Falcon3 Digest V1 : I85 X X Xre: Bad Falcon 3.0 distribution X XI know somebody that encountered the same problem. Call the Spectrum XHolybyte support line. If you leave your name, address, etc, and Xserial number from the installation floppy, they will send you a new Xdisk 5 (I think). X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 86 ]] ________This_Is_The_END________ if test `wc -c < issue086` -ne 1592; then echo 'shar: issue086 was damaged during transit (should have been 1592 bytes)' fi fi ; : end of overwriting check echo 'x - issue087' if test -f issue087; then echo 'shar: not overwriting issue087'; else sed 's/^X//' << '________This_Is_The_END________' > issue087 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I87 X X XFalcon3 Digest Volume 1 : Issue 87 X Tue Dec 1 15:20:29 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Ships & RED FLAG ? Thomas Weichert X X------------------------------------------------------------ XFrom: Thomas Weichert XSubject: Ships & RED FLAG ? X XHi up there, wannabe Top guns :o) X XWhilst using OFT with lots of pleasure now, I still wanted to be able to Xpractise some naval attacking, however, it doesn't seem possible to deploy Xany naval forces when setting the red flag theatre to Kurile. Anybody have Xsuggestions, how to get a descent run on a ship?? X XApart from that, it seems the UMFs aren't all that crashhot, since even a Xdogfight 50 pilot can down one quite easily!!! X XOther than that, set up a red flag mission and scroll down in the enemy air- Xcraft section past all airplanes until U get to the enemy ground forces. XU can then fly against a BMP1 followed by about 10 infantrists flying an open f Xformation behind the BMP1. I havn't managed to get anything else up in the air Xyet, but I'm sure you others out there will soon have whole batteries of trucks Xdoghfighting each other with sidewinders 10000 fet XSORRY (bloody editor) feet above ground level!! X X XHear from U soon about the ships, I hope :) X XThomas X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 87 ]] ________This_Is_The_END________ if test `wc -c < issue087` -ne 1819; then echo 'shar: issue087 was damaged during transit (should have been 1819 bytes)' fi fi ; : end of overwriting check echo 'x - issue088' if test -f issue088; then echo 'shar: not overwriting issue088'; else sed 's/^X//' << '________This_Is_The_END________' > issue088 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I88 X X XFalcon3 Digest Volume 1 : Issue 88 X Wed Dec 2 06:11:50 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: UMF darons@netcom.com (Daron Stinnett) X H2H theather changable? wilfred.wong@cutting.hou.tx.us (Wil X X------------------------------------------------------------ XFrom: darons@netcom.com (Daron Stinnett) XSubject: Re: Falcon3 Digest V1 : I87 X X> Apart from that, it seems the UMFs aren't all that crashhot, since even a X> dogfight 50 pilot can down one quite easily!!! X> X> X XHere's the deal on the UMF: X XBecause the UMF has no human pilot it has both strengths and weaknesses. X XSTRENGTHS: X X13 G maximum XHigh power-to-weight ratio (nothing needed to accomodate the pilot) XDeadly accurate (they won't miss!) X X XWEAKNESSES: X XCan only locate a target with radar (ie. in front of UMF) XTendancy for target fixation (very vulnerable to team tactics) XHigh corner speed (600+ kts) X X XMost likely, they are getting shot down while going after someone when Xa dogfight:50 pilot spots it and fires a few rounds. This is especially Xtrue if your wing man was behind the TU-22 when the UMF was dropped. X XYou have to be careful when your wingmen fire all-aspect missiles from Xthe front quarter -- if this causes the UMF to be dropped, God help you! X XOne night I decided to find out if I could beat the UMF in a one-on-one Xdogfight. It took me a while but I figured it out. Because the UMF has Xa much higher corner speed than your FSX, you can get into a turning battle Xwith it. The UMF is forced to keep it's speed down to avoid over shooting, Xand that keeps it's turn radius near yours. The problem is that you MUST Xmaintain about 425 kts constantly in order to maintain this balance. One Xway to stay at corner speed is to point your nose up or down slightly to Xmaintain perfect corner speed. If done properly, you can maintain this Xforever. But the UMF will be constantly trying to spead up in order to Xpull more G's. When it senses that it will overshoot, it reduces it's Xspeed. Now, all you have to do is wait for the perfect moment -- when Xthe accelerating -- and do the old Tom Cruise manerver (boards, flaps, & Xgear), forcing the overshoot. Be shure to point your nose down, get clean, Xand go to AB-5 before the UMF circles around for an easy shot! X XOH! I made a mistake, don't do the gear or they won't come back in. But, XDO pull you nose high. Give it a try, you might need to do it in Japan Xas opposed to Red Flag, because you need every extra G you can get. X X X- Daron X X- -- X X------------------------------- X XFrom: wilfred.wong@cutting.hou.tx.us (Wilfred Wong) XSubject: H2H theather changable? X X X XI was wondering the other day if the theather in dual H2H changable? XBecause, it would be interesting, for example, to chase around each Xother in the canyon in Nellis. Kuwait is just a little too flat... X X XWilfred Wong XThe Cutting Edge BBS Houston, Texas, USA. XInterNet: wilfred.wong@cutting.hou.tx.us X--- X . SLMR 2.1 . If this were an actual tagline, it would be funny. X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 88 ]] ________This_Is_The_END________ if test `wc -c < issue088` -ne 3641; then echo 'shar: issue088 was damaged during transit (should have been 3641 bytes)' fi fi ; : end of overwriting check echo 'x - issue089' if test -f issue089; then echo 'shar: not overwriting issue089'; else sed 's/^X//' << '________This_Is_The_END________' > issue089 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I89 X X XFalcon3 Digest Volume 1 : Issue 89 X Wed Dec 2 14:52:44 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I86 Andrew.Stevens@prg.oxford.ac.uk X Hi-Fi Radar cisko@d0tokensun.fnal.gov (Greg Cis X Falcon on notebooks/Turbo* johnk@cs.utexas.edu (John Knutson) X X------------------------------------------------------------ XFrom: Andrew.Stevens@prg.oxford.ac.uk XSubject: Re: Falcon3 Digest V1 : I86 X XRonnie Doggart writes: X X>I recently purchased FALCON 3 and installed it. I have been going through X>the training sessions but cannot get the ILS HUD to activate. The manual X>says the the "\" ket should activate ILS but it does not appear to work. X>What am I doing wrong. X XI have this problem too. The # key on my UK keybd seems to do the job. XI had always assumed that it was because being a true-blue yankee-doodle Xsoftware house, Sphere hadn't quite caught onto the fact that folk Xoutside the US do not use US keyboards. Certainly, diddling with MS-DOS Xkeyboard localisation files etc doesn't seem to help. X XGuessing from your address that you're based in DEC Belfast - I suspect X# will work for you too. X X XAndrew X XPS Wouldn't be nice if someone did a really tasty Tornado sim. Xwith fancy terrain modelling - I've always wanted to emulate the NATO Xjet-jocks (``I'm above 200 feet -- honest'') I've seen blasting down Xthe Mosel valley at 550 knots. X X X------------------------------- X XFrom: cisko@d0tokensun.fnal.gov (Greg Cisko) XSubject: Hi-Fi Radar X XAfter about a year of using SAD I decided to try SAM. That lasted Xaprox. one day before I realized HFR was probably for me. Since I Xuse padlock alot I really like ACM. Here is my question... XWhen I lock on a target in HFR I frequently loose the lock almost Xat the exact time I'm going to fire a missle. Is the targeted plane Xusing ECM or what? If most of the HFR users have this happen, Xthen I am happy. If a targeted plane that is in front of you, always Xstays locked; or the enemies' ECM doesn't have this effect then I may Xnot be so happy. X X X X------------------------------- X XFrom: johnk@cs.utexas.edu (John Knutson) XSubject: Falcon on notebooks/Turbo* X XI'm interested in hearing about people's experiences with using Falcon 3.0 Xon notebook computers, especially the newer ones with color displays (i'm Xonly aware of compaq's and ast's).. how does it compare to other setups? X Xalso, does anyone have anything to say about Falcon for the Xturbo{grafx,duo,express}? i can't imagine it being all that functional Xcompared to 3.0, probably more like falcon-at.. i'm also curious about Xhow well it plays on the turbo express.. is the screen too small for a Xgame of this complexity? X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 89 ]] ________This_Is_The_END________ if test `wc -c < issue089` -ne 3242; then echo 'shar: issue089 was damaged during transit (should have been 3242 bytes)' fi fi ; : end of overwriting check echo 'x - issue090' if test -f issue090; then echo 'shar: not overwriting issue090'; else sed 's/^X//' << '________This_Is_The_END________' > issue090 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I90 X X XFalcon3 Digest Volume 1 : Issue 90 X Thu Dec 3 07:25:08 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Ships and Red Flag John Long XSubject: Ships and Red Flag X XYes, you can hit some ships in RF! (that's the good news) XI don't know where they are! (that's the bad news) X XA while back, someone posted to this list with the subject of 'naked bodies'. XHe gave coordinates, and I looked, and could find no naked bodies, but Xfound ships. I rekon it was about 3-4 weeks ago. I tried to find the Xarticle, but no luck, but they might not be so hard to find. They're a Xfew miles to the west-southwest of the northwest tip of the main island Xin the theatre. Hokaido? Anyway, I think you could pick them up on your XSEA radar. X Xlongjohn X X [[ From the archives... (Grep is your friend. -) X From: garton@jeeves.UCSD.EDU (Simon Garton) X Subject: naked bodies .... X X Japan : map coords FD 90 X teleport -00036074 -01468243 X X X Have fun! --Jeff ]] X X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: Re: Falcon3 Digest V1 : I89 X XHere's a reply to two seperate queries: X XOn HFR and losing lock, yes, this happens a lot. It is nearly Ximpossible to lock on helos using HFR, and you lose lock a lot on enemy Xaircraft as well. This is due to two things. First, the enemy use ECM Xeffectively. This also happens when you are using SAD and SAM radar Xmodes, but due to the second reason, you don't notice it as much. The Xsecond reason is that both SAD and SAM modes constantly (i.e. many Xtimes a second) try to maintain the lock. This is much faster than a Xuser could ever hope to try to keep locking using manual control in XHFR. X XThe only thing you can do at this point is exit the fight or turn off Xthe radar, close to IR missle or gun range and make a knife fight out Xof it. X XOn Falcon and notebooks, I've tried it and it's NOT something I would Xrecommend. The problem has to do with not being able to plug in a joy Xstick. This forces you to fly with the keyboard, and the layout of the Xkeys on the keyboard is terrible for use with flight simulators. X XFor instance, my Compaq has the arrow keys arranged as: X X ^ < > v X Xwith the spacing between the keys making it nearly impossible to use. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X X X[[ End of digest Volume 1 : Issue 90 ]] ________This_Is_The_END________ if test `wc -c < issue090` -ne 3255; then echo 'shar: issue090 was damaged during transit (should have been 3255 bytes)' fi fi ; : end of overwriting check echo 'x - issue091' if test -f issue091; then echo 'shar: not overwriting issue091'; else sed 's/^X//' << '________This_Is_The_END________' > issue091 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I91 X X XFalcon3 Digest Volume 1 : Issue 91 X Thu Dec 3 16:15:45 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X f3keyboard overlay Gary S. Kuyat XSubject: f3keyboard overlay X X XSubject: Re: Falcon3 Digest V1 : I83 XTo: falcon3@onion.rain.com (Falcon 3 list) (Falcon 3 list) XDate: Wed, 2 Dec 92 15:01:12 EST XFull-Name: Gary S. Kuyat XIn-Reply-To: ; from "Falcon 3 list" at Nov 30, 92 6:40 am XOrganization: Bellcore Network Control Development XPhone: (908)699-8422 XMailer: Elm [revision: 70.30] X XWhat version of Corel are you using? This was made using the LATEST version. XI'll dl it and make sure that it still works, if there are still problems with Xthe COREL version of the overlay. X-- X -Gary X gsk@sagan.bellcore.com X X------------------------------- X X X[[ End of digest Volume 1 : Issue 91 ]] ________This_Is_The_END________ if test `wc -c < issue091` -ne 1423; then echo 'shar: issue091 was damaged during transit (should have been 1423 bytes)' fi fi ; : end of overwriting check echo 'x - issue092' if test -f issue092; then echo 'shar: not overwriting issue092'; else sed 's/^X//' << '________This_Is_The_END________' > issue092 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I92 X X XFalcon3 Digest Volume 1 : Issue 92 X Thu Dec 3 19:27:10 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Falcon3 Digest V1 : I90 darons@netcom.com (Daron Stinnett) X Wow! Those MIG-29s are BIG! smith@ur-guh.COM (Russ Smith) X X------------------------------------------------------------ XFrom: darons@netcom.com (Daron Stinnett) XSubject: Re: Falcon3 Digest V1 : I90 X X> On HFR and losing lock, yes, this happens a lot. It is nearly X> impossible to lock on helos using HFR X XThe rotating blades on a helo gives your radar a lot of grief. They scatter Xthe energy, and cause spurrious dopler shifts creating ghosting on your Xradar screen, making it impossible to get a lock. X X X, and you lose lock a lot on enemy X> aircraft as well. This is due to two things. First, the enemy use ECM X> effectively. This also happens when you are using SAD and SAM radar X> modes, but due to the second reason, you don't notice it as much. The X> second reason is that both SAD and SAM modes constantly (i.e. many X> times a second) try to maintain the lock. This is much faster than a X> user could ever hope to try to keep locking using manual control in X> HFR. X> X XI think that is true with SAD but I think SAM works like HFR in that respect. XIt is true that the enemies use ECM to break your lock. However, they also Xwill beam you. You will know this when your lock-box on your HUD turns Xinto brackets. You can also watch the aspect caret on the aiming reticle. XThe F-16 radar is programmed to filter out any stationary objects (such as Xhills, buildings, etc.). So when you are being "beamed", the enemy is Xsetting his direction of travel perpendicular to yours, that way the the Xenemy aircraft appears to be stationary, and is filtered out. Dopler radar Xis very useful for filtering out ground clutter, but it has this weakness. XDon't forget, this same tactic will work against the enemy's air and ground Xbased radar. X X- Daron X X X------------------------------- X XFrom: smith@ur-guh.COM (Russ Smith) XSubject: Wow! Those MIG-29s are BIG! X XI just tried a Red Flag one-on-one exercise with a Mig-29. Starts off Xabout 50 NM away from each other; he at 30000, F16 at 8000. Both armed Xwith guns and rear-aspect sidewinders (2 on F-16). All this is running Xon a 33MHz 386 with 16Mbytes and a floating point chip; everything is Xset up in the CONFIG section to be maximum difficulty with the Xexception of HiFidelity mode which, for some reason, seems buggy as Xhell (like at ~300 Knots the view changes suddenly by a large number Xof degrees -- totally useless -- also can't get used to the action of Xthe stick -- seems MUCH too sensitive, so I said "Forget it!" or Xsome other F-word). [Don't know if such config stuff affects Red Flag Xscenarios but thought I should mention it] X XSo, okay, I hit full afterburner and rocket up to FL300 to meet him. XWe pass FAST and go into the proverbial fur ball. X XAhem, I find out that the book is right and a Mig-29 can climb higher Xand stay there longer than can a F-16. X XI stall out and dive for the ground, feverishly looking over my Xshoulder; he ho-hums his way around. X XWhat a wimp! X XBack up I zoom, managing to work my way around to his 6 (more or less X-- love that Padlock Mode!) and hit with a few rounds -- then stall Xout again and feverishly look back; he ho-hums his way around, much Xtoo slow to be a concern. X XThis guy's an ACE? X XBack again, I zap him with a few more rounds and try a sidewinder. X XHis flares (that look an awful lot like chaff...) easily fool Xthe missle and it harmlessly explodes behind him. The next missle Xshot doesn't even get close. I'm down to guns only. X XSo far he hasn't even looked menacing, much less fired a shot. X XWhoops, stall -again-. Etc etc etc. X XBack on his tail, I hit solidly (after a number of misses) with enough Xrounds to affect his flight -- a few more, flames burst out, and there Xgoes the pilot, ejecting to safety. X XI stick on the Mig's tail and pump a 3 second burst into it. X XBang! There goes the co-pilot, ejecting to safety... X XThen Bang! there goes the flight engineer. X XThen Bang! that was the Head Stewardess for sure. X XThe Mig spirals down...Bang! Bang! Bang! Bang! Bang! X XEntire cabin crew, all of 1st class, and quite a few business class Xpassengers eject safely before it finally hits the ground. X X35 total. X XNever knew those Migs had it in them. X X XRuss X XP.S. Explains the weak moves on the pilot's part -- he didn't Xwant to upset the passengers! X X------------------------------- X X X[[ End of digest Volume 1 : Issue 92 ]] ________This_Is_The_END________ if test `wc -c < issue092` -ne 5010; then echo 'shar: issue092 was damaged during transit (should have been 5010 bytes)' fi fi ; : end of overwriting check echo 'x - issue093' if test -f issue093; then echo 'shar: not overwriting issue093'; else sed 's/^X//' << '________This_Is_The_END________' > issue093 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I93 X X XFalcon3 Digest Volume 1 : Issue 93 X Fri Dec 4 06:58:46 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X New Falcon 3 missions (ACM/BFM less knutson@mcc.com (Jim Knutson) X How about one digest a day? Paul Joseph Mitchell XSubject: How about one digest a day? X XHello all, X First to say, I've really enjoyed reading all of your insights into Xthis great game. I do however have a suggestion for the digest. It Xseems that most of the time, when I receive the digest, it's only Xcomposed of 1 or 2 messages. That's not exacly what I'd term a X"digest," and all of us get no benefit over just a straight bounce list Xif the digests only have 1 or 2 messages. X How about we only have one digest a day instead of many digests a Xday as it is right now? Sure, there may be more lag time before replies Xcan be made (max: 1 day), but I think we'd derive more of a benefit from Xthe digest. X Jeff, can it be done? Do all of you WANT it done? Comments, etc. X X------------------------------------------------------------ XPaul J. Mitchell Carnegie Mellon University Xpm3z@andrew.cmu.edu Pittsburgh, Pennsylvania X------------------------------------------------------------ X"I'm going to Disney World!" XThe views expressed are those of the author only. X X------------------------------- X X X[[ End of digest Volume 1 : Issue 93 ]] ________This_Is_The_END________ if test `wc -c < issue093` -ne 5823; then echo 'shar: issue093 was damaged during transit (should have been 5823 bytes)' fi fi ; : end of overwriting check echo 'x - issue094' if test -f issue094; then echo 'shar: not overwriting issue094'; else sed 's/^X//' << '________This_Is_The_END________' > issue094 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I94 X X XFalcon3 Digest Volume 1 : Issue 94 X Fri Dec 4 13:25:11 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Keyboard Overlays white@watsci.UWaterloo.ca (Brad Whi X Re: Falcon3 Digest V1 : I93 mscott@urbana.mcd.mot.com (Mark Sco X Re: Falcon3 Digest V1 : I93 cisko@d0tokensun.fnal.gov (Greg Cis X Pakistan campaign update BTS%RCCW22@RCC.RTI.ORG X PAS-16 and Falcon 3 Drew William Hess X>From: Paul Joseph Mitchell X>Subject: How about one digest a day? X> X> How about we only have one digest a day instead of many digests a X>day as it is right now? Sure, there may be more lag time before replies X>can be made (max: 1 day), but I think we'd derive more of a benefit from X>the digest. X> Jeff, can it be done? Do all of you WANT it done? Comments, etc. X XYes. most certainly. I'll probably unsubscribe unless we do that. X> X>------------------------------------------------------------ X>Paul J. Mitchell Carnegie Mellon University X> X_________________________________________________________________________ XMark Scott | | XMotorola Computer Group | | XBaseline Testing Team | This space intentionally left blank | Xmscott@urbana.mcd.mot.com | | X------------------------------------------------------------------------- X X------------------------------- X XFrom: cisko@d0tokensun.fnal.gov (Greg Cisko) XSubject: Re: Falcon3 Digest V1 : I93 X XHi-Fi filght vs Complex: X XThis must be the week for Hi-Fi. After getting used to HFR and most of its FEATURES, XI was able to buy a coprocessor. I have been flying in complex mode since I got F3 X(1 year). I was used to flying at 100% mil power and getting 600+ knots even during Xalmost vertical climbs. THe first thing I noticed about Hi-Fi was when I tried the Xsame type of vertical climb I was soon sucking air at only 180-190 knots. This must be Xhow the F-16 reacts in the real world. After using Hi-Fi for 1/2 day I can say that XI will never go back to complex mode! THis is really a great sim. As for the sensitivity Xof the stick during Hi-Fi; my advice is to get used to it. I have a CH Flight Stick XI believe almost anything less than this would be a problematic. I believe a real F-16 Xstick moves a very small amount. THis is probably what SH was trying to simulate. X The earlier advice about turning off your radar and going after the bad guys with Xguns and IR missles is very good, thanks . I never used IR air missles until now. XTHis is probably the easiest way to get a kill in paddlock view. X X------------------------------- X XFrom: BTS%RCCW22@RCC.RTI.ORG XSubject: Pakistan campaign update X XEarlier, I wrote: X>This article proposes a variant option for Falcon 3.0 modified with the OFT X>mission disks. X[ETC ETC ETC] X>Brian X XTo which Rob replied: X[...some lines deleted...] X If anyone can win a campaign using the restrictions Brian outlined in X his original article (but don't take any ECM pods or AIM-9Ms at X resupply time--that would spoil the fun) at reasonably tough difficulty X levels, I'd like to hear about it. How's your campaign going, Brian? X X Rob X opus@ihlpf.att.com X XHi, XI'd have liked to reply sooner, but YEESH what a week. Anyway, on to the Xfun stuff. X XDay 3...My Pakistanis have completed 10 missions, 6 succesfully. If I make Xcareful use of my experienced wingmen, and set up my flights with some Xforethought, I think I can at least manage a draw. But, I'm doing it at ESY Xcampaign level, with opponents at ACE, and SAMS at REGULAR. I tried doing it at XSTD difficulty, but there was always 1 more of something than I could deal Xwith. But, even at these levels of difficulty, it's proving to be a very Xinteresting campaign, and about as challenging as I can stand. X XFor example, I've found that I need to keep heads-up much more so than in a X"traditional" F3.0x campaign. There's really no reason to set HFR out past 20 Xto 40nm except for a quick check every now and then, or to lock up inbounds any Xlonger than necessary to do IFF. Once I get a vector on hostiles, it's Xwhite-knuckle time as I have to close my flight as rapidly as possible, trying Xany approach other than straight & level. X XIf I can quickly identify the type of whatever missile gets launched at me Xduring this phase, I'm not so worried about APEX, they're relatively easy to Xdefeat. But MAGIC/APHID are truly deadly, and evasion of these is problematic. XThe best I can do is to perform hard wing-overs from the fixed-forward cockpit Xview, dumping flares, it seems, only as an afterthought. Once we're in the Xfurball, I keep ACM off, it's often more of a distraction than a help. X XI find I'm flying "buster", ie full military throttle, almost constantly on CAP Xand ground strike missions whereas in other campaigns, I'd keep it at about X450 kts to allow time to lock onto BVR targets with all-aspect missiles or XARMs. Guess that explains how I managed to fly into that mountain at 600 kts Xtrying to duck a SAM at Sokh-Sarul on Day 1. (Zoom in, check it out, that place Xis HAIRY!!) X XOh yeah, the 1800 hour mission is SEAD. I haven't tried going after SAMS with XMavericks and CBU's yet. Wish me luck, I'll need it. X XRegards, XBrian XBTS@RCC.RTI.ORG X X------------------------------- X XFrom: Drew William Hess XSubject: PAS-16 and Falcon 3 X XI posted this message about a week ago, but for some reason I didn't start Xreceiving Falcon 3 mailing list messages until yesterday, so I never saw Xthe responses to my original post. Therefore, I'll ask again; sorry I have Xto repeat it. X XSound effects and music work fine on my Pro Audio Spectrum 16, but when XI'm supposed to get digitized voice radio messages, I just hear a crackle Xof static. The message appears (in text) at the top of the screen but XI can't hear it. X XMy configuration: XFalcon 3.0 patch level D XGateway 4DX2-66V (66MHz 486DX2 local bus) XPro Audio Spectrum 16, settings are IRQ 3 and DMA 7 X (SoundBlaster emulation is set for IRQ 1 and DMA 5, the PAS-16 X defaults) X XI know my PAS-16 is working because it works fine with several other games and Xwith Windows. X XIf anyone has any ideas about what the problem could be, please send me Xemail. Thanks. X X-dwh- Xdhess@cs.stanford.edu X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 94 ]] ________This_Is_The_END________ if test `wc -c < issue094` -ne 7615; then echo 'shar: issue094 was damaged during transit (should have been 7615 bytes)' fi fi ; : end of overwriting check echo 'x - issue095' if test -f issue095; then echo 'shar: not overwriting issue095'; else sed 's/^X//' << '________This_Is_The_END________' > issue095 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I95 X X XFalcon3 Digest Volume 1 : Issue 95 X Sun Dec 6 00:27:23 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Mapping Programs.... white@watsci.UWaterloo.ca (Brad Whi X Ever Play Falcon MID files wcsswag@ccs.carleton.ca (The Charla X Falcon 3 ACM/BFM lessons - SORTIE3 knutson@mcc.com (Jim Knutson) X X------------------------------------------------------------ XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Mapping Programs.... X XHello, XI downloaded mapr yesterday, and it seems as if it is only for OFT. Another Xprogram was there too (name escapes me) and I am not sure waht it did (I Xthink it updated the first mapping program to OFT. I guess what I am Xsaying, is is there a program like that for plain old F3.0? If so where do XI get it? Sorry for this but I couldnt find it in the directory at Xonion.rain.com. XThanks XBrad X X X X------------------------------- X XFrom: wcsswag@ccs.carleton.ca (The Charlatan) XSubject: Ever Play Falcon MID files X X>From Alex Klaus: X X X Have any other Falcon jockeys(tm), played the mid files Xunder \falcon3\music directory. Using Sb MID player under 3.1 I Xplayed the do sound the same for the most part. But some like Xt.mid sound certainly different from what they sound like in XFalcon 3.0. What is the cause for this difference. X X Now if digi-sound could turned WAV files, for windows. XExiting windows, "flame out, flame out":-). X XBy contribution to the discussion. XAlex X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: Falcon 3 ACM/BFM lessons - SORTIE3 X XHo ho ho, merry christmas everyone. Sortie 3 was fairly simple (I Xactually had it mostly finished before sortie 2). SORTIE3.ZIP has been Xuploaded to onion.rain.com and will likely end up in X/pub/falcon3/lessons soon. It contains a description of the lesson, a XRed Flag Mission to fly, and an illustrated example HI-FI VCR file Xcreated using Falcon 3.01.1. A text description of the training lesson Xis included below. X XPlease let me know if you have any comments or suggestions on the Xlessons. X X Falcon 3 ACM/BFM Lessons X by X Jim Knutson X A Supplement to Robert Shaw's Book X Fighter Combat Tactics and Maneuvering X XSortie 3 - Extension (pg. 23) X XSorties 1 and 2 described the two types of gun shots that can be made X(tracking and snapshot) and the steps to use in making those shots. XIn sortie 3, we examine the defense against a guns attack. X XFor a guns attack to be effective, all the involved components (gun, Xammo, aircraft, sight, and crew) need to work in concert with each Xother. The gun and ammo will determine the maximum effective range of Xthe weapon. The best defense is to remain outside this range. To do Xthis, you must detect the attacker early enough to allow a Xmaximum-performance turn away from the attacker to place him at your Xsix o'clock. Then, accelerate to maximum speed and fly straight until Xno longer threatened. X XIt is necessary to put the attacker at your six o'clock otherwise the Xattacker may continue to close the range even while flying slower due Xto the geometry of the situation. Arcing during the run-out may allow Xa slower attacker to close by flying across the circle. X XTo obtain a desired direction during escape, use a series of small Xhard turns in the desired direction followed by straight flight until Xthe attacker drifts back to near the aft visibility limit. This is Xcalled an "extension maneuver." X XRed Flag Mission - COMBAT2 X XThis mission is a one versus one engagement. Your opponent is a XMirage III loaded only with guns. Turn on your gun camera (VCR). You Xhave just completed a mission and are returning to your base so you Xdon't need to load missles (you used them to get your fifth kill, Xace). Follow the waypoints and land your plane without getting shot Xdown (assume you are low or empty of cannon shells as well). Review Xthe VCR to see where you can make improvements. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X X X[[ End of digest Volume 1 : Issue 95 ]] ________This_Is_The_END________ if test `wc -c < issue095` -ne 4721; then echo 'shar: issue095 was damaged during transit (should have been 4721 bytes)' fi fi ; : end of overwriting check echo 'x - issue096' if test -f issue096; then echo 'shar: not overwriting issue096'; else sed 's/^X//' << '________This_Is_The_END________' > issue096 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I96 X X XFalcon3 Digest Volume 1 : Issue 96 X Mon Dec 7 12:04:06 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Sightseeing in an F16 Hansjorg Baltes XSubject: Sightseeing in an F16 X XHowdy all Falconeers, Xsince I have a TCA and VFR chart of the Las Vegas Area, I thought XI'ld do a little sight seeing with my F16, to find out how Xaccurate the representation of Las Vegas really is. XFirst of, I was pretty impressed. Hoover dam, Boulder city is Xall in there. The highways 15, 95 look right too. X XThe airports are pretty much correct, as far as I could tell Xflying by at 200 knts with my usual partial control over the plane :-). XThey even have a small field called LV-Henderson (south of XMcCarran, which is pretty nicely done) in the Xsimulation. The only mistake seems to be that LV North Xactually has three runways, not just 07/25 which is modelled in Xthe game. (Not that anybody ever would want to land there in Xan F16). X XSince, I was only for a quick visit in LV, I was wondering Xif there is anybody out there who know what building are Xmodelled. There are two outstanding buildings blocks that I could Xfind. One is two big blocks side by side and another one Xis a triangular building with a slanted roof. XThey are both close to the Elvis lives sign on the way to XNellis. Are they just thrown in for good measure or do Xthey actually exist. What about some of the famous Xhotels? Not that it really matters for the game, but I Xwould still like to know! X XCU, X Jacky X X X X------------------------------- X XFrom: cisko@d0tokensun.fnal.gov (Greg Cisko) XSubject: avoiding SAM (R) missles X X Up until this weekend if a missle (Radar or IR) was fired my way; my Xflight was usually over. This was the only thing about Falcon I hated. XI starting doing what the manual for Fighting Tiger tells you. Fly more Xor less at the missle. At the last minute pull High Gs' and drop chaff Xor flare or both. The real key for me is doing all this while in padlock Xview. When a Radar SAM comes my way, I aim right for the missle. I have Xnoticed that this probably screws the missles' lock on your plane more than Xanything else (if your radar is on). When the missle is at a range of 1-3 Xmiles pull high Gs' and drop the flare/chaff. X I haven't been 100% successfull; but I now have the SAM/AAA difficulty Xsetting at REGULAR. With my ECM pod on all the time I don't get bothered Xwith a SAM as often as I thought I would. All of this is in instant action Xas I am treating this as training. X XOne missle must have hit chaff close to the plane yesterday. I was in padlock X(evading a radar SAM) looking back, doing high Gs' dispensing chaff when I saw Xa major explosion at the rear of the plane. I thought I got hit. I started Xmoving the stick, the plane acted normal. I checked for damage and all systems were normal. I have found that avoiding missles is a very fun part of Falcon. XNow, if I could only be as consistant with IR missles... If anyone has good Xtips for avoiding these I would be very interested in hearing about it. XThe only tip the manual gives is either: 1) your on your own. or 2) don't Xget any IR missles fired at you. Sounds pretty bad either way. X X XGreg Cisko X X X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: Jett. external tanks X X Does anyone out there know how to jettison external tanks? X X------------------------------- X XFrom: mvarg@ctp.com (Michael Vargo) XSubject: Music..MID files X X> Have any other Falcon jockeys(tm), played the mid files X> under \falcon3\music directory. XI've loaded the files into my sequencer, they seem to be standard midi files. XI don't know what type, though, 0, 1, or 2... X X> Using Sb MID player under 3.1 I X> played the do sound the same for the most part. But some like X> t.mid sound certainly different from what they sound like in X> Falcon 3.0. What is the cause for this difference. X XThe files that sound the same you probably got lucky on the mapping of Xvoices. I don't use the MID player under windows cause I have Sequencer Plus XGold so I really couldn't tell ya how to map the voices. But somewhere there Xis a mapper, I think where you set up the sound drivers. If you REALLY Xwant to know I can look when I get home today...Funny you should mention this Xnow, I am in the process of trying to change some of the music in Falcon. Are Xthere any requests of music that people would like to hear? Please let me Xknow what part of the game, ex. War room, weapons select, etc, you would like Xthese songs to be played. I could even ftp the music I create if there is Xinterest..... X- -- X---------------------------------------------------------------- XI Michael Vargo II Internet: mvarg@ctp.com I XI Cambridge Technology Partners II ICBMnet: 42.22 N I XI 617-374-8231 II 71.04 W I XI 617-374-8300 - FAX II I X---------------------------------------------------------------- X X------------------------------- X X X[[ End of digest Volume 1 : Issue 96 ]] ________This_Is_The_END________ if test `wc -c < issue096` -ne 5838; then echo 'shar: issue096 was damaged during transit (should have been 5838 bytes)' fi fi ; : end of overwriting check echo 'x - issue097' if test -f issue097; then echo 'shar: not overwriting issue097'; else sed 's/^X//' << '________This_Is_The_END________' > issue097 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I97 X X XFalcon3 Digest Volume 1 : Issue 97 X Tue Dec 8 22:03:44 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Sending wingman home.. white@watsci.UWaterloo.ca (Brad Whi X Re: Falcon3 Digest V1 : I96 pacdata!jimh@uunet.UU.NET (Jim Hark X Where to get Thrustmaster RCS knutson@mcc.com (Jim Knutson) X Re: Sending wingman home.. knutson@mcc.com (Jim Knutson) X Avoiding missiles & enemies EADIE5295@iscsvax.uni.edu X Re: Avoiding Missiles darons@netcom.com (Daron Stinnett) X X------------------------------------------------------------ XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Sending wingman home.. X XWell I finally finished all the lessons and have moved onto someof the red Xflag missions I have downloaded from Onion. However, we were low on fule Xlast mission and I hit shift-H to tell my wingman to go home, but all it did Xwas change the HUD color, like just h does. Is shift H only new for OFT? XThanks XBrad XBTW no one answered my previous question about what the mapping program for Xjust f3.0 was called, thanks in advance XBrad X X X X------------------------------- X XFrom: pacdata!jimh@uunet.UU.NET (Jim Harkins) XSubject: Re: Falcon3 Digest V1 : I96 X X> Howdy all Falconeers, X> since I have a TCA and VFR chart of the Las Vegas Area, I thought X> I'ld do a little sight seeing with my F16, to find out how X> accurate the representation of Las Vegas really is. X XI've got the maps that came with the game. Problem is, I have no idea how to Xcorrelate them to what I see in the game itself. How do I translate map Xlocation to CRT location when planning missions? X Xjim X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: Where to get Thrustmaster RCS X XI'm fixing to buy a rudder control system (TM RCS). Does anyone have Xany opinions as to where I should or should not get these? X XThanks, XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X XFrom: knutson@mcc.com (Jim Knutson) XSubject: Re: Sending wingman home.. X XThis is probably of interest to everyone... X X> Thanks for the response. I was going by the keyboard overlay I downloaded X> when I quoted shift-h for sending wingman home. Well if it is not available X> in F3.0, then what do I do if I know he is hurt and should just leave? X XNever press a bad situation. Turn around, go home, and live to fight Xanother day. If you were really in that plane, rather than flying a Xcomputer, what would YOU do? Would you really send the poor slob home Xwith a broken plane without anyone to protect him? Would you really Xwant to wander in to a combat zone alone or with no backup or with less Xthan what is necessary to get the job done? X XMany times, I have seen armchair pilots (including myself, I confess) Xpress on with invincible determination, convincved that they can save Xthe world on their own. I think previous flight sims have perpetuated Xthis myth that you can do it alone. While I like having the command Xavailable, think twice about using it. If you are sending you wingmen Xhome, maybe you should be going with them (i.e. change your waypoint to Xhome base). X XAbout the only time I send my wingmen home is when we get back to base, XI can force them to land. The only other time I can think of is when Xbogeys are bearing down on my flight which is returning to base with Xsomeone hurt. I can order my wingmen home and try to cover them for as Xlong as possible, but this stunt is an easy way to get a trip home in a Xbox. If you pull it off, you ought to get a medal, if not, oh well. X XIt's too bad Falcon 3 doesn't have squadron (or more likely wing) Xcommanders who call you into their office, make you stand at attention Xand yell at you every time you do something you shouldn't. I think Xwe'd learn a little faster that way. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: Avoiding missiles & enemies X XHere's my method of avoiding anti-aircraft missiles: X XFirst I hit [*] on the keypad. This gives me padlock view and will tell me Xwhat I need to know about the incoming missile (heatseeking or radar-guided). X XThen I hit [9] on the regular keys for track view. Track view, like padlock, Xwill lock onto that missile first (the one that's locked onto you). So if you Xgo to track view while a missile is tracking you, you will be able to see Xyourself and that missile. X XI find it much easier to dogfight using the track view. So I try to turn so Xthat I am almost perpendicular to the missile's flight path, but just a little Xbit more towards the missile. When it starts to get close, I turn towards it Xuntil it flies past me (using chaff or flares of course). X X Here's a tip that might come in handy: XIf you ever need to get away from enemy fighters, just fly extremely low. It Xworks well over flat areas. Here's an example: X X I was in Korea, and I was out on a mission in which I went into enemy Xterritory with extra fuel so I could send my wingmen home and I could get the Xbadguys. Well, I expended virtually everything except my guns and I was ready Xto head home. A couple of Mirages showed up and I downed one with my last Xsidewinder and I found myself flying circles trying to get the other Mirage, Xgetting_extremely_low on fuel. So I decided to go AB5 and dive for the ground Xas I headed for home. He shot a heat-seeker, and I avoided it. I'm now diving Xagain, trying to get to low altitude, and he shoots another missile at me, and XI avoided that one, too. X X But I soon found myself flying at 39 feet, straight and level, and the little X#$%^*@ ceased firing, and soon was out of visual range. I was did some more XAB5 and my fuel ran out seconds later. I was about 30 miles from base and I Xwas just going to coast it onto the runway. An An-12 flew in front of me, and XI shot it up with my M61. Just as I was preparing to land, I was destroyed by Xgunfire from a MiG-19. Great story, huh? (Yea, right...) X X -- Trent Eadie X X------------------------------- X XFrom: darons@netcom.com (Daron Stinnett) XSubject: Re: Avoiding Missiles X X> or flare or both. The real key for me is doing all this while in padlock X> view. When a Radar SAM comes my way, I aim right for the missle. I have X> noticed that this probably screws the missles' lock on your plane more than X> anything else (if your radar is on). When the missle is at a range of 1-3 X> miles pull high Gs' and drop the flare/chaff. X XThere are four ways to avoid being shot down by a missile. The first is to Xmake sure that missile is never launched in your direction. There is lots Xof info in the manual to cover this, so lets concentrate on spoofing a missile Xthat has been launched. Oops! I lied! there are five ways to avoid a missile Xup the ***: avoid the launch, and 4 layers of defense after launch: X X1. ECM (in the case of radar guided missiles) X2. Chaff & Flares X3. Maneuvering X4. Counter strike (for passive radar air-to-air missiles such as Apex) X X XECM - This is a no brainer -- just turn it on whenever your "LCK" indicator Xlights up (especially when LCK and LNH are lit up). This is the first line Xof defense for radar guided missiles of all types. ECM will vary in Xeffectivness depending on the size and distance of the emmision source. XBe sure to keep ECM usage to a minimum in the campaign though, the enemy will Xdetect this and vector some fast movers into your area. X X XChaff & Flares - Get these out early! With every flare of chaff packet Xreleased, there is a chance to distract the incomming missile. The longer Xit's outthere, the more chance it will be distracted. This is not totally Xrealistic to real life -- but that's the way it works. X XManeuvering - This is your last line of defense. Your goal is to create a Xsituation where the missile cannot turn hard enough to keep up with your Xplane. There are a lot of similarities between maneuvering against a Xmissile and maneuvering against an enemy plane. If you start jinking when Xthe missile is still 5 miles away, then small corrections by the missile will Xkeep the missile pointed directly at you. But, since the missile will Xtry to keep pointed directly at your plane (ie. it doesn't lead you), if Xyou fly towards the missile at a 45 degree angle, you will force the missile Xto constantly adjust its heading to keep pointed at your plane. The closer Xthe missile, the more correction it will have to make. This alone will not Xcreate a turning problem for the missile, but if you time it right, you can Xpull hard into the missile and put it into a situation where it cannot turn Xhard enough to keep up. X X XCounter Strike - This will work very well against enemy fighters armed with Xpassive radar missiles such as the Apex. The Apex uses the launching Xfighter as its radar source -- it follows the radar beam that is emited by Xthen launching aircraft. If you can either destroy the enemy fighter or Xcause the enemy to lose its lock on you, the missile will have no radar beam Xto ride. You can achieve this by quickly firing a missile on the fighter who Xlaunched the missile -- don't worry about getting a kill - just the fact that Xa missile is heading his way will cause your opponent to forget about guiding Xthat missile and start doing defensive maneuvers. Basically, you want to Xdo anything that will cause your opponent to have to point his nose in any Xdirection other than at you. You can also counter strike a SAM but this is Xtricky. If you destroy radar station for the SAM the missile will go wild. XBut you not only have to destroy the SAM site before the missile gets you, Xbut you also have to get it before the missile goes active -- beyond that Xpoint, the SAM no longer needs the ground based radar. Fortunately the XSAM operator will usually try to guide the missile to your general location Xbefore switching the missile to active. . X X X X XIt is true that IR missiles are the most difficult to evade. This is because Xof the four things you can do once a missile has been launched, only two Xwill do any good. Just remember to get those flares out ASAP. Then work Xon setting up the proper geometry to out turn the missile. X X X- Daron X X X X- -- X X------------------------------- X X X[[ End of digest Volume 1 : Issue 97 ]] ________This_Is_The_END________ if test `wc -c < issue097` -ne 11203; then echo 'shar: issue097 was damaged during transit (should have been 11203 bytes)' fi fi ; : end of overwriting check echo 'x - issue098' if test -f issue098; then echo 'shar: not overwriting issue098'; else sed 's/^X//' << '________This_Is_The_END________' > issue098 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I98 X X XFalcon3 Digest Volume 1 : Issue 98 X Wed Dec 9 23:20:29 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Avoiding Missiles knutson@mcc.com (Jim Knutson) X Harpoon EADIE5295@iscsvax.uni.edu X X------------------------------------------------------------ XFrom: knutson@mcc.com (Jim Knutson) XSubject: Re: Avoiding Missiles X XDaron, you state that you can defeat passive radar missiles such as the XApex by quickly launching your own missile at the offending fighter. XDoes this mean that we can just launch in their general direction Xwithout first getting a missile lock, or do we have to have a lock Xbefore firing? X XI would think that in real life, any missile in the air would be Xtreated as a potential threat and that obtaining a lock before firing Xwouldn't be necessary. As an example, IR launch indications are based Xon detecting the exhaust signature of a missle. This may not always Xwork though. X XIn any case, let's say a flight (i.e. more than one A/C) of bogeys is Xheading your way and one of them launches an Apex at you. To counter, Xyou launch a missile towards their flight (either with or without Xobtaining a missile lock first). At this point, the launch warning Xlights in all aircraft of the bogey flight should light up having Xdetected the exhaust plume of my missile and they all should take Xevasive action. The reason for this is that an aircraft can't Xdetermine if they are the target that an IR missile has locked on to, Xonly that there has been a launch. However, I wonder if Falcon would Xreally behave this way. X XBy the way, I would like to commend SH on keeping a presence on the Xnet, listening to our questions, praise and complaints and offering Xsupport and suggestions. It's refreshing to see a technology company Xthat actually use technology. I don't know how many computer related Xcompanies I've talked to that don't know what email, or USENET, or the XInternet is. It's rarer still to find a company that has figured out Xthey can benefit from using these information infrastructures. X XJim Knutson | | Xknutson@mcc.com --=oOo=-- Xcs.utexas.edu!milano!knutson + XWk: (512) 338-3362 Check Six! X X X------------------------------- X XFrom: EADIE5295@iscsvax.uni.edu XSubject: Harpoon X X I cannot seem to get the Harpoon missiles to destroy any ships. I go out, Xset radar to SEA mode, press T to select a ship that I want, and I fire a XHarpoon. I give the harpoon to 5 of my wingmen, and they launch them, too. X X Then we get back to find that none of our Anti-ship missiles did anything, Xonly one Su-27 was shot down and one FSX shot down. X X Can somebody help me? X --Trent Eadie X X------------------------------- X X X[[ End of digest Volume 1 : Issue 98 ]] ________This_Is_The_END________ if test `wc -c < issue098` -ne 3402; then echo 'shar: issue098 was damaged during transit (should have been 3402 bytes)' fi fi ; : end of overwriting check echo 'x - issue099' if test -f issue099; then echo 'shar: not overwriting issue099'; else sed 's/^X//' << '________This_Is_The_END________' > issue099 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I99 X X XFalcon3 Digest Volume 1 : Issue 99 X Thu Dec 10 20:49:12 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X Re: Harpoons and Missiles darons@netcom.com (Daron Stinnett) X Thrustmaster and Pilots Edge white@watsci.UWaterloo.ca (Brad Whi X Help With Modem Play (please :)) ) white@watsci.UWaterloo.ca (Brad Whi X X------------------------------------------------------------ XFrom: darons@netcom.com (Daron Stinnett) XSubject: Re: Harpoons and Missiles X X> Daron, you state that you can defeat passive radar missiles such as the X> Apex by quickly launching your own missile at the offending fighter. X> Does this mean that we can just launch in their general direction X> without first getting a missile lock, or do we have to have a lock X> before firing? X> X XUnfortunately you have to lock up the offending aircraft. You are correct Xthat in real life, just sending a missile in the enemy's direction would Xhave the desired effect. We realize this weekness and have targeted (so Xto speak) the weapons system to be re-written for A-10 and the next version Xof Falcon. X X> I cannot seem to get the Harpoon missiles to destroy any ships. I go out, X> set radar to SEA mode, press T to select a ship that I want, and I fire a X> Harpoon. I give the harpoon to 5 of my wingmen, and they launch them, too. X> X XOne of three things can happen when you launch a harpoon. Most of the ships Xhave missile defence systems, and they employ these against the Harpoons. XThe ships will use both chaff and and their gatling gun in an effort to Xdestroy or spoof the Harpoon. We didn't include the graphic for the chaff Xclouds, but you will notice that once in a while, the missile will explode Xoff to one side or the other. If the missile detonates before reaching the Xship, that is a result of the automatic gatling gun. I don't know if this Xis your problem -- it seems that with all the missiles you fired that one Xof them should have reached its target. X X X- Daron X- -- X X------------------------------- X XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Thrustmaster and Pilots Edge X XWell I finally broke down and ordered the Pilots Edge for my Thrustmaster XPro FCS. I must say I am impressed with it so far. It is a very handy Xlittle program, and I would highly recommend it to anyone who owns a FCS. XIf anyone has any questions I would be happy to answer them. X I would like to say though I am not overly impressed with Xthrustmaster. I asked for a catalog or something for the products and Xreceived a *photocopy* of some flyer for the f16 cockpit. For the amount of Xmoney they charge, they should at least show some interest in keeping their Xcustomers.... The disk was also mailed in a flimsy cardboard envelop so of Xcourse it got bent. I was worried it might be damaged, but all was ok. If Xanyone from thrusrmaster is on the mailing list, please take note. XAnd if anyone knows Dwight Ennis (author of Pilots Edge) give him my Xcongrats would you? XThanks XOff to kill some bogeys !!!!! XBrad X X X X------------------------------- X XFrom: white@watsci.UWaterloo.ca (Brad White) XSubject: Help With Modem Play (please :)) ) X XWell, I think that me and my friend are another casualty of the modem play. XWe are not able to get the 2 computers to talk. XWe both have 486/33, are using qemm, and have f3.0d. No matter who Xinitiates the call, the modems sound like they connect, then you get the Xmeesage 'modems connected' and then the screen updates and says waiting for Xother computer to connect. press 'esc' to exit. Then the computer will sit Xthere for ever. I dont know what else to try. Seems lik the modems (2400 Xbaud, comm2 hayes compatible) are connecting but the games are not Xcommunicating. XAnyone out there who could help with this please? XThanks Xbrad X X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 99 ]] ________This_Is_The_END________ if test `wc -c < issue099` -ne 4305; then echo 'shar: issue099 was damaged during transit (should have been 4305 bytes)' fi fi ; : end of overwriting check echo 'x - issue100' if test -f issue100; then echo 'shar: not overwriting issue100'; else sed 's/^X//' << '________This_Is_The_END________' > issue100 XTo: falcon3 (Falcon3 Mailing list) XBcc: falcon3-outgoing XSubject: Falcon3 Digest V1 : I100 X X XFalcon3 Digest Volume 1 : Issue 100 X Sat Dec 12 18:22:36 PST 1992 X Compilation copyright (C) 1992 Jeff Beadles X Send submissions to "falcon3@onion.rain.com" X Send add/drop requests to "listserv@onion.rain.com" X For an index of back issues that are available, send a message X containing the line "send index from falcon3" to "netlib@onion.rain.com" X Also, the archives are available via ftp from onion.rain.com [147.28.0.161] X X Today's Topics: X falcon templates chriss@pacifier.rain.com (Chris Sch X Results of antiship strikes bruce@bnkl01.astro.ucla.edu (Bruce X No fuel on takeoff cp01395@dcsc.dla.mil (Duane L. Reza X Game Bytes awards Jeff Beadles X X------------------------------------------------------------ XFrom: chriss@pacifier.rain.com (Chris Schenke) XSubject: falcon templates X XCould someone please tell me where the Falcon 3.0 keyboard templates are Xlocated? Thanks. X XChris X X X------------------------------- X XFrom: bruce@bnkl01.astro.ucla.edu (Bruce Macintosh) XSubject: Results of antiship strikes X X XIs there any good way to get an idea how successful an antiship strike Xwas, and what targets were hit? I notice that briefings tend just to Xsay "your squadron hit the primary target" rather than hit Xthe Admiral Kuzentov or even "your squadron sunk a Kirov" Very frustrating... XI tried VTR'ing an antiship strike, and still couldn't really tell what Xhappened during it (possibly because it was night); I saw one Harpoon Xhit the carrier, and then the whole naval squadron disappeared. After the Xmission the Kuzentov was no longer there, so I assume it was sunk . . . XCan you actually watch ships sink? X XLater, I was assigned a SEADSHIP (and carried it out successfully.) XAfter that I was assigned another ANTISHIP, but the target didn't Xcome out right - "Your primary targets are the 's". XNo target was specified at the waypoint, either, so I changed it Xto Kirovs. When I looked at the map I didn't see any Kirov's Xas such - just things that looked like oil tankers with Kirov Xweapons (no superstructure or radar.) I assume this is what the XSEADSHIP did to them . . . it looks very odd. Maybe a "ruined Xsuperstructure" should be used instead. My flight lobbed off Xa bunch of harpoons at them and got the "you hit the primary Xtarget" during debriefing, even though it looked like there Xwere still as many Kirov-tankers there afterwards as at the Xstart . . . X XI also notice that in a SEADSHIP mission, if you sink an Xentire enemy ship rather than damaging its radar, the mission Xis a failure. X XBruce Macintosh bruce@bnkl01.astro.ucla.edu XUCLA Department of Astronomy Infrared Imaging Detector Lab X X------------------------------- X XFrom: cp01395@dcsc.dla.mil (Duane L. Rezac) XSubject: No fuel on takeoff X X XI have been flying red-flag missions, but am having fuel problems. X XWhen I set up a flight , my wingman flames out and crashes while I'm Xon the runway - it appears he does not get any fuel. Also, if I try Xto use wing tanks, I get a no-fuel indication (fuel warining Xflashing, wingman flames out). X X XAny suggestions? X X XDuane Rezac X X------------------------------- X XFrom: Jeff Beadles XSubject: Game Bytes awards X XFrom: ross@kaos.b11.ingr.com (Ross Erickson) XSubject: Game Bytes awards X XI thought it might be useful to post this to the mailing list. Can Xyou help? I'm a newbie at the list. Been a 'member' for all of 5 Xminutes now. X X XI'm pleased to announce the results of the Game Bytes Game of the Year Xnominations that have taken place over the past few months. I would Xfirst like to thank all who nominated their favorite games. The Xresponse was tremendous, and I hope even more will "turn out" and cast Xyour vote for these games that got nominated. X XSome of the races were pretty close and others were not close at all. XI will not present the nomination count so as to not influence the Xfinal vote. In most cases, we're going to take the top 3 titles Xthat are nominated, but some races were close enough to warrant a Xfourth entry. The titles listed below are not in any particular order. X XMay I have a drum roll please...... {thank you} X XIn the Role-Playing category, the top four nominees are: X XULTIMA 7 - ORIGIN XDARKLANDS - MICROPROSE XULTIMA UNDERWORLD - ORIGIN XCRUSADERS OF THE DARK SAVANT - SIR-TECH SOFTWARE X XIn the Sports category, the top three nominees are: X XHARDBALL 3 - ACCOLADE XLINKS 386 PRO - ACCESS SOFTWARE XSUMMER CHALLENGE - ACCOLADE X XIn the Action/Arcade category, the top four nominees are: X XWING COMMANDER 2: SECRET MISSIONS 2 - ORIGIN XGODS - KONAMI XWOLFENSTEIN 3D - ID/APOGEE SOFTWARE XOUT OF THIS WORLD - INTERPLAY X XIn the Adventure category, the top four nominees are: X XINDIANA JONES AND THE FATE OF ATLANTIS - LUCASARTS XSTAR TREK: 25TH ANNIVERSARY - INTERPLAY XTHE SECRET OF MONKEY ISLAND II - LUCASARTS XKING'S QUEST VI: HEIR TODAY, GONE TOMORROW - SIERRA ON-LINE X XIn the Strategy/Wargame category, the top three nominees are: X XV FOR VICTORY: UTAH BEACH - THREE-SIXTY XCIVILIZATION - MICROPROSE XTHEATRE OF WAR - THREE-SIXTY X XIn the Simulation category, the top three nominees are: X XACES OF THE PACIFIC 1.2 - DYNAMIX XFALCON 3.0D - SPECTRUM HOLOBYTE XA-TRAIN - MAXIS X XIn the Edutainment category, the top three nominees are: X XWORD RESCUE - APOGEE SOFTWARE XECOQUEST: IN SEARCH OF CETUS - SIERRA ON-LINE XWHERE IN THE USA IS CARMEN SANDIEGO DELUXE - BRODERBUND SOFTWARE X Xand finally, for Overall Best Game of 1992, the top four nominees are: X XULTIMA UNDERWORLD - ORIGIN XCIVILIZATION - MICROPROSE XFALCON 3.0 - SPECTRUM HOLOBYTE XULTIMA 7 - ORIGIN X X XPlease cast your ballot by emailing me, Ross Erickson, at: X Xross@kaos.b11.ingr.com X XVotes will only be counted once per person for one game listed above Xin each category. Votes will be tallied beginning now until the end Xof January, 1993, so please vote now, and tell all your friends to Xcast their ballots too. There will be a special Game Bytes award Xpresented to the winners in each category as well as a certificate to Xeach runner up. X XHope to hear from ALL of you, and as always, thanks for reading Game XBytes! X- -- X|------------------------------------------------------------------| X| Ross Erickson | | X| ross@kaos.b11.ingr.com | "It's hard to RTFM when you can't | X| 205-730-4019 - voice | FIND the FM.." | X| 205-730-6445 - fax | | X| Internet: 129.135.252.87 | | X|------------------------------------------------------------------| X X X------------------------------- X X X[[ End of digest Volume 1 : Issue 100 ]] ________This_Is_The_END________ if test `wc -c < issue100` -ne 6838; then echo 'shar: issue100 was damaged during transit (should have been 6838 bytes)' fi fi ; : end of overwriting check exit 0